Player Matchup

Cupid
Cupid
Silver II
BBE_KEELANdgaf
Cupid
Silver II
Level 154
God Stats
12W - 4L
1,441 SR
Queue Stats
178W - 197L
1,144 MMR
Solo
Chaac
Chaac
Silver I
Ng2022
Chaac
Silver I
Level 108
God Stats
8W - 5L
1,532 SR
Queue Stats
33W - 46L
1,297 MMR
Solo
Vulcan
Vulcan
Silver I
yosoyn1
Vulcan
Silver I
Level 125
God Stats
437W - 433L
1,520 SR
Queue Stats
1,385W - 1,596L
1,184 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,498 SR
1,209 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 77
1,528 SR
1,215 MMR
Izanami
Izanami
Gold III
Necromancing_fae
Izanami
Gold III
Level 116
God Stats
21W - 17L
1,594 SR
Queue Stats
629W - 677L
1,426 MMR
Solo
Sol
Sol
Gold III
OpenPassHere
Sol
Gold III
Level 48
God Stats
7W - 4L
1,579 SR
Queue Stats
71W - 77L
1,397 MMR
Solo
Tyr
Tyr
Silver V
caploc
Tyr
Silver V
Level 66
God Stats
11W - 19L
1,411 SR
Queue Stats
161W - 196L
821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
12,139
607
8,888
12,775
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Ng2022
Chaac
16
4 / 3 / 6
12,652
633
13,313
20,658
27,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
yosoyn1
Vulcan
17
3 / 5 / 8
12,507
625
17,538
11,966
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GilgameshAthenaAphroditeMorgan Le FayBaron Samedi

VS

Bans
AchillesKumbhakarnaArtemisBacchusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 8
11,494
575
5,220
12,983
4,648
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
8 / 1 / 4
13,748
687
19,173
13,560
5,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
caploc
Tyr
16
4 / 5 / 7
12,768
638
14,094
24,839
23,037
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
11
Kills
12
12
Deaths
11
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
0
5
8
0.8
W
Chaac
Ng2022
Chaac
4
3
6
2.33
L
8
1
4
10
L
Tyr
caploc
Tyr
4
5
7
1.5
W
Vulcan
yosoyn1
Vulcan
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,739
Damage
38,487
45,399
Taken
51,382
39,326
Mitigated
33,039
18,079
Healing
14,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,888
4,046
324
5,453
12,775
5,514
1,415
6,286
6,489
0
39,667
L
5,220
2,913
0
2,528
12,983
4,648
346
5,451
7,137
0
57,880
W
Chaac
Ng2022
Chaac
13,313
1,474
0
8,972
20,658
27,149
852
10,353
10,305
0
38,306
L
19,173
4,757
0
6,388
13,560
5,354
2,188
5,082
8,197
71,625
4,738
L
Tyr
caploc
Tyr
14,094
1,427
0
5,577
24,839
23,037
401
7,414
16,586
8,718
23,201
W
Vulcan
yosoyn1
Vulcan
17,538
8,637
0
3,330
11,966
6,663
653
6,260
5,706
64,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,298
Gold Earned
38,010
219
Minions Killed
260
7
Camps Cleared
10
1,110,964
Distance Traveled
1,113,710
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,139
607
69
3
0
334,498
2
L
Izanami
11,494
575
113
6
2
350,439
9
W
Chaac
12,652
633
54
3
1
385,666
2
L
Sol
13,748
687
123
6
7
381,195
4
L
Tyr
12,768
638
24
1
1
382,076
0
W
Vulcan
12,507
625
96
5
6
390,800
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role