Player Matchup

Mulan
Mulan
MadDogLegend777
Mulan
Level 13
God Stats
10W - 2L
1,755 SR
Queue Stats
138W - 62L
1,571 Elo+
Solo
Danzaburou
Danzaburou
Redbarron591990
Danzaburou
Level 28
God Stats
15W - 13L
1,713 SR
Queue Stats
385W - 437L
1,536 Elo+
Solo
Nemesis
Nemesis
Smitty2708
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,374 Elo+
Solo
Athena
Athena
Xero6
Athena
Level 105
God Stats
1W - 0L
1,351 SR
Queue Stats
6W - 2L
1,842 Elo+
Party 1
Discordia
Discordia
harrharryjoe
Discordia
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,842 Elo+
Party 1
Team Averages
Level 31
1,564 SR
1,633 Elo+

VS

Team Averages
Level 28
1,536 SR
1,494 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AshuraXNom
Cliodhna
Level 29
God Stats
4W - 7L
1,388 SR
Queue Stats
94W - 97L
1,491 Elo+
Solo
Jing Wei
Jing Wei
digoson
Jing Wei
Level 27
God Stats
23W - 25L
1,536 SR
Queue Stats
92W - 79L
1,507 Elo+
Solo
Zeus
Zeus
playerboy590
Zeus
Level 26
God Stats
11W - 8L
1,664 SR
Queue Stats
21W - 21L
1,473 Elo+
Solo
Bellona
Bellona
xSamahzx
Bellona
Level 27
God Stats
10W - 9L
1,593 SR
Queue Stats
78W - 83L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 1 / 4
11,737
652
21,791
20,384
21,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Redbarron591990
Danzaburou
16
6 / 3 / 11
10,768
598
14,400
15,736
6,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Smitty2708
Nemesis
13
1 / 5 / 9
8,301
461
4,852
12,469
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Xero6
Athena
13
3 / 5 / 16
9,339
519
7,089
21,075
21,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
harrharryjoe
Discordia
13
5 / 6 / 5
9,093
505
12,281
8,921
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 7 / 12
7,976
443
7,023
20,659
16,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
AshuraXNom
Cliodhna
15
8 / 5 / 5
9,435
524
14,336
15,502
7,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
digoson
Jing Wei
14
8 / 4 / 3
9,545
530
12,474
12,842
5,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 6 / 5
8,370
465
11,861
11,398
4,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
xSamahzx
Bellona
11
0 / 9 / 2
7,398
411
4,415
15,814
14,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
47
31
Kills
20
20
Deaths
31
45
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
7
12
1
L
Cliodhna
AshuraXNom
Cliodhna
8
5
5
2.1
W
16
1
4
18
W
Danzaburou
Redbarron591990
Danzaburou
6
3
11
3.83
W
Nemesis
Smitty2708
Nemesis
1
5
9
1.1
W
Athena
Xero6
Athena
3
5
16
2.2
L
Jing Wei
digoson
Jing Wei
8
4
3
2.38
W
Discordia
harrharryjoe
Discordia
5
6
5
1.25
L
3
6
5
0.92
L
Bellona
xSamahzx
Bellona
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,413
Damage
50,109
78,585
Taken
76,215
58,085
Mitigated
49,241
29,453
Healing
17,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,023
2,154
5,144
5,131
20,659
16,539
0
5,770
14,581
17,001
0
L
Cliodhna
AshuraXNom
Cliodhna
14,336
1,867
0
3,046
15,502
7,833
0
2,114
13,252
0
62,082
W
21,791
1,599
0
11,245
20,384
21,875
0
3,112
17,272
4,865
75,146
W
Danzaburou
Redbarron591990
Danzaburou
14,400
6,104
0
6,241
15,736
6,484
2,797
3,662
12,074
0
74,712
W
Nemesis
Smitty2708
Nemesis
4,852
1,591
0
2,372
12,469
5,792
0
3,334
9,135
0
48,847
W
Athena
Xero6
Athena
7,089
2,983
3,435
5,466
21,075
21,003
205
5,680
15,395
21,927
0
L
Jing Wei
digoson
Jing Wei
12,474
8,875
0
1,878
12,842
5,350
1,190
5,076
7,656
0
52,625
W
Discordia
harrharryjoe
Discordia
12,281
716
70
624
8,921
2,931
281
3,210
5,711
41,818
0
L
11,861
1,290
0
2,325
11,398
4,645
0
3,520
7,558
45,845
0
L
Bellona
xSamahzx
Bellona
4,415
524
0
134
15,814
14,874
126
3,710
11,936
0
33,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,238
Gold Earned
42,724
436
Minions Killed
372
0
Camps Cleared
0
1,712,007
Distance Traveled
1,602,702
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,976
443
14
1
0
291,410
2
L
Cliodhna
9,435
524
100
6
0
363,194
7
W
Mulan
11,737
652
139
8
0
357,252
1
W
Danzaburou
10,768
598
117
7
0
316,332
1
W
Nemesis
8,301
461
83
5
0
386,628
5
W
Athena
9,339
519
29
2
0
345,456
2
L
Jing Wei
9,545
530
95
5
0
328,484
2
W
Discordia
9,093
505
68
4
0
306,339
2
L
Zeus
8,370
465
89
5
0
303,788
8
L
Bellona
7,398
411
74
4
0
315,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role