Player Matchup

Zeus
Zeus
Amrynthe
Zeus
Level 88
God Stats
5W - 2L
1,608 SR
Queue Stats
216W - 197L
1,502 Elo+
Solo
Jormungandr
Jormungandr
Eragold
Jormungandr
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 58L
1,446 Elo+
Solo
Anhur
Anhur
TheDreamz
Anhur
Level 127
God Stats
7W - 7L
1,467 SR
Queue Stats
215W - 227L
1,521 Elo+
Solo
Tyr
Tyr
ThyZure
Tyr
Level 109
God Stats
2W - 2L
1,368 SR
Queue Stats
542W - 512L
1,475 Elo+
Solo
Poseidon
Poseidon
blkdmn2469
Poseidon
Level 160
God Stats
5W - 6L
1,209 SR
Queue Stats
511W - 534L
1,497 Elo+
Solo
Team Averages
Level 118
1,430 SR
1,488 Elo+

VS

Team Averages
Level 107
1,552 SR
1,465 Elo+
Vamana
Vamana
JojoErm
Vamana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 128L
1,506 Elo+
Solo
Sol
Sol
Kronal-497
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 48L
1,372 Elo+
Solo
Fafnir
Fafnir
Ontrakur
Fafnir
Level 118
God Stats
2W - 3L
1,540 SR
Queue Stats
89W - 87L
1,503 Elo+
Solo
Janus
Janus
Takeoutthanos
Janus
Level 126
God Stats
0W - 4L
1,315 SR
Queue Stats
212W - 236L
1,491 Elo+
Solo
Ravana
Ravana
wildathrill101
Ravana
Level 119
God Stats
0W - 1L
1,903 SR
Queue Stats
24W - 27L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
12 / 3 / 10
10,781
980
15,541
9,029
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Eragold
Jormungandr
16
2 / 6 / 17
9,529
866
12,844
14,535
13,099
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
TheDreamz
Anhur
16
5 / 3 / 12
9,861
896
7,896
7,563
2,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
17
5 / 2 / 18
9,979
907
9,749
19,751
15,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
blkdmn2469
Poseidon
16
4 / 3 / 16
10,053
914
10,168
7,369
2,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JojoErm
Vamana
15
0 / 5 / 10
8,518
774
8,280
12,845
11,655
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 4 / 5
9,448
859
11,477
11,632
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
Ontrakur
Fafnir
14
2 / 3 / 10
8,861
806
8,921
11,799
15,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 8 / 7
10,288
935
12,328
13,087
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 8 / 7
10,087
917
8,781
10,936
4,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
56
28
Kills
17
17
Deaths
28
73
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zeus
12
3
10
5.67
W
Jormungandr
Eragold
Jormungandr
2
6
17
1.75
L
Vamana
JojoErm
Vamana
0
5
10
1
L
4
4
5
1.63
L
Fafnir
Ontrakur
Fafnir
2
3
10
2.33
L
5
8
7
1.06
W
Anhur
TheDreamz
Anhur
5
3
12
3.67
W
Tyr
5
2
18
7
W
Poseidon
blkdmn2469
Poseidon
4
3
16
4
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,198
Damage
49,787
58,247
Taken
60,299
37,261
Mitigated
39,744
22,295
Healing
19,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
15,541
3,654
1,987
1,928
9,029
3,401
1,145
4,059
4,970
27,990
0
W
Jormungandr
Eragold
Jormungandr
12,844
2,045
680
1,906
14,535
13,099
299
7,622
6,913
23,560
0
L
Vamana
JojoErm
Vamana
8,280
3,213
1,370
3,302
12,845
11,655
456
8,335
4,510
0
16,327
L
11,477
3,732
842
4,815
11,632
4,455
1,702
5,600
6,032
21,762
2,024
L
Fafnir
Ontrakur
Fafnir
8,921
1,258
982
3,028
11,799
15,267
405
8,526
3,273
11,771
0
L
12,328
876
1,060
1,946
13,087
4,043
544
8,946
4,141
34,055
0
W
Anhur
TheDreamz
Anhur
7,896
3,168
677
1,666
7,563
2,870
2,026
3,719
3,844
0
23,866
W
Tyr
9,749
2,155
1,400
8,059
19,751
15,405
1,978
11,572
8,179
0
15,743
W
Poseidon
blkdmn2469
Poseidon
10,168
1,075
2,030
1,962
7,369
2,486
942
4,929
2,440
27,679
0
L
8,781
1,784
896
1,255
10,936
4,324
282
7,146
3,790
0
13,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,203
Gold Earned
47,202
122
Minions Killed
107
0
Camps Cleared
0
1,006,349
Distance Traveled
1,025,071
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,781
980
16
1
0
196,876
1
W
Jormungandr
9,529
866
16
1
0
196,771
2
L
Vamana
8,518
774
20
2
0
241,784
0
L
Sol
9,448
859
34
3
0
191,131
1
L
Fafnir
8,861
806
11
1
0
227,618
0
L
Janus
10,288
935
36
3
0
183,781
0
W
Anhur
9,861
896
33
3
0
182,446
0
W
Tyr
9,979
907
16
1
0
245,255
2
W
Poseidon
10,053
914
41
4
0
185,001
4
L
Ravana
10,087
917
6
1
0
180,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role