Player Matchup

Ares
Ares
 
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
D-BoPrimus
Ao Kuang
Level 107
God Stats
1W - 3L
1,395 SR
Queue Stats
69W - 98L
1,321 Elo+
Solo
Chernobog
Chernobog
God_Slayer0
Chernobog
Level 157
God Stats
2W - 1L
1,686 SR
Queue Stats
169W - 183L
1,339 Elo+
Solo
Khepri
Khepri
Nano_Killer7
Khepri
Level 67
God Stats
0W - 3L
1,131 SR
Queue Stats
102W - 83L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Parizma
Kukulkan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,526 Elo+
Solo
Team Averages
Level 108
1,442 SR
1,426 Elo+

VS

Team Averages
Level 101
1,386 SR
1,448 Elo+
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dr3amzTeamz
Nemesis
Level 66
God Stats
2W - 1L
1,188 SR
Queue Stats
270W - 283L
1,355 Elo+
Party 1
Eset
Eset
Fyoroku
Eset
Level 98
God Stats
1W - 1L
1,204 SR
Queue Stats
42W - 21L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Heimdongr
Ah Muzen Cab
Level 147
God Stats
2W - 0L
1,750 SR
Queue Stats
297W - 270L
1,429 Elo+
Party 1
Sol
Sol
HeyyImBoo
Sol
Level 89
God Stats
3W - 2L
1,290 SR
Queue Stats
91W - 90L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
11 / 4 / 8
11,934
918
12,440
19,350
20,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
D-BoPrimus
Ao Kuang
15
4 / 9 / 6
9,380
722
9,325
20,014
7,309
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
God_Slayer0
Chernobog
15
2 / 6 / 12
9,063
697
8,725
15,786
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
13
1 / 6 / 6
7,934
610
4,725
17,474
20,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Parizma
Kukulkan
18
3 / 5 / 13
10,668
821
18,234
12,047
6,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 7 / 17
10,022
771
12,909
24,825
29,827
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Dr3amzTeamz
Nemesis
15
5 / 8 / 10
10,492
807
12,559
14,742
10,176
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
Fyoroku
Eset
19
8 / 2 / 13
11,372
875
15,753
12,355
4,124
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Heimdongr
Ah Muzen Cab
20
11 / 2 / 14
12,071
929
24,053
9,934
4,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 2 / 12
10,261
789
16,221
11,442
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
96
21
Kills
30
30
Deaths
21
45
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
11
4
8
3.75
W
Bacchus
 
Bacchus
3
7
17
1.64
L
Ao Kuang
D-BoPrimus
Ao Kuang
4
9
6
0.78
W
Nemesis
Dr3amzTeamz
Nemesis
5
8
10
1.25
W
Eset
Fyoroku
Eset
8
2
13
7.25
L
Chernobog
God_Slayer0
Chernobog
2
6
12
1.33
W
Ah Muzen Cab
Heimdongr
Ah Muzen Cab
11
2
14
9
W
3
2
12
4.5
L
Khepri
1
6
6
0.67
L
Kukulkan
Parizma
Kukulkan
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,449
Damage
81,495
84,671
Taken
73,298
60,707
Mitigated
52,482
17,350
Healing
23,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
12,440
562
754
2,283
19,350
20,102
0
11,720
7,630
21,338
0
W
Bacchus
 
Bacchus
12,909
683
1,535
7,477
24,825
29,827
195
14,500
10,325
21,801
0
L
Ao Kuang
D-BoPrimus
Ao Kuang
9,325
2,054
921
4,656
20,014
7,309
0
10,681
9,333
15,793
0
W
Nemesis
Dr3amzTeamz
Nemesis
12,559
5,490
138
1,110
14,742
10,176
167
10,069
4,673
0
14,475
W
Eset
Fyoroku
Eset
15,753
1,059
1,914
4,110
12,355
4,124
870
6,754
4,617
28,566
0
L
Chernobog
God_Slayer0
Chernobog
8,725
4,892
2,552
2,500
15,786
6,232
0
7,558
8,228
0
17,028
W
Ah Muzen Cab
Heimdongr
Ah Muzen Cab
24,053
6,086
245
1,957
9,934
4,154
2,117
6,315
3,619
0
51,055
W
16,221
5,910
704
3,822
11,442
4,201
1,738
7,086
4,096
36,649
0
L
Khepri
4,725
1,038
1,265
2,007
17,474
20,856
0
9,431
8,043
6,626
0
L
Kukulkan
Parizma
Kukulkan
18,234
2,549
0
412
12,047
6,208
0
5,493
6,554
46,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,979
Gold Earned
54,218
140
Minions Killed
145
0
Camps Cleared
0
1,093,663
Distance Traveled
1,301,816
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,934
918
20
2
0
249,366
0
W
Bacchus
10,022
771
13
1
0
258,319
0
L
Ao Kuang
9,380
722
17
1
0
215,255
1
W
Nemesis
10,492
807
6
0
0
227,793
1
W
Eset
11,372
875
38
3
0
293,807
1
L
Chernobog
9,063
697
28
2
0
231,482
3
W
Ah Muzen Cab
12,071
929
53
4
0
274,990
0
W
Sol
10,261
789
35
3
0
246,907
1
L
Khepri
7,934
610
6
0
0
152,784
1
L
Kukulkan
10,668
821
69
5
0
244,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role