Player Matchup

Fenrir
Fenrir
ITurk1
Fenrir
Level 87
God Stats
30W - 4L
1,996 SR
Queue Stats
456W - 177L
1,865 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MK-_-505
Cu Chulainn
Level 125
God Stats
19W - 8L
1,592 SR
Queue Stats
474W - 210L
1,824 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zyadhog
Morgan Le Fay
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 18L
1,630 Elo+
Party 1
Team Averages
Level 75
1,696 SR
1,773 Elo+

VS

Team Averages
Level 7
1,424 SR
1,331 Elo+
Cthulhu
Cthulhu
Eranold
Cthulhu
Level 10
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 2
Camazotz
Camazotz
ItsOpto
Camazotz
Level 5
God Stats
0W - 1L
1,238 SR
Queue Stats
1W - 3L
1,358 Elo+
Party 2
Tiamat
Tiamat
R3ktByTac4u
Tiamat
Level 7
God Stats
0W - 1L
1,752 SR
Queue Stats
1W - 3L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ITurk1
Fenrir
14
13 / 0 / 10
10,270
1,027
13,883
11,467
11,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
MK-_-505
Cu Chulainn
13
8 / 2 / 12
9,380
938
8,039
15,674
10,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
zyadhog
Morgan Le Fay
12
5 / 1 / 15
8,583
858
8,382
5,186
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eranold
Cthulhu
10
1 / 7 / 2
6,620
662
5,889
14,305
11,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
ItsOpto
Camazotz
7
1 / 11 / 1
6,378
638
6,719
10,818
3,531
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
10
1 / 8 / 2
6,536
654
4,872
10,580
5,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
26
Kills
3
3
Deaths
26
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Eranold
Cthulhu
1
7
2
0.29
W
Fenrir
ITurk1
Fenrir
13
0
10
18
L
Camazotz
ItsOpto
Camazotz
1
11
1
0.14
W
Cu Chulainn
MK-_-505
Cu Chulainn
8
2
12
7
L
Tiamat
1
8
2
0.25
W
Morgan Le Fay
zyadhog
Morgan Le Fay
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,304
Damage
17,480
32,327
Taken
35,703
23,178
Mitigated
20,618
9,881
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Eranold
Cthulhu
5,889
408
386
1,493
14,305
11,306
0
3,986
10,003
12,057
0
W
Fenrir
ITurk1
Fenrir
13,883
4,514
0
4,687
11,467
11,243
869
3,035
8,194
424
20,563
L
Camazotz
ItsOpto
Camazotz
6,719
2,091
0
764
10,818
3,531
0
1,980
8,694
138
9,365
W
Cu Chulainn
MK-_-505
Cu Chulainn
8,039
2,782
342
3,620
15,674
10,123
407
4,797
10,500
672
36,431
L
Tiamat
4,872
1,023
0
1,259
10,580
5,781
0
2,416
8,019
15,767
0
W
Morgan Le Fay
zyadhog
Morgan Le Fay
8,382
1,396
0
1,232
5,186
1,812
676
3,257
1,677
19,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,233
Gold Earned
19,534
122
Minions Killed
47
8
Camps Cleared
1
613,396
Distance Traveled
467,751
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,620
662
12
1
0
175,816
2
W
Fenrir
10,270
1,027
19
2
1
225,549
1
L
Camazotz
6,378
638
7
1
0
142,157
1
W
Cu Chulainn
9,380
938
69
7
5
194,110
2
L
Tiamat
6,536
654
28
3
1
149,778
1
W
Morgan Le Fay
8,583
858
34
3
2
193,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role