Player Matchup

Hel
Hel
CyberWolfXGaming
Hel
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 79L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DeadShot7u7
Morgan Le Fay
Level 17
God Stats
4W - 1L
1,842 SR
Queue Stats
17W - 16L
1,458 Elo+
Solo
Olorun
Olorun
Not_Ollie
Olorun
Level 8
God Stats
3W - 0L
1,721 SR
Queue Stats
46W - 41L
1,478 Elo+
Solo
Jormungandr
Jormungandr
RAGlNGofficer
Jormungandr
Level 31
God Stats
29W - 25L
1,495 SR
Queue Stats
179W - 183L
1,523 Elo+
Party 1
Pele
Pele
zKroniiczz x
Pele
Level 26
God Stats
2W - 2L
1,523 SR
Queue Stats
101W - 102L
1,506 Elo+
Solo
Team Averages
Level 19
1,616 SR
1,509 Elo+

VS

Team Averages
Level 11
1,505 SR
1,503 Elo+
Bellona
Bellona
Blink_unknown101
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,440 Elo+
Solo
Nemesis
Nemesis
Vector4c5
Nemesis
Level 12
God Stats
1W - 1L
1,589 SR
Queue Stats
6W - 5L
1,609 Elo+
Solo
Kukulkan
Kukulkan
Vini-_-Boy-Br
Kukulkan
Level 4
God Stats
2W - 4L
1,282 SR
Queue Stats
7W - 12L
1,478 Elo+
Solo
Ares
Ares
cEniGmAs
Ares
Level 21
God Stats
12W - 14L
1,655 SR
Queue Stats
49W - 47L
1,488 Elo+
Solo
Chaac
Chaac
hayden913
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
8,036
574
2,387
3,725
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
DeadShot7u7
Morgan Le Fay
13
1 / 0 / 8
8,610
615
3,072
4,563
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Not_Ollie
Olorun
15
6 / 0 / 1
9,799
700
4,571
7,436
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
RAGlNGofficer
Jormungandr
13
6 / 1 / 2
9,079
649
5,234
9,517
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 0 / 2
9,068
648
3,527
8,902
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,215
373
1,490
7,901
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Vector4c5
Nemesis
6
0 / 7 / 0
5,146
368
2,561
7,696
2,251
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Vini-_-Boy-Br
Kukulkan
11
0 / 4 / 0
6,388
456
3,757
6,317
1,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
7
0 / 3 / 0
5,212
372
1,789
4,414
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
hayden913
Chaac
1
0 / 1 / 0
4,196
300
0
789
53
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
20
Kills
0
1
Deaths
20
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
4
0
5
6.5
W
Morgan Le Fay
DeadShot7u7
Morgan Le Fay
1
0
8
5
W
Olorun
Not_Ollie
Olorun
6
0
1
6.5
W
Jormungandr
RAGlNGofficer
Jormungandr
6
1
2
7
L
Nemesis
Vector4c5
Nemesis
0
7
0
0
L
Kukulkan
Vini-_-Boy-Br
Kukulkan
0
4
0
0
L
Ares
0
3
0
0
L
Chaac
hayden913
Chaac
0
1
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,791
Damage
9,597
34,143
Taken
27,117
20,146
Mitigated
10,864
19,306
Healing
531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,490
203
0
301
7,901
5,265
0
4,993
2,522
4,992
10,410
W
2,387
228
5,759
2,734
3,725
1,140
1,774
1,311
2,346
27,423
0
W
Morgan Le Fay
DeadShot7u7
Morgan Le Fay
3,072
237
0
137
4,563
1,782
2,441
1,526
3,037
39,591
0
W
Olorun
Not_Ollie
Olorun
4,571
3,153
252
2,309
7,436
3,039
9,470
2,512
4,784
65,667
0
W
Jormungandr
RAGlNGofficer
Jormungandr
5,234
939
0
2,075
9,517
11,124
760
431
9,086
35,674
0
L
Nemesis
Vector4c5
Nemesis
2,561
1,601
0
230
7,696
2,251
0
3,820
3,630
0
18,483
L
Kukulkan
Vini-_-Boy-Br
Kukulkan
3,757
52
0
0
6,317
1,689
0
3,191
2,973
36,502
0
L
Ares
1,789
0
0
0
4,414
1,606
0
2,399
1,939
15,184
0
L
Chaac
hayden913
Chaac
0
0
0
0
789
53
0
0
789
0
0
W
3,527
903
0
6,040
8,902
3,061
1,254
200
8,702
0
60,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,592
Gold Earned
26,157
479
Minions Killed
172
0
Camps Cleared
0
1,305,921
Distance Traveled
815,712
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,215
373
25
2
0
215,242
3
W
Hel
8,036
574
53
4
0
271,805
4
W
Morgan Le Fay
8,610
615
85
6
0
255,240
1
W
Olorun
9,799
700
131
9
0
230,235
2
W
Jormungandr
9,079
649
84
6
0
229,801
1
L
Nemesis
5,146
368
37
3
0
167,919
0
L
Kukulkan
6,388
456
78
6
0
250,337
0
L
Ares
5,212
372
32
2
0
182,182
2
L
Chaac
4,196
300
0
0
0
32
0
W
Pele
9,068
648
126
9
0
318,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role