Player Matchup

Jormungandr
Jormungandr
CANVIDIA
Jormungandr
Level 17
God Stats
0W - 4L
1,135 SR
Queue Stats
54W - 97L
1,330 Elo+
Party 2
Thanatos
Thanatos
Comandaan
Thanatos
Level 9
God Stats
1W - 1L
1,358 SR
Queue Stats
1W - 3L
1,469 Elo+
Solo
Hel
Hel
Griù
Hel
Level 28
God Stats
10W - 8L
1,629 SR
Queue Stats
116W - 153L
1,364 Elo+
Party 2
Ra
Ra
Jeddyisgaming207
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,068 Elo+
Solo
Izanami
Izanami
SundayCultist
Izanami
Level 28
God Stats
6W - 5L
1,616 SR
Queue Stats
91W - 134L
1,369 Elo+
Party 2
Team Averages
Level 17
1,448 SR
1,320 Elo+

VS

Team Averages
Level 17
1,463 SR
1,343 Elo+
Medusa
Medusa
Abrax13
Medusa
Level 27
God Stats
5W - 2L
1,588 SR
Queue Stats
73W - 72L
1,486 Elo+
Solo
Bakasura
Bakasura
DAREALSJ
Bakasura
Level 8
God Stats
1W - 1L
1,436 SR
Queue Stats
4W - 8L
1,137 Elo+
Party 1
Da Ji
Da Ji
DARealBadger
Da Ji
Level 7
God Stats
1W - 2L
1,317 SR
Queue Stats
2W - 5L
1,207 Elo+
Party 1
Skadi
Skadi
Husi69
Skadi
Level 16
God Stats
8W - 6L
1,453 SR
Queue Stats
8W - 7L
1,425 Elo+
Solo
Artio
Artio
ShyYurei
Artio
Level 29
God Stats
2W - 0L
1,521 SR
Queue Stats
94W - 86L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CANVIDIA
Jormungandr
20
1 / 6 / 22
12,804
1,067
14,221
27,162
48,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Comandaan
Thanatos
20
9 / 13 / 14
14,542
1,212
13,280
24,779
11,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
Griù
Hel
20
6 / 7 / 18
14,059
1,172
23,380
27,006
12,354
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 3
9,811
818
1,480
4,570
1,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
20
14 / 9 / 13
16,208
1,351
38,507
23,859
11,060
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Abrax13
Medusa
20
16 / 8 / 11
15,402
1,284
34,834
20,221
8,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
DAREALSJ
Bakasura
20
7 / 5 / 19
13,662
1,139
16,195
21,076
11,516
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 10 / 13
13,434
1,120
12,796
19,291
9,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
Husi69
Skadi
20
5 / 6 / 17
13,540
1,128
25,773
16,546
7,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
ShyYurei
Artio
20
4 / 2 / 24
14,334
1,195
10,679
21,917
35,273
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
124
31
Kills
40
40
Deaths
31
70
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Medusa
Abrax13
Medusa
16
8
11
2.69
L
Jormungandr
CANVIDIA
Jormungandr
1
6
22
2
L
Thanatos
Comandaan
Thanatos
9
13
14
1.23
W
Bakasura
DAREALSJ
Bakasura
7
5
19
3.3
W
8
10
13
1.45
L
Hel
Griù
Hel
6
7
18
2.14
W
Skadi
Husi69
Skadi
5
6
17
2.25
L
1
5
3
0.5
W
Artio
ShyYurei
Artio
4
2
24
8
L
Izanami
14
9
13
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,868
Damage
100,277
107,376
Taken
99,051
84,581
Mitigated
71,504
22,499
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Abrax13
Medusa
34,834
22,828
392
3,260
20,221
8,541
0
10,836
8,962
0
60,484
L
Jormungandr
CANVIDIA
Jormungandr
14,221
3,801
0
1,055
27,162
48,344
0
1,297
25,137
36,580
0
L
Thanatos
Comandaan
Thanatos
13,280
2,194
0
5,268
24,779
11,452
0
2,758
20,991
0
27,518
W
Bakasura
DAREALSJ
Bakasura
16,195
11,914
0
743
21,076
11,516
0
7,171
13,664
0
19,405
W
12,796
2,075
0
513
19,291
9,141
0
6,086
12,959
0
21,921
L
Hel
Griù
Hel
23,380
694
7,847
8,175
27,006
12,354
0
2,951
23,309
46,838
0
W
Skadi
Husi69
Skadi
25,773
13,864
0
1,217
16,546
7,033
0
6,452
9,898
0
71,822
L
1,480
51
105
49
4,570
1,371
0
520
4,050
1,881
0
W
Artio
ShyYurei
Artio
10,679
2,031
3,344
5,122
21,917
35,273
0
7,063
14,487
31,357
0
L
Izanami
38,507
29,936
0
0
23,859
11,060
0
3,153
19,981
0
70,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,424
Gold Earned
70,372
198
Minions Killed
230
4
Camps Cleared
10
932,474
Distance Traveled
1,062,988
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,402
1,284
62
5
3
169,393
0
L
Jormungandr
12,804
1,067
43
4
2
169,545
0
L
Thanatos
14,542
1,212
23
2
0
238,830
2
W
Bakasura
13,662
1,139
13
1
1
272,657
1
W
Da Ji
13,434
1,120
20
2
0
184,043
1
L
Hel
14,059
1,172
71
6
1
247,750
0
W
Skadi
13,540
1,128
92
8
3
207,959
0
L
Ra
9,811
818
3
0
0
56,217
0
W
Artio
14,334
1,195
43
4
3
228,936
3
L
Izanami
16,208
1,351
58
5
1
220,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role