Player Matchup

Anubis
Anubis
Ah2onHaiePlue4
Anubis
Level 85
God Stats
1W - 0L
1,305 SR
Queue Stats
50W - 45L
1,465 Elo+
Solo
Arachne
Arachne
Xreapz_Quadra
Arachne
Level 77
God Stats
3W - 1L
1,653 SR
Queue Stats
39W - 46L
1,344 Elo+
Party 1
Ymir
Ymir
mattiboy14
Ymir
Level 108
God Stats
5W - 6L
1,523 SR
Queue Stats
272W - 272L
1,399 Elo+
Party 1
Sun Wukong
Sun Wukong
noob__looool
Sun Wukong
Level 158
God Stats
7W - 8L
1,495 SR
Queue Stats
516W - 520L
1,421 Elo+
Party 1
Hou Yi
Hou Yi
wafelijzer34
Hou Yi
Level 119
God Stats
2W - 2L
1,730 SR
Queue Stats
87W - 96L
1,454 Elo+
Party 1
Team Averages
Level 109
1,541 SR
1,417 Elo+

VS

Team Averages
Level 91
1,488 SR
1,330 Elo+
Cthulhu
Cthulhu
Fataliity Blaze
Cthulhu
Level 118
God Stats
29W - 20L
1,602 SR
Queue Stats
783W - 966L
1,321 Elo+
Party 3
Anubis
Anubis
FataliityDrixx
Anubis
Level 60
God Stats
12W - 22L
1,400 SR
Queue Stats
230W - 291L
1,353 Elo+
Party 3
Arachne
Arachne
StiinkeKaese
Arachne
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,348 Elo+
Party 2
Kuzenbo
Kuzenbo
iTzNa4Tsu
Kuzenbo
Level 95
God Stats
2W - 5L
1,419 SR
Queue Stats
16W - 38L
1,287 Elo+
Party 2
Neith
Neith
kalleberlinn
Neith
Level 85
God Stats
4W - 7L
1,518 SR
Queue Stats
9W - 20L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 5
10,593
558
14,851
14,205
6,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
14
0 / 3 / 3
8,632
454
2,626
15,109
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 2 / 12
10,008
527
9,029
17,136
18,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
noob__looool
Sun Wukong
18
8 / 1 / 4
11,101
584
15,464
22,831
17,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
16
8 / 1 / 7
10,088
531
13,487
14,920
5,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,937
418
9,329
14,208
10,880
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 5 / 4
8,725
459
8,932
13,550
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
StiinkeKaese
Arachne
13
6 / 6 / 3
8,666
456
8,473
16,651
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
iTzNa4Tsu
Kuzenbo
12
0 / 5 / 6
7,923
417
10,187
15,861
18,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 6 / 3
8,351
440
13,522
10,933
3,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
26
Kills
11
11
Deaths
26
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
L
0
4
1
0.13
L
3
5
4
1
L
Arachne
StiinkeKaese
Arachne
6
6
3
1.25
W
Arachne
0
3
3
0.5
L
Kuzenbo
iTzNa4Tsu
Kuzenbo
0
5
6
0.6
L
2
6
3
0.58
W
4
2
12
5
W
Sun Wukong
noob__looool
Sun Wukong
8
1
4
10
W
Hou Yi
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,457
Damage
50,443
84,201
Taken
71,203
54,913
Mitigated
43,731
37,215
Healing
20,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,851
540
0
7,704
14,205
6,110
819
8,640
5,565
68,723
0
L
9,329
2,038
0
4,610
14,208
10,880
0
96
12,909
46,748
0
L
8,932
98
0
4,354
13,550
5,071
0
8,773
4,253
56,451
0
L
Arachne
StiinkeKaese
Arachne
8,473
5,348
85
5,118
16,651
6,534
0
5,050
11,348
0
46,797
W
Arachne
2,626
1,513
0
4,940
15,109
6,620
873
1,589
13,520
0
53,769
L
Kuzenbo
iTzNa4Tsu
Kuzenbo
10,187
3,429
382
2,533
15,861
18,103
10
5,408
10,057
30,306
0
L
13,522
5,748
577
3,214
10,933
3,143
0
3,619
7,024
0
42,334
W
9,029
1,350
1,006
4,744
17,136
18,729
301
4,415
12,721
40,031
0
W
Sun Wukong
noob__looool
Sun Wukong
15,464
3,778
0
11,947
22,831
17,592
72
10,292
12,539
0
75,893
W
Hou Yi
13,487
8,191
0
6,874
14,920
5,862
1,733
3,512
11,408
0
80,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,422
Gold Earned
41,602
568
Minions Killed
354
0
Camps Cleared
0
1,656,420
Distance Traveled
1,645,653
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,593
558
121
6
0
302,240
2
L
Cthulhu
7,937
418
81
4
0
288,646
6
L
Anubis
8,725
459
91
5
0
293,172
4
L
Arachne
8,666
456
80
4
0
377,285
0
W
Arachne
8,632
454
97
5
0
381,525
0
L
Kuzenbo
7,923
417
35
2
0
349,691
6
L
Neith
8,351
440
67
4
0
336,859
6
W
Ymir
10,008
527
62
3
0
324,581
4
W
Sun Wukong
11,101
584
150
8
0
321,223
6
W
Hou Yi
10,088
531
138
7
0
326,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role