Player Matchup

Cerberus
Cerberus
Beau-Calico
Cerberus
Level 80
God Stats
2W - 2L
1,553 SR
Queue Stats
97W - 101L
1,344 Elo+
Party 2
King Arthur
King Arthur
BolivianDevil
King Arthur
Level 101
God Stats
10W - 28L
1,234 SR
Queue Stats
650W - 697L
1,351 Elo+
Solo
Medusa
Medusa
ESPRE550
Medusa
Level 138
God Stats
9W - 12L
1,379 SR
Queue Stats
453W - 460L
1,399 Elo+
Solo
Danzaburou
Danzaburou
Tisky
Danzaburou
Level 88
God Stats
23W - 20L
1,490 SR
Queue Stats
185W - 222L
1,371 Elo+
Solo
Nu Wa
Nu Wa
chijuna
Nu Wa
Level 62
God Stats
3W - 3L
1,422 SR
Queue Stats
25W - 21L
1,365 Elo+
Party 2
Team Averages
Level 94
1,415 SR
1,366 Elo+

VS

Team Averages
Level 98
1,486 SR
1,374 Elo+
Amaterasu
Amaterasu
ASAF_tuxx
Amaterasu
Level 65
God Stats
9W - 9L
1,447 SR
Queue Stats
389W - 414L
1,389 Elo+
Party 1
Hel
Hel
AdoredWhistle65
Hel
Level 66
God Stats
47W - 58L
1,427 SR
Queue Stats
275W - 309L
1,334 Elo+
Solo
Sol
Sol
NotoriousBUD82
Sol
Level 160
God Stats
19W - 11L
1,547 SR
Queue Stats
607W - 572L
1,359 Elo+
Solo
Chang'e
Chang'e
biggiejim420
Chang'e
Level 114
God Stats
6W - 3L
1,391 SR
Queue Stats
206W - 184L
1,386 Elo+
Solo
Bastet
Bastet
trvpjesus
Bastet
Level 84
God Stats
31W - 20L
1,617 SR
Queue Stats
371W - 401L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beau-Calico
Cerberus
16
2 / 8 / 1
10,205
464
12,847
29,740
20,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
BolivianDevil
King Arthur
15
3 / 9 / 1
9,842
447
9,435
22,431
8,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
ESPRE550
Medusa
13
1 / 8 / 0
8,583
390
5,735
12,596
4,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Tisky
Danzaburou
13
2 / 5 / 4
9,197
418
11,033
10,877
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
chijuna
Nu Wa
15
0 / 5 / 4
9,110
414
10,290
12,536
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ASAF_tuxx
Amaterasu
17
7 / 0 / 10
11,831
538
6,504
26,212
32,083
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 2 / 13
13,035
593
22,015
22,784
10,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
6 / 1 / 6
13,134
597
10,955
17,193
7,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
biggiejim420
Chang'e
17
2 / 2 / 12
11,939
543
10,480
16,838
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
trvpjesus
Bastet
18
13 / 3 / 5
12,930
588
16,765
16,743
6,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
8
Kills
34
35
Deaths
8
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ASAF_tuxx
Amaterasu
7
0
10
12
W
6
2
13
6.25
L
Cerberus
Beau-Calico
Cerberus
2
8
1
0.31
L
King Arthur
BolivianDevil
King Arthur
3
9
1
0.39
L
Medusa
ESPRE550
Medusa
1
8
0
0.13
W
6
1
6
9
L
Danzaburou
Tisky
Danzaburou
2
5
4
0.8
W
Chang'e
biggiejim420
Chang'e
2
2
12
4
L
Nu Wa
chijuna
Nu Wa
0
5
4
0.4
W
Bastet
trvpjesus
Bastet
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,340
Damage
66,719
88,180
Taken
99,770
39,810
Mitigated
63,492
18,235
Healing
64,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ASAF_tuxx
Amaterasu
6,504
1,692
1,201
6,364
26,212
32,083
1,040
4,030
21,937
0
46,967
W
22,015
997
14,805
16,181
22,784
10,638
1,985
9,421
13,147
90,933
0
L
Cerberus
Beau-Calico
Cerberus
12,847
1,439
0
10,823
29,740
20,411
0
17,661
12,079
71,018
0
L
King Arthur
BolivianDevil
King Arthur
9,435
1,448
0
3,972
22,431
8,364
0
10,029
12,402
0
68,490
L
Medusa
ESPRE550
Medusa
5,735
2,201
0
326
12,596
4,010
512
4,565
8,031
0
43,410
W
10,955
3,769
0
10,339
17,193
7,965
11,023
2,207
14,886
97,111
12,933
L
Danzaburou
Tisky
Danzaburou
11,033
3,766
0
1,476
10,877
3,900
310
6,194
4,683
0
36,486
W
Chang'e
biggiejim420
Chang'e
10,480
748
4,607
7,599
16,838
6,168
2,030
4,304
12,250
78,668
0
L
Nu Wa
chijuna
Nu Wa
10,290
1,764
75
1,563
12,536
3,125
0
4,179
8,357
55,480
0
W
Bastet
trvpjesus
Bastet
16,765
5,411
0
3,378
16,743
6,638
2,411
2,350
14,259
0
81,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,937
Gold Earned
62,869
525
Minions Killed
626
0
Camps Cleared
0
1,831,188
Distance Traveled
2,249,763
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,831
538
64
3
0
506,032
5
W
Hel
13,035
593
147
7
0
443,279
2
L
Cerberus
10,205
464
186
8
0
390,730
2
L
King Arthur
9,842
447
109
5
0
373,766
5
L
Medusa
8,583
390
72
3
0
311,096
1
W
Sol
13,134
597
175
8
0
386,798
4
L
Danzaburou
9,197
418
56
3
0
352,671
0
W
Chang'e
11,939
543
123
6
0
432,828
3
L
Nu Wa
9,110
414
102
5
0
402,925
4
W
Bastet
12,930
588
117
5
0
480,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role