Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
ShaydeXL
Medusa
Level 73
God Stats
1W - 1L
1,454 SR
Queue Stats
36W - 10L
1,790 Elo+
Party 2
Artio
Artio
paradanta04
Artio
Level 118
God Stats
1W - 2L
1,310 SR
Queue Stats
60W - 62L
1,482 Elo+
Solo
Team Averages
Level 90
1,421 SR
1,591 Elo+

VS

Team Averages
Level 84
1,721 SR
1,510 Elo+
Hercules
Hercules
QueênOfBlades
Hercules
Level 67
God Stats
11W - 7L
1,414 SR
Queue Stats
98W - 96L
1,501 Elo+
Party 1
Cupid
Cupid
ambroQ
Cupid
Level 49
God Stats
1W - 1L
1,713 SR
Queue Stats
12W - 10L
1,488 Elo+
Solo
Olorun
Olorun
curbult
Olorun
Level 135
God Stats
24W - 5L
2,034 SR
Queue Stats
222W - 217L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 7 / 2
6,491
590
7,251
8,126
4,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
ShaydeXL
Medusa
11
3 / 4 / 1
7,456
678
6,707
8,014
2,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 4
7,353
668
5,882
13,169
12,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 1 / 9
7,658
696
4,106
9,306
6,081
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
ambroQ
Cupid
11
3 / 3 / 5
7,636
694
7,394
6,825
2,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
curbult
Olorun
14
10 / 1 / 3
9,429
857
14,972
10,572
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
15
15
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
2
0.29
W
Hercules
2
1
9
6.5
L
Medusa
ShaydeXL
Medusa
3
4
1
0.88
W
Cupid
ambroQ
Cupid
3
3
5
1.83
W
Olorun
curbult
Olorun
10
1
3
11.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,840
Damage
26,472
29,309
Taken
26,703
19,153
Mitigated
12,767
4,016
Healing
13,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,251
684
0
328
8,126
4,144
0
3,755
4,371
11,894
0
W
Hercules
4,106
1,258
0
2,091
9,306
6,081
0
4,279
4,663
364
11,790
L
Medusa
ShaydeXL
Medusa
6,707
2,724
0
398
8,014
2,982
75
3,409
4,605
0
25,674
W
Cupid
ambroQ
Cupid
7,394
3,639
963
2,414
6,825
2,221
162
4,204
2,410
0
26,890
W
Olorun
curbult
Olorun
14,972
9,162
1,076
7,281
10,572
4,465
884
4,421
5,781
41,025
4,725
L
5,882
218
214
3,076
13,169
12,027
0
6,208
6,961
17,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,300
Gold Earned
24,723
93
Minions Killed
132
2
Camps Cleared
8
604,314
Distance Traveled
618,482
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,491
590
12
1
0
176,645
0
W
Hercules
7,658
696
23
2
0
216,524
4
L
Medusa
7,456
678
57
5
1
206,314
2
W
Cupid
7,636
694
43
4
5
196,578
3
W
Olorun
9,429
857
66
6
3
205,380
1
L
Artio
7,353
668
24
2
1
221,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role