Player Matchup

Kukulkan
Kukulkan
CptMoonkitty
Kukulkan
Level 27
God Stats
3W - 18L
1,167 SR
Queue Stats
167W - 190L
1,359 Elo+
Solo
Sol
Sol
Dynamic1cy
Sol
Level 18
God Stats
22W - 10L
1,820 SR
Queue Stats
80W - 72L
1,366 Elo+
Solo
Ra
Ra
ExpositorAnder
Ra
Level 17
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 2L
1,309 Elo+
Solo
Thor
Thor
SStKS
Thor
Level 25
God Stats
2W - 1L
1,703 SR
Queue Stats
45W - 48L
1,455 Elo+
Solo
Medusa
Medusa
blupp24
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 151L
1,463 Elo+
Solo
Team Averages
Level 23
1,501 SR
1,390 Elo+

VS

Team Averages
Level 26
1,530 SR
1,422 Elo+
Ares
Ares
AFFLICTI0N1721
Ares
Level 6
God Stats
5W - 1L
1,678 SR
Queue Stats
26W - 26L
1,608 Elo+
Party 1
Bakasura
Bakasura
HunterXprince
Bakasura
Level 27
God Stats
6W - 4L
1,499 SR
Queue Stats
41W - 34L
1,399 Elo+
Party 2
Vamana
Vamana
Sikasume
Vamana
Level 15
God Stats
2W - 1L
1,473 SR
Queue Stats
8W - 12L
1,268 Elo+
Party 2
Izanami
Izanami
Teravangian
Izanami
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 151L
1,409 Elo+
Party 1
Tiamat
Tiamat
Zeredel
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 56L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CptMoonkitty
Kukulkan
16
10 / 6 / 1
11,244
489
15,814
12,666
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
6 / 6 / 5
11,122
484
10,640
14,164
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 9 / 4
8,450
367
5,448
10,866
3,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
SStKS
Thor
17
8 / 6 / 13
11,867
516
15,807
16,419
10,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
blupp24
Medusa
16
8 / 7 / 7
11,085
482
17,218
16,634
6,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 16
12,543
545
13,837
21,644
24,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
HunterXprince
Bakasura
19
8 / 9 / 4
12,812
557
12,695
18,743
9,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
Sikasume
Vamana
12
0 / 9 / 3
8,337
362
2,894
16,647
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Teravangian
Izanami
19
15 / 6 / 8
13,143
571
18,974
15,772
5,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Zeredel
Tiamat
18
5 / 2 / 12
11,769
512
8,950
16,375
9,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
77
33
Kills
34
34
Deaths
33
30
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
7
16
2
L
Kukulkan
CptMoonkitty
Kukulkan
10
6
1
1.75
L
6
6
5
1.42
L
1
9
4
0.33
W
Bakasura
HunterXprince
Bakasura
8
9
4
1.11
L
Thor
SStKS
Thor
8
6
13
2.42
W
Vamana
Sikasume
Vamana
0
9
3
0.17
W
Izanami
Teravangian
Izanami
15
6
8
3.17
W
Tiamat
Zeredel
Tiamat
5
2
12
5.5
L
Medusa
blupp24
Medusa
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,927
Damage
57,350
70,749
Taken
89,181
30,640
Mitigated
55,393
13,625
Healing
22,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,837
1,152
0
1,887
21,644
24,129
692
3,698
17,878
43,893
0
L
Kukulkan
CptMoonkitty
Kukulkan
15,814
1,946
0
1,438
12,666
5,523
1,763
1,283
10,420
68,267
0
L
10,640
1,034
0
4,449
14,164
5,313
796
5,758
8,310
51,236
0
L
5,448
1,134
435
1,621
10,866
3,543
0
1,462
9,124
20,769
0
W
Bakasura
HunterXprince
Bakasura
12,695
9,250
0
6,230
18,743
9,309
2,298
7,641
11,026
0
58,795
L
Thor
SStKS
Thor
15,807
3,983
0
1,479
16,419
10,228
0
6,455
9,849
0
73,699
W
Vamana
Sikasume
Vamana
2,894
557
0
3,640
16,647
7,530
354
8,597
7,717
0
16,542
W
Izanami
Teravangian
Izanami
18,974
15,748
1,196
3,997
15,772
5,230
4,942
4,803
10,875
0
76,255
W
Tiamat
Zeredel
Tiamat
8,950
497
90
5,369
16,375
9,195
1,298
6,500
9,783
50,103
0
L
Medusa
blupp24
Medusa
17,218
8,039
0
4,203
16,634
6,033
0
7,829
8,761
0
60,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,768
Gold Earned
58,604
491
Minions Killed
413
0
Camps Cleared
0
1,837,289
Distance Traveled
2,061,948
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,543
545
51
2
0
426,686
3
L
Kukulkan
11,244
489
142
6
0
331,693
1
L
Sol
11,122
484
104
5
0
366,997
0
L
Ra
8,450
367
43
2
0
353,110
1
W
Bakasura
12,812
557
130
6
0
450,265
5
L
Thor
11,867
516
110
5
0
425,708
0
W
Vamana
8,337
362
13
1
0
411,347
2
W
Izanami
13,143
571
123
5
0
398,263
2
W
Tiamat
11,769
512
96
4
0
375,387
1
L
Medusa
11,085
482
92
4
0
359,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role