Player Matchup

Ah Puch
Ah Puch
King_of_Moondust
Ah Puch
Level 127
God Stats
6W - 5L
1,637 SR
Queue Stats
96W - 108L
1,505 Elo+
Solo
Bastet
Bastet
Ocean Revenge
Bastet
Level 123
God Stats
11W - 12L
1,674 SR
Queue Stats
103W - 82L
1,618 Elo+
Solo
Artemis
Artemis
This_Random_Guy_
Artemis
Level 89
God Stats
49W - 40L
1,554 SR
Queue Stats
763W - 765L
1,511 Elo+
Solo
Discordia
Discordia
effect_zac
Discordia
Level 66
God Stats
1W - 1L
1,882 SR
Queue Stats
96W - 66L
1,575 Elo+
Solo
Cerberus
Cerberus
freshprince200
Cerberus
Level 158
God Stats
0W - 3L
1,509 SR
Queue Stats
717W - 608L
1,511 Elo+
Solo
Team Averages
Level 113
1,651 SR
1,544 Elo+

VS

Team Averages
Level 125
1,553 SR
1,537 Elo+
Vulcan
Vulcan
ESV Moshys
Vulcan
Level 133
God Stats
20W - 20L
1,567 SR
Queue Stats
1,059W - 575L
1,674 Elo+
Party 1
Horus
Horus
Forza Europa
Horus
Level 129
God Stats
16W - 9L
1,622 SR
Queue Stats
893W - 610L
1,597 Elo+
Party 1
Cliodhna
Cliodhna
Rodemuck
Cliodhna
Level 129
God Stats
14W - 22L
1,315 SR
Queue Stats
341W - 338L
1,483 Elo+
Solo
Jormungandr
Jormungandr
Wambaloo
Jormungandr
Level 131
God Stats
48W - 27L
1,708 SR
Queue Stats
818W - 671L
1,465 Elo+
Solo
Ah Puch
Ah Puch
nt111088
Ah Puch
Level 101
God Stats
8W - 5L
1,552 SR
Queue Stats
315W - 316L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 6
8,896
1,112
10,465
12,207
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 1
7,710
964
2,858
3,564
980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 3 / 3
8,018
1,002
7,899
12,638
3,639
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
effect_zac
Discordia
14
0 / 3 / 4
7,897
987
5,395
7,043
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
14
3 / 1 / 3
8,627
1,078
6,172
13,578
14,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

267

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ESV Moshys
Vulcan
15
5 / 2 / 5
9,672
1,209
11,746
6,824
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 6
8,011
1,001
9,194
13,220
8,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
Rodemuck
Cliodhna
14
2 / 2 / 3
8,443
1,055
7,974
8,057
2,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Wambaloo
Jormungandr
14
3 / 0 / 7
8,987
1,123
11,364
7,668
5,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
nt111088
Ah Puch
14
0 / 0 / 4
7,764
971
4,745
2,270
702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
7
Kills
11
11
Deaths
7
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ESV Moshys
Vulcan
5
2
5
3.75
W
1
3
6
1.33
L
0
1
6
3
L
2
3
1
0.83
W
Cliodhna
Rodemuck
Cliodhna
2
2
3
1.75
L
2
3
3
1.17
W
Jormungandr
Wambaloo
Jormungandr
3
0
7
6.5
L
Discordia
effect_zac
Discordia
0
3
4
0.67
L
Cerberus
3
1
3
4.5
W
Ah Puch
nt111088
Ah Puch
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,789
Damage
45,023
49,030
Taken
38,039
24,850
Mitigated
20,422
3,394
Healing
4,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ESV Moshys
Vulcan
11,746
2,679
0
706
6,824
2,094
0
4,641
1,997
33,221
0
W
9,194
4,484
495
2,649
13,220
8,812
0
7,590
5,350
2,102
14,149
L
10,465
462
0
1,247
12,207
3,961
0
7,406
4,801
45,421
0
L
2,858
612
0
125
3,564
980
0
1,444
2,120
0
4,571
W
Cliodhna
Rodemuck
Cliodhna
7,974
80
0
698
8,057
2,919
0
4,133
3,762
0
21,434
L
7,899
3,178
0
0
12,638
3,639
0
6,876
5,762
0
16,449
W
Jormungandr
Wambaloo
Jormungandr
11,364
1,752
0
0
7,668
5,895
0
3,623
3,791
28,979
0
L
Discordia
effect_zac
Discordia
5,395
338
68
671
7,043
2,251
0
4,473
2,570
20,833
0
L
Cerberus
6,172
279
240
1,043
13,578
14,019
0
8,508
5,070
16,559
0
W
Ah Puch
nt111088
Ah Puch
4,745
119
0
63
2,270
702
0
1,143
1,107
14,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,148
Gold Earned
42,877
183
Minions Killed
194
4
Camps Cleared
7
739,452
Distance Traveled
889,247
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,672
1,209
53
7
1
190,180
0
W
Horus
8,011
1,001
24
3
0
166,652
1
L
Ah Puch
8,896
1,112
94
12
3
176,414
1
L
Bastet
7,710
964
1
0
0
69,907
1
W
Cliodhna
8,443
1,055
29
4
2
177,622
1
L
Artemis
8,018
1,002
25
3
0
168,324
0
W
Jormungandr
8,987
1,123
49
6
3
185,637
2
L
Discordia
7,897
987
40
5
1
152,508
1
L
Cerberus
8,627
1,078
23
3
0
172,299
0
W
Ah Puch
7,764
971
39
5
1
169,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role