Player Matchup

Cthulhu
Cthulhu
DocIsPotatoe
Cthulhu
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
20W - 7L
1,500 Elo+
Party 2
Eset
Eset
Iamnyg4x
Eset
Level 27
God Stats
9W - 4L
1,755 SR
Queue Stats
126W - 105L
1,515 Elo+
Solo
Medusa
Medusa
Sheebfu
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
TwilightEve
Jormungandr
Level 6
God Stats
6W - 3L
1,659 SR
Queue Stats
69W - 32L
1,579 Elo+
Solo
Serqet
Serqet
WoWCymru
Serqet
Level 28
God Stats
5W - 4L
1,415 SR
Queue Stats
123W - 149L
1,267 Elo+
Solo
Team Averages
Level 27
1,566 SR
1,472 Elo+

VS

Team Averages
Level 24
1,518 SR
1,390 Elo+
Baron Samedi
Baron Samedi
BigETN
Baron Samedi
Level 28
God Stats
0W - 2L
1,268 SR
Queue Stats
15W - 14L
1,437 Elo+
Solo
Apollo
Apollo
Danco26
Apollo
Level 37
God Stats
1W - 1L
1,735 SR
Queue Stats
4W - 4L
1,184 Elo+
Party 1
Ymir
Ymir
DieLlamo13
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Camazotz
Camazotz
JapaneseUFOs
Camazotz
Level 29
God Stats
11W - 15L
1,731 SR
Queue Stats
160W - 206L
1,425 Elo+
Solo
Thanatos
Thanatos
MatisssekPL
Thanatos
Level 24
God Stats
12W - 13L
1,358 SR
Queue Stats
114W - 124L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DocIsPotatoe
Cthulhu
13
1 / 1 / 20
8,796
550
5,335
13,950
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
15
8 / 4 / 7
9,645
603
13,508
10,153
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Sheebfu
Medusa
15
11 / 2 / 3
10,039
627
9,723
10,048
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
TwilightEve
Jormungandr
14
7 / 2 / 6
9,429
589
8,244
10,446
11,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
WoWCymru
Serqet
13
4 / 8 / 7
8,606
538
7,130
11,840
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigETN
Baron Samedi
13
4 / 7 / 1
8,433
527
9,393
12,997
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Danco26
Apollo
12
4 / 6 / 2
7,809
488
6,580
10,029
2,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 7 / 1
5,942
371
1,108
10,073
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
JapaneseUFOs
Camazotz
12
5 / 6 / 3
8,223
514
6,590
13,701
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
MatisssekPL
Thanatos
12
3 / 5 / 7
8,167
510
7,852
11,653
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
31
Kills
16
17
Deaths
31
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigETN
Baron Samedi
4
7
1
0.64
L
Apollo
Danco26
Apollo
4
6
2
0.83
L
0
7
1
0.07
W
Cthulhu
DocIsPotatoe
Cthulhu
1
1
20
11
W
Eset
8
4
7
2.88
L
Camazotz
JapaneseUFOs
Camazotz
5
6
3
1.08
L
Thanatos
MatisssekPL
Thanatos
3
5
7
1.3
W
Medusa
Sheebfu
Medusa
11
2
3
6.25
W
Jormungandr
TwilightEve
Jormungandr
7
2
6
5
W
Serqet
WoWCymru
Serqet
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,940
Damage
31,523
56,437
Taken
58,453
38,471
Mitigated
22,973
14,863
Healing
18,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigETN
Baron Samedi
9,393
1,459
406
3,040
12,997
5,082
1,189
8,852
3,692
47,719
0
L
Apollo
Danco26
Apollo
6,580
3,341
0
1,802
10,029
2,573
0
4,039
5,688
0
36,421
L
1,108
110
0
512
10,073
7,154
0
3,511
6,487
13,624
0
W
Cthulhu
DocIsPotatoe
Cthulhu
5,335
321
226
2,623
13,950
14,548
135
3,276
10,674
20,032
0
W
Eset
13,508
1,096
927
2,622
10,153
3,575
995
5,075
5,078
50,934
0
L
Camazotz
JapaneseUFOs
Camazotz
6,590
2,588
0
4,939
13,701
3,687
78
5,308
7,954
0
33,842
L
Thanatos
MatisssekPL
Thanatos
7,852
2,477
10
7,436
11,653
4,477
732
4,636
6,795
0
37,558
W
Medusa
Sheebfu
Medusa
9,723
4,688
211
3,985
10,048
3,439
3,316
363
9,685
0
69,471
W
Jormungandr
TwilightEve
Jormungandr
8,244
2,716
0
2,305
10,446
11,882
1,184
435
10,011
43,761
0
W
Serqet
WoWCymru
Serqet
7,130
2,610
0
1,964
11,840
5,027
0
1,417
10,423
0
42,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,515
Gold Earned
38,574
384
Minions Killed
313
0
Camps Cleared
0
1,506,038
Distance Traveled
1,394,319
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,433
527
87
5
0
253,521
2
L
Apollo
7,809
488
65
4
0
306,450
0
L
Ymir
5,942
371
22
1
0
248,084
1
W
Cthulhu
8,796
550
27
2
0
332,593
0
W
Eset
9,645
603
91
6
0
252,098
0
L
Camazotz
8,223
514
78
5
0
309,842
0
L
Thanatos
8,167
510
61
4
0
276,422
0
W
Medusa
10,039
627
107
7
0
309,763
2
W
Jormungandr
9,429
589
85
5
0
305,874
1
W
Serqet
8,606
538
74
5
0
305,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role