Player Matchup

Ra
Ra
Garamond0
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
K_getter
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,226 Elo+
Solo
Poseidon
Poseidon
Lukskywalker813
Poseidon
Level 30
God Stats
14W - 22L
1,527 SR
Queue Stats
52W - 71L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
PonchotheRefugee
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,488 Elo+
Solo
Yemoja
Yemoja
TehOGPotato
Yemoja
Level 25
God Stats
3W - 3L
1,475 SR
Queue Stats
45W - 40L
1,447 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,420 Elo+

VS

Team Averages
Level 20
1,591 SR
1,464 Elo+
Artemis
Artemis
Elcreepador
Artemis
Level 23
God Stats
20W - 17L
1,510 SR
Queue Stats
43W - 51L
1,504 Elo+
Solo
Da Ji
Da Ji
Kr0to
Da Ji
Level 29
God Stats
8W - 6L
1,692 SR
Queue Stats
180W - 192L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bymest
Morgan Le Fay
Level 27
God Stats
4W - 4L
1,458 SR
Queue Stats
32W - 21L
1,543 Elo+
Solo
Scylla
Scylla
crazywy89
Scylla
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,366 Elo+
Solo
Bellona
Bellona
undeadcalvary
Bellona
Level 12
God Stats
2W - 1L
1,797 SR
Queue Stats
15W - 21L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 8
13,966
998
20,017
27,536
12,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
K_getter
Sun Wukong
20
8 / 12 / 7
13,415
958
18,999
29,538
31,611
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
20
5 / 2 / 7
13,779
984
21,957
13,676
5,339
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
PonchotheRefugee
Cu Chulainn
20
2 / 10 / 10
13,043
932
17,358
45,567
43,895
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
20
0 / 9 / 11
13,518
966
9,567
28,167
39,421
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elcreepador
Artemis
20
7 / 1 / 24
14,328
1,023
31,327
12,908
5,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
Kr0to
Da Ji
20
14 / 5 / 12
15,747
1,125
29,160
23,533
10,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
bymest
Morgan Le Fay
20
13 / 3 / 20
15,980
1,141
41,403
19,706
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
crazywy89
Scylla
20
1 / 7 / 20
13,141
939
9,229
15,963
6,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
20
9 / 4 / 21
15,474
1,105
25,365
25,775
27,016
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
141
20
Kills
44
44
Deaths
20
43
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Artemis
Elcreepador
Artemis
7
1
24
19
L
5
11
8
0.82
L
Sun Wukong
K_getter
Sun Wukong
8
12
7
0.96
W
Da Ji
Kr0to
Da Ji
14
5
12
4
L
Poseidon
5
2
7
4.25
L
Cu Chulainn
PonchotheRefugee
Cu Chulainn
2
10
10
0.7
L
Yemoja
0
9
11
0.61
W
Morgan Le Fay
bymest
Morgan Le Fay
13
3
20
7.67
W
Scylla
crazywy89
Scylla
1
7
20
1.57
W
Bellona
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,898
Damage
136,484
144,484
Taken
97,885
132,732
Mitigated
60,854
23,547
Healing
16,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Elcreepador
Artemis
31,327
18,175
0
1,279
12,908
5,477
0
7,450
5,458
0
44,608
L
20,017
1,545
2,781
2,544
27,536
12,466
0
9,729
17,338
46,949
0
L
Sun Wukong
K_getter
Sun Wukong
18,999
5,236
0
762
29,538
31,611
0
11,040
18,026
0
45,203
W
Da Ji
Kr0to
Da Ji
29,160
9,546
0
826
23,533
10,887
0
12,495
11,038
0
69,581
L
Poseidon
21,957
1,669
150
1,151
13,676
5,339
0
5,918
7,603
51,543
0
L
Cu Chulainn
PonchotheRefugee
Cu Chulainn
17,358
3,308
0
6,615
45,567
43,895
0
12,611
31,941
5,154
37,492
L
Yemoja
9,567
3,336
7,246
2,298
28,167
39,421
0
9,180
18,415
23,214
0
W
Morgan Le Fay
bymest
Morgan Le Fay
41,403
6,892
195
10,806
19,706
10,795
0
11,731
7,975
59,739
0
W
Scylla
crazywy89
Scylla
9,229
3,860
0
0
15,963
6,679
0
6,188
9,775
29,199
0
W
Bellona
25,365
6,444
1,826
1,874
25,775
27,016
0
16,283
9,492
605
46,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,721
Gold Earned
74,670
270
Minions Killed
256
4
Camps Cleared
9
1,166,703
Distance Traveled
1,286,862
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,328
1,023
28
2
1
258,739
0
L
Ra
13,966
998
58
4
1
256,550
1
L
Sun Wukong
13,415
958
64
5
1
261,314
0
W
Da Ji
15,747
1,125
83
6
3
272,796
2
L
Poseidon
13,779
984
69
5
0
238,899
0
L
Cu Chulainn
13,043
932
52
4
1
239,951
0
L
Yemoja
13,518
966
27
2
1
169,989
0
W
Morgan Le Fay
15,980
1,141
47
3
4
254,379
0
W
Scylla
13,141
939
51
4
1
242,691
0
W
Bellona
15,474
1,105
47
3
0
258,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role