Player Matchup

Sylvanus
Sylvanus
Platinum III
YeetusMcFeedus
Sylvanus
Platinum III
Level 64
God Stats
95W - 102L
1,599 SR
Queue Stats
166W - 176L
1,728 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 64
1,599 SR
1,728 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,720 SR
1,596 MMR
Neith
Neith
Silver I
raulMXrgg
Neith
Silver I
Level 116
God Stats
1W - 1L
1,720 SR
Queue Stats
10W - 9L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
4 / 0 / 0
12,094
864
7,726
15,548
13,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
AnubisIzanamiChronosKaliSol

VS

Bans
BakasuraHe BoUllrHadesFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
raulMXrgg
Neith
15
0 / 4 / 0
9,706
693
8,880
11,564
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
0
0
4
L
Neith
raulMXrgg
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,726
Damage
8,880
15,548
Taken
11,564
13,247
Mitigated
6,840
7,195
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,726
2,633
0
7,195
15,548
13,247
2,805
343
15,205
65,659
10,588
L
Neith
raulMXrgg
Neith
8,880
3,115
0
3,867
11,564
6,840
0
6,834
4,730
0
66,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,094
Gold Earned
9,706
136
Minions Killed
129
9
Camps Cleared
3
219,742
Distance Traveled
268,323
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,094
864
136
10
9
219,742
0
L
Neith
9,706
693
129
9
3
268,323
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role