Player Matchup

Guan Yu
Guan Yu
Silver III
 
Guan Yu
Silver III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
Selenocosmiia
Izanami
Silver II
Level 129
God Stats
35W - 27L
1,570 SR
Queue Stats
628W - 629L
1,044 MMR
Solo
He Bo
He Bo
Silver I
aira12
He Bo
Silver I
Level 160
God Stats
7W - 8L
1,491 SR
Queue Stats
400W - 397L
1,094 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
oxiTomoNoKu
Ah Muzen Cab
Silver III
Level 88
God Stats
0W - 2L
1,647 SR
Queue Stats
149W - 158L
903 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,542 SR
1,208 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,523 SR
1,071 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver III
Djsatr
Serqet
Silver III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
767 MMR
Solo
Cabrakan
Cabrakan
Silver II
Galtheboss1699
Cabrakan
Silver II
Level 107
God Stats
7W - 11L
1,483 SR
Queue Stats
31W - 39L
1,149 MMR
Solo
Kukulkan
Kukulkan
Silver II
Louisianimal2012
Kukulkan
Silver II
Level 116
God Stats
26W - 21L
1,596 SR
Queue Stats
135W - 144L
1,115 MMR
Solo
Ravana
Ravana
Silver V
TokioPro
Ravana
Silver V
Level 157
God Stats
24W - 23L
1,534 SR
Queue Stats
98W - 107L
822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 8 / 1
8,451
423
2,527
19,631
7,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
 
Ymir
10
2 / 3 / 2
8,380
419
3,475
13,570
13,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
16
3 / 2 / 0
10,197
510
8,876
10,318
3,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
aira12
He Bo
19
4 / 2 / 0
10,831
542
9,373
13,740
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
oxiTomoNoKu
Ah Muzen Cab
14
0 / 7 / 1
8,740
437
6,007
15,319
4,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ApolloOdinZeusGilgamesh

VS

Bans
ChronosArtioGebKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 3 / 3
11,958
598
16,133
10,078
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Djsatr
Serqet
17
4 / 1 / 5
10,713
536
5,042
9,716
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
17
2 / 2 / 1
10,818
541
8,466
13,384
14,809
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 2 / 2
10,927
546
9,176
8,219
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
TokioPro
Ravana
15
5 / 1 / 8
10,642
532
11,338
11,797
9,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
9
Kills
22
22
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
8
1
0.06
L
Ymir
 
Ymir
2
3
2
1
W
Neith
 
Neith
7
3
3
2.83
W
Serqet
Djsatr
Serqet
4
1
5
6.5
W
Cabrakan
2
2
1
1.25
W
4
2
2
2.5
L
Izanami
3
2
0
1.5
W
Ravana
TokioPro
Ravana
5
1
8
9
L
He Bo
aira12
He Bo
4
2
0
2
L
Ah Muzen Cab
oxiTomoNoKu
Ah Muzen Cab
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,258
Damage
50,155
72,578
Taken
53,194
33,353
Mitigated
34,430
21,198
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,527
648
105
5,094
19,631
7,106
0
5,246
13,970
0
47,859
L
Ymir
 
Ymir
3,475
582
0
3,231
13,570
13,244
0
2,109
11,375
17,322
0
W
Neith
 
Neith
16,133
6,265
0
3,418
10,078
4,191
3,220
3,232
6,764
0
106,527
W
Serqet
Djsatr
Serqet
5,042
835
0
501
9,716
3,398
247
1,512
8,102
0
59,185
W
Cabrakan
8,466
1,717
0
3,330
13,384
14,809
0
1,297
12,016
66,792
0
W
9,176
2,187
0
2,092
8,219
2,914
1,234
3,671
4,476
75,784
0
L
Izanami
8,876
5,107
0
3,430
10,318
3,320
752
5,402
4,802
0
62,405
W
Ravana
TokioPro
Ravana
11,338
2,425
0
1,682
11,797
9,118
0
2,874
8,771
0
45,733
L
He Bo
aira12
He Bo
9,373
0
0
4,838
13,740
4,768
29
3,284
10,126
88,185
0
L
Ah Muzen Cab
oxiTomoNoKu
Ah Muzen Cab
6,007
2,691
0
4,500
15,319
4,915
1,350
1,350
13,761
0
66,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,599
Gold Earned
55,058
527
Minions Killed
649
0
Camps Cleared
0
1,719,763
Distance Traveled
1,949,260
18
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,451
423
89
4
0
380,123
1
L
Ymir
8,380
419
24
1
0
280,296
7
W
Neith
11,958
598
167
8
0
330,406
7
W
Serqet
10,713
536
89
4
0
462,547
1
W
Cabrakan
10,818
541
155
8
0
374,844
6
W
Kukulkan
10,927
546
156
8
0
379,530
12
L
Izanami
10,197
510
134
7
0
361,680
6
W
Ravana
10,642
532
82
4
0
401,933
9
L
He Bo
10,831
542
164
8
0
391,902
3
L
Ah Muzen Cab
8,740
437
116
6
0
305,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role