Player Matchup

Merlin
Merlin
XxWukong69xX
Merlin
Level 29
God Stats
3W - 6L
1,319 SR
Queue Stats
16W - 32L
1,275 Elo+
Party 1
Cabrakan
Cabrakan
lifenavy5
Cabrakan
Level 114
God Stats
1W - 1L
1,786 SR
Queue Stats
18W - 16L
1,550 Elo+
Solo
Ah Puch
Ah Puch
slipybilly
Ah Puch
Level 15
God Stats
2W - 3L
1,354 SR
Queue Stats
8W - 17L
1,349 Elo+
Party 1
Team Averages
Level 53
1,486 SR
1,391 Elo+

VS

Team Averages
Level 30
1,475 SR
1,418 Elo+
Chiron
Chiron
Cupcakepaz
Chiron
Level 65
God Stats
9W - 12L
1,486 SR
Queue Stats
96W - 96L
1,446 Elo+
Solo
Ra
Ra
IXCJ JONESXI
Ra
Level 16
God Stats
0W - 2L
1,252 SR
Queue Stats
10W - 27L
1,209 Elo+
Solo
Arachne
Arachne
Rainyninja
Arachne
Level 8
God Stats
4W - 1L
1,686 SR
Queue Stats
40W - 39L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 3 / 6
11,238
624
5,022
11,506
4,274
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
lifenavy5
Cabrakan
16
3 / 1 / 14
12,003
667
11,590
16,436
25,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
slipybilly
Ah Puch
17
10 / 3 / 5
13,081
727
18,321
18,579
7,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cupcakepaz
Chiron
15
2 / 3 / 3
10,589
588
20,044
10,375
3,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 7 / 2
9,580
532
5,099
12,615
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Rainyninja
Arachne
14
5 / 7 / 2
10,973
610
11,373
15,835
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
7
7
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
Cupcakepaz
Chiron
2
3
3
1.17
L
0
7
2
0.14
L
Arachne
Rainyninja
Arachne
5
7
2
0.86
W
Merlin
3
3
6
2
W
Cabrakan
lifenavy5
Cabrakan
3
1
14
10
W
Ah Puch
slipybilly
Ah Puch
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,933
Damage
36,516
46,521
Taken
38,825
37,960
Mitigated
13,324
15,473
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Cupcakepaz
Chiron
20,044
2,117
802
1,951
10,375
3,578
0
9,071
1,093
0
59,525
L
5,099
1,021
23
626
12,615
4,440
68
11,253
1,076
33,634
0
L
Arachne
Rainyninja
Arachne
11,373
6,225
0
1,643
15,835
5,306
0
14,019
1,345
0
17,272
W
Merlin
5,022
531
1,657
1,563
11,506
4,274
1,112
1,117
10,389
39,773
0
W
Cabrakan
lifenavy5
Cabrakan
11,590
1,671
0
2,601
16,436
25,889
511
2,654
13,782
33,544
0
W
Ah Puch
slipybilly
Ah Puch
18,321
932
412
9,240
18,579
7,797
836
2,591
15,988
61,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
31,142
214
Minions Killed
193
8
Camps Cleared
7
933,365
Distance Traveled
804,118
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,589
588
100
6
4
310,494
2
L
Ra
9,580
532
76
4
1
234,149
1
L
Arachne
10,973
610
17
1
2
259,475
4
W
Merlin
11,238
624
67
4
4
283,657
0
W
Cabrakan
12,003
667
50
3
0
326,715
4
W
Ah Puch
13,081
727
97
5
4
322,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role