Player Matchup

Artemis
Artemis
The_Shadow_982
Artemis
Level 121
God Stats
24W - 16L
1,674 SR
Queue Stats
380W - 415L
1,555 Elo+
Solo
Aphrodite
Aphrodite
iambrillyant
Aphrodite
Level 88
God Stats
27W - 20L
1,688 SR
Queue Stats
171W - 242L
1,501 Elo+
Solo
Achilles
Achilles
vertolet36
Achilles
Level 84
God Stats
34W - 35L
1,453 SR
Queue Stats
146W - 208L
1,320 Elo+
Solo
Team Averages
Level 98
1,605 SR
1,459 Elo+

VS

Team Averages
Level 96
1,599 SR
1,355 Elo+
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ALbedo_sanky
Cthulhu
Level 118
God Stats
35W - 4L
1,796 SR
Queue Stats
261W - 196L
1,542 Elo+
Solo
Eset
Eset
molnarbence75
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,022 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
8,628
539
12,017
14,233
4,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
iambrillyant
Aphrodite
12
0 / 7 / 3
8,982
561
6,759
16,010
6,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
vertolet36
Achilles
13
3 / 5 / 0
10,134
633
12,238
18,256
11,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
12 / 1 / 5
12,432
777
17,129
13,701
6,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ALbedo_sanky
Cthulhu
15
3 / 1 / 13
10,949
684
11,257
18,672
24,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 1 / 12
11,350
709
13,931
10,127
4,943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
21
21
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
5
14.5
W
Cthulhu
ALbedo_sanky
Cthulhu
3
1
13
9.5
L
0
9
2
0.11
L
Aphrodite
iambrillyant
Aphrodite
0
7
3
0.21
W
6
1
12
12
L
Achilles
vertolet36
Achilles
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,014
Damage
42,317
48,499
Taken
42,500
22,618
Mitigated
36,293
14,092
Healing
13,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,129
6,535
0
2,262
13,701
6,914
2,876
2,606
11,095
0
72,637
W
Cthulhu
ALbedo_sanky
Cthulhu
11,257
1,766
433
3,653
18,672
24,436
0
3,289
15,383
20,854
1,589
L
12,017
5,521
0
1,135
14,233
4,828
0
6,457
7,776
0
33,387
L
Aphrodite
iambrillyant
Aphrodite
6,759
154
5,180
6,251
16,010
6,618
0
8,547
7,463
24,586
0
W
13,931
648
2,519
4,414
10,127
4,943
0
1,246
8,881
32,772
0
L
Achilles
vertolet36
Achilles
12,238
5,597
261
1,265
18,256
11,172
0
10,253
8,003
0
35,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,744
Gold Earned
34,731
146
Minions Killed
186
2
Camps Cleared
12
776,002
Distance Traveled
913,738
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,432
777
105
7
11
306,389
4
W
Cthulhu
10,949
684
36
2
1
287,530
4
L
Artemis
8,628
539
49
3
0
218,366
5
L
Aphrodite
8,982
561
53
3
2
247,484
3
W
Eset
11,350
709
45
3
0
319,819
4
L
Achilles
10,134
633
44
3
0
310,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role