Player Matchup

Morgan Le Fay
Morgan Le Fay
Moginar
Morgan Le Fay
Level 154
God Stats
6W - 1L
1,253 SR
Queue Stats
31W - 16L
1,504 Elo+
Party 1
Medusa
Medusa
PasteTaster
Medusa
Level 76
God Stats
2W - 4L
1,546 SR
Queue Stats
16W - 12L
1,638 Elo+
Party 1
Bellona
Bellona
PhantomKiller
Bellona
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 318L
1,564 Elo+
Solo
Pele
Pele
stickss
Pele
Level 115
God Stats
1W - 1L
1,817 SR
Queue Stats
34W - 26L
1,459 Elo+
Solo
Olorun
Olorun
tuckaluck13
Olorun
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 108L
1,593 Elo+
Solo
Team Averages
Level 103
1,523 SR
1,552 Elo+

VS

Team Averages
Level 101
1,612 SR
1,535 Elo+
Serqet
Serqet
Alecant
Serqet
Level 86
God Stats
14W - 10L
1,472 SR
Queue Stats
109W - 104L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
McLemon02
Baron Samedi
Level 67
God Stats
6W - 0L
2,033 SR
Queue Stats
31W - 33L
1,514 Elo+
Solo
Vulcan
Vulcan
PepegaClap
Vulcan
Level 104
God Stats
15W - 15L
1,486 SR
Queue Stats
227W - 232L
1,540 Elo+
Solo
Khepri
Khepri
StJudas
Khepri
Level 123
God Stats
12W - 9L
1,752 SR
Queue Stats
881W - 901L
1,566 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ytfmyppsosmelly
Ah Muzen Cab
Level 126
God Stats
2W - 0L
1,318 SR
Queue Stats
44W - 31L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Moginar
Morgan Le Fay
18
4 / 1 / 9
12,081
1,007
14,491
8,738
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
18
3 / 8 / 9
11,371
948
12,522
20,861
7,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
18
0 / 11 / 13
11,027
919
9,900
22,638
19,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
stickss
Pele
18
3 / 7 / 11
11,451
954
11,926
20,988
9,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
18
7 / 8 / 7
12,441
1,037
18,686
21,070
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

40

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alecant
Serqet
18
4 / 5 / 10
11,441
953
7,705
13,922
6,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
McLemon02
Baron Samedi
20
5 / 3 / 23
13,009
1,084
15,767
13,210
18,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Vulcan
PepegaClap
Vulcan
20
16 / 2 / 13
15,097
1,258
38,450
13,217
7,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
StJudas
Khepri
19
5 / 5 / 13
13,083
1,090
6,948
18,368
24,335
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
ytfmyppsosmelly
Ah Muzen Cab
20
5 / 2 / 21
12,913
1,076
21,159
11,549
5,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
115
17
Kills
35
35
Deaths
17
49
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Serqet
Alecant
Serqet
4
5
10
1.8
W
Baron Samedi
McLemon02
Baron Samedi
5
3
23
5.5
L
Morgan Le Fay
Moginar
Morgan Le Fay
4
1
9
8.5
L
Medusa
3
8
9
0.94
W
Vulcan
PepegaClap
Vulcan
16
2
13
11.25
L
Bellona
0
11
13
0.59
W
Khepri
StJudas
Khepri
5
5
13
2.3
L
Pele
stickss
Pele
3
7
11
1.21
L
Olorun
7
8
7
1.31
W
Ah Muzen Cab
ytfmyppsosmelly
Ah Muzen Cab
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,525
Damage
90,029
94,295
Taken
70,266
47,809
Mitigated
62,326
12,754
Healing
19,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Alecant
Serqet
7,705
185
0
0
13,922
6,752
0
6,136
7,495
0
13,659
W
Baron Samedi
McLemon02
Baron Samedi
15,767
1,561
3,391
4,026
13,210
18,659
0
6,073
6,833
39,259
0
L
Morgan Le Fay
Moginar
Morgan Le Fay
14,491
1,175
210
2,236
8,738
3,346
0
6,511
1,999
45,736
0
L
Medusa
12,522
5,114
0
1,941
20,861
7,034
0
12,319
8,232
0
39,974
W
Vulcan
PepegaClap
Vulcan
38,450
8,474
330
3,460
13,217
7,247
0
4,120
8,774
65,561
0
L
Bellona
9,900
1,845
0
546
22,638
19,305
0
15,967
6,671
10
25,058
W
Khepri
StJudas
Khepri
6,948
428
0
1,681
18,368
24,335
0
9,950
7,953
12,378
0
L
Pele
stickss
Pele
11,926
2,044
0
1,802
20,988
9,565
0
13,335
7,233
0
22,636
L
Olorun
18,686
9,873
1,244
4,775
21,070
8,559
0
13,033
7,588
45,203
3,569
W
Ah Muzen Cab
ytfmyppsosmelly
Ah Muzen Cab
21,159
6,588
820
6,018
11,549
5,333
0
5,250
6,166
0
62,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,371
Gold Earned
65,543
275
Minions Killed
253
6
Camps Cleared
12
1,158,154
Distance Traveled
1,257,344
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,441
953
10
1
3
241,751
0
W
Baron Samedi
13,009
1,084
48
4
4
225,668
2
L
Morgan Le Fay
12,081
1,007
76
6
1
253,792
0
L
Medusa
11,371
948
71
6
0
239,688
0
W
Vulcan
15,097
1,258
73
6
3
301,830
0
L
Bellona
11,027
919
23
2
3
220,410
0
W
Khepri
13,083
1,090
11
1
0
244,368
1
L
Pele
11,451
954
24
2
1
246,987
0
L
Olorun
12,441
1,037
81
7
1
197,277
0
W
Ah Muzen Cab
12,913
1,076
111
9
2
243,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role