Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Betoneq
Danzaburou
Level 109
God Stats
4W - 5L
1,385 SR
Queue Stats
397W - 262L
1,603 Elo+
Party 3
Erlang Shen
Erlang Shen
Chelsea124
Erlang Shen
Level 116
God Stats
2W - 2L
1,357 SR
Queue Stats
119W - 135L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
Volwiz
Gilgamesh
Level 60
God Stats
6W - 5L
1,617 SR
Queue Stats
294W - 212L
1,576 Elo+
Party 3
Ymir
Ymir
krmszay
Ymir
Level 29
God Stats
2W - 0L
1,742 SR
Queue Stats
118W - 59L
1,643 Elo+
Party 3
Team Averages
Level 94
1,520 SR
1,543 Elo+

VS

Team Averages
Level 78
1,471 SR
1,462 Elo+
Merlin
Merlin
LACHMICH TOD
Merlin
Level 160
God Stats
3W - 6L
1,319 SR
Queue Stats
185W - 183L
1,434 Elo+
Party 1
Neith
Neith
RetsOne
Neith
Level 18
God Stats
1W - 1L
1,411 SR
Queue Stats
10W - 18L
1,422 Elo+
Party 2
Cliodhna
Cliodhna
Ruslik9000
Cliodhna
Level 47
God Stats
1W - 1L
1,726 SR
Queue Stats
52W - 59L
1,352 Elo+
Party 2
Tyr
Tyr
TRAUDICH TOD
Tyr
Level 148
God Stats
0W - 4L
1,186 SR
Queue Stats
163W - 167L
1,438 Elo+
Party 1
Osiris
Osiris
xIronHeadx
Osiris
Level 15
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
6 / 1 / 22
9,687
881
10,332
10,531
12,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Betoneq
Danzaburou
16
5 / 1 / 25
10,040
913
23,540
9,503
4,153
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Chelsea124
Erlang Shen
15
5 / 3 / 21
9,437
858
11,030
13,550
10,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Volwiz
Gilgamesh
15
11 / 3 / 13
9,745
886
13,308
20,117
18,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
krmszay
Ymir
15
3 / 3 / 21
9,037
822
6,442
14,117
15,579
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 4 / 4
8,171
743
20,958
8,738
4,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
RetsOne
Neith
13
1 / 7 / 2
7,540
685
6,537
10,732
5,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
Ruslik9000
Cliodhna
15
6 / 6 / 2
9,378
853
11,371
13,603
6,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 5
8,291
754
6,156
20,508
16,767
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
xIronHeadx
Osiris
14
2 / 7 / 6
8,352
759
4,248
17,771
21,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
30
30
Kills
11
11
Deaths
30
102
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
1
22
17
W
Danzaburou
Betoneq
Danzaburou
5
1
25
17.5
W
Erlang Shen
Chelsea124
Erlang Shen
5
3
21
5.17
L
Merlin
1
4
4
0.75
L
Neith
RetsOne
Neith
1
7
2
0.29
L
Cliodhna
Ruslik9000
Cliodhna
6
6
2
1.17
L
1
6
5
0.58
W
Gilgamesh
Volwiz
Gilgamesh
11
3
13
5.83
W
Ymir
krmszay
Ymir
3
3
21
4.5
L
Osiris
xIronHeadx
Osiris
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,652
Damage
49,270
67,818
Taken
71,352
62,024
Mitigated
53,895
27,031
Healing
17,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,332
1,217
1,976
1,176
10,531
12,679
564
2,085
8,446
16,174
0
W
Danzaburou
Betoneq
Danzaburou
23,540
11,487
3,334
3,224
9,503
4,153
3,102
2,419
7,084
0
43,499
W
Erlang Shen
Chelsea124
Erlang Shen
11,030
4,691
1,521
3,491
13,550
10,856
1,194
4,215
9,335
0
22,995
L
Merlin
20,958
1,118
455
1,119
8,738
4,402
0
3,810
4,928
39,841
0
L
Neith
RetsOne
Neith
6,537
2,669
0
786
10,732
5,146
0
2,653
8,079
0
13,755
L
Cliodhna
Ruslik9000
Cliodhna
11,371
633
1,512
3,226
13,603
6,479
0
3,777
9,826
0
19,953
L
6,156
653
795
5,926
20,508
16,767
0
4,426
16,082
0
13,311
W
Gilgamesh
Volwiz
Gilgamesh
13,308
3,067
3,374
6,845
20,117
18,757
407
5,415
14,702
1,596
18,312
W
Ymir
krmszay
Ymir
6,442
1,354
1,078
1,012
14,117
15,579
338
6,824
7,293
10,152
0
L
Osiris
xIronHeadx
Osiris
4,248
1,428
698
2,524
17,771
21,101
0
3,186
14,585
0
7,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,946
Gold Earned
41,732
109
Minions Killed
101
0
Camps Cleared
0
1,000,445
Distance Traveled
894,259
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,687
881
10
1
0
218,563
4
W
Danzaburou
10,040
913
52
5
0
198,843
2
W
Erlang Shen
9,437
858
21
2
0
208,646
3
L
Merlin
8,171
743
47
4
0
159,624
0
L
Neith
7,540
685
16
1
0
182,786
1
L
Cliodhna
9,378
853
18
2
0
188,540
1
L
Tyr
8,291
754
12
1
0
180,898
0
W
Gilgamesh
9,745
886
19
2
0
193,502
1
W
Ymir
9,037
822
7
1
0
180,891
4
L
Osiris
8,352
759
8
1
0
182,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role