Player Matchup

Kukulkan
Kukulkan
Goku_Xeno_0411
Kukulkan
Level 4
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 9L
1,376 Elo+
Party 1
Ra
Ra
Jean_Wilhelm42
Ra
Level 17
God Stats
3W - 4L
1,208 SR
Queue Stats
38W - 45L
1,352 Elo+
Solo
Bellona
Bellona
RED_DM_
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,134 Elo+
Solo
Sobek
Sobek
TheTeaLady
Sobek
Level 17
God Stats
1W - 2L
1,671 SR
Queue Stats
36W - 52L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
tombowler02
Baron Samedi
Level 48
God Stats
1W - 3L
1,543 SR
Queue Stats
1W - 7L
1,376 Elo+
Party 1
Team Averages
Level 19
1,527 SR
1,307 Elo+

VS

Team Averages
Level 40
1,622 SR
1,594 Elo+
Nemesis
Nemesis
Hunter7010
Nemesis
Level 108
God Stats
619W - 594L
1,584 SR
Queue Stats
774W - 757L
1,567 Elo+
Party 2
Scylla
Scylla
Iwezker171
Scylla
Level 26
God Stats
93W - 57L
1,641 SR
Queue Stats
142W - 97L
1,597 Elo+
Party 2
Ares
Ares
Ix Tigerclaw xI
Ares
Level 20
God Stats
117W - 82L
1,731 SR
Queue Stats
130W - 110L
1,656 Elo+
Party 2
Nu Wa
Nu Wa
IxBlueCrystalxI
Nu Wa
Level 16
God Stats
29W - 19L
1,781 SR
Queue Stats
113W - 95L
1,708 Elo+
Party 2
Tyr
Tyr
Jojo37rus
Tyr
Level 29
God Stats
2W - 2L
1,372 SR
Queue Stats
141W - 158L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 8 / 1
6,941
992
4,289
9,987
3,517
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 8 / 1
7,198
1,028
4,904
9,278
3,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
RED_DM_
Bellona
12
0 / 5 / 1
6,637
948
773
9,066
4,603
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
12
0 / 8 / 1
7,300
1,043
3,824
15,822
14,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
tombowler02
Baron Samedi
12
0 / 5 / 2
6,798
971
6,541
8,409
3,214
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

142

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hunter7010
Nemesis
16
10 / 0 / 16
9,756
1,394
10,238
4,992
1,868
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Iwezker171
Scylla
16
17 / 0 / 16
11,204
1,601
23,635
4,098
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 2 / 25
8,909
1,273
5,727
7,549
5,107
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 0 / 16
7,440
1,063
4,961
3,209
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 1 / 19
7,826
1,118
2,818
6,766
2,916
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
126
2
Kills
34
34
Deaths
3
6
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
8
1
0.19
W
Nemesis
Hunter7010
Nemesis
10
0
16
18
W
Scylla
Iwezker171
Scylla
17
0
16
25
W
5
2
25
8.75
W
0
0
16
8
L
1
8
1
0.19
W
2
1
19
11.5
L
Bellona
RED_DM_
Bellona
0
5
1
0.1
L
Sobek
0
8
1
0.06
L
Baron Samedi
tombowler02
Baron Samedi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,331
Damage
47,379
52,562
Taken
26,614
29,286
Mitigated
12,399
7,005
Healing
2,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,289
693
0
48
9,987
3,517
0
6,894
2,873
16,843
0
W
Nemesis
Hunter7010
Nemesis
10,238
4,388
0
568
4,992
1,868
0
3,239
1,753
0
26,988
W
Scylla
Iwezker171
Scylla
23,635
1,532
0
1,658
4,098
1,478
0
3,399
699
44,641
0
W
5,727
20
0
0
7,549
5,107
0
6,101
1,448
9,426
0
W
4,961
1,508
0
0
3,209
1,030
0
2,849
360
15,456
0
L
4,904
1,252
388
66
9,278
3,102
0
5,891
3,209
18,652
0
W
2,818
141
0
675
6,766
2,916
0
3,970
1,533
0
12,343
L
Bellona
RED_DM_
Bellona
773
184
383
332
9,066
4,603
0
5,830
2,959
0
7,344
L
Sobek
3,824
385
0
2,449
15,822
14,850
0
9,957
5,577
18,317
0
L
Baron Samedi
tombowler02
Baron Samedi
6,541
543
1,588
1,751
8,409
3,214
0
4,594
3,621
19,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,874
Gold Earned
45,135
116
Minions Killed
135
1
Camps Cleared
11
555,569
Distance Traveled
771,437
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,941
992
24
3
1
108,983
0
W
Nemesis
9,756
1,394
27
4
10
163,836
2
W
Scylla
11,204
1,601
55
8
1
152,245
0
W
Ares
8,909
1,273
4
1
0
156,205
1
W
Nu Wa
7,440
1,063
28
4
0
144,325
0
L
Ra
7,198
1,028
32
5
0
123,100
1
W
Tyr
7,826
1,118
21
3
0
154,826
0
L
Bellona
6,637
948
12
2
0
79,843
0
L
Sobek
7,300
1,043
24
3
0
121,035
2
L
Baron Samedi
6,798
971
24
3
0
122,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role