Player Matchup

Kuzenbo
Kuzenbo
Jibberty
Kuzenbo
Level 13
God Stats
3W - 3L
1,553 SR
Queue Stats
18W - 27L
1,246 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jonezy23
Morgan Le Fay
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
1,246 Elo+
Party 2
Pele
Pele
Primerage
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,245 Elo+
Party 2
Team Averages
Level 15
1,518 SR
1,246 Elo+

VS

Team Averages
Level 9
1,619 SR
1,401 Elo+
Izanami
Izanami
Lebloombaldiz
Izanami
Level 10
God Stats
12W - 5L
1,678 SR
Queue Stats
80W - 65L
1,505 Elo+
Party 1
Guan Yu
Guan Yu
Mattu
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,132 Elo+
Solo
Ah Puch
Ah Puch
Sheldon4k
Ah Puch
Level 7
God Stats
18W - 17L
1,678 SR
Queue Stats
80W - 82L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jibberty
Kuzenbo
13
1 / 3 / 3
9,964
554
7,521
16,729
21,386
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Jonezy23
Morgan Le Fay
16
2 / 3 / 5
11,105
617
14,207
10,475
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
15
4 / 8 / 3
11,092
616
11,461
15,106
5,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
2 / 4 / 8
11,593
644
12,583
16,641
6,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Mattu
Guan Yu
16
3 / 2 / 10
11,653
647
6,631
13,800
14,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ah Puch
Sheldon4k
Ah Puch
17
9 / 1 / 5
12,916
718
17,817
11,353
3,895
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
14
14
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Jibberty
Kuzenbo
1
3
3
0.83
L
Morgan Le Fay
Jonezy23
Morgan Le Fay
2
3
5
1.5
W
Izanami
2
4
8
1.5
W
Guan Yu
Mattu
Guan Yu
3
2
10
4
L
Pele
4
8
3
0.69
W
Ah Puch
Sheldon4k
Ah Puch
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,189
Damage
37,031
42,310
Taken
41,794
31,452
Mitigated
24,606
2,582
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Jibberty
Kuzenbo
7,521
3,989
0
0
16,729
21,386
0
5,628
11,101
14,681
0
L
Morgan Le Fay
Jonezy23
Morgan Le Fay
14,207
1,471
0
1,387
10,475
4,397
0
5,484
4,991
52,481
0
W
Izanami
12,583
4,680
0
1,674
16,641
6,052
478
10,189
6,452
0
83,350
W
Guan Yu
Mattu
Guan Yu
6,631
2,091
4,994
6,569
13,800
14,659
455
7,773
6,027
0
27,276
L
Pele
11,461
1,763
0
1,195
15,106
5,669
0
7,082
8,024
0
30,767
W
Ah Puch
Sheldon4k
Ah Puch
17,817
370
0
2,411
11,353
3,895
1,386
5,408
5,945
48,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
36,162
169
Minions Killed
250
5
Camps Cleared
10
894,419
Distance Traveled
997,761
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,964
554
18
1
0
313,895
0
L
Morgan Le Fay
11,105
617
107
6
3
294,099
1
W
Izanami
11,593
644
164
9
5
302,093
3
W
Guan Yu
11,653
647
32
2
2
347,376
7
L
Pele
11,092
616
44
2
2
286,425
6
W
Ah Puch
12,916
718
54
3
3
348,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role