Player Matchup

Chernobog
Chernobog
KEINE_AHNUNNNNG
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,446 Elo+
Solo
Athena
Athena
Mungo4690
Athena
Level 62
God Stats
201W - 247L
1,518 SR
Queue Stats
522W - 560L
1,501 Elo+
Party 2
Fenrir
Fenrir
PaperBoi33
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 182L
1,408 Elo+
Party 2
Merlin
Merlin
XxNoHand063xX
Merlin
Level 24
God Stats
10W - 9L
1,514 SR
Queue Stats
54W - 57L
1,377 Elo+
Solo
Cthulhu
Cthulhu
foggels
Cthulhu
Level 14
God Stats
1W - 7L
1,199 SR
Queue Stats
62W - 63L
1,369 Elo+
Party 2
Team Averages
Level 29
1,446 SR
1,420 Elo+

VS

Team Averages
Level 23
1,455 SR
1,368 Elo+
Discordia
Discordia
Diegoerre18
Discordia
Level 23
God Stats
2W - 0L
1,521 SR
Queue Stats
17W - 26L
1,294 Elo+
Solo
Amaterasu
Amaterasu
ThisisLenny_xX
Amaterasu
Level 18
God Stats
20W - 19L
1,459 SR
Queue Stats
47W - 59L
1,319 Elo+
Party 1
Danzaburou
Danzaburou
aymxn06
Danzaburou
Level 34
God Stats
25W - 27L
1,412 SR
Queue Stats
152W - 164L
1,418 Elo+
Party 1
Janus
Janus
cwlIcet
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,447 Elo+
Solo
Thanatos
Thanatos
juliian_ces
Thanatos
Level 19
God Stats
5W - 4L
1,384 SR
Queue Stats
47W - 63L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KEINE_AHNUNNNNG
Chernobog
15
4 / 11 / 2
9,378
447
7,984
18,221
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Mungo4690
Athena
19
10 / 4 / 3
12,315
586
16,300
20,138
18,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
PaperBoi33
Fenrir
14
0 / 7 / 1
8,629
411
3,537
15,587
6,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 9 / 2
8,719
415
7,931
15,357
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
foggels
Cthulhu
15
2 / 9 / 6
9,517
453
8,572
20,113
13,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Diegoerre18
Discordia
16
2 / 4 / 7
9,923
473
5,195
10,672
3,372
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ThisisLenny_xX
Amaterasu
18
1 / 4 / 0
10,674
508
6,673
12,762
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
aymxn06
Danzaburou
19
10 / 3 / 7
12,363
589
15,197
14,927
5,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
cwlIcet
Janus
20
20 / 1 / 5
14,447
688
28,605
17,076
6,742
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
juliian_ces
Thanatos
17
7 / 5 / 6
10,944
521
13,359
15,517
7,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
17
Kills
40
40
Deaths
17
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
Diegoerre18
Discordia
2
4
7
1.38
L
Chernobog
KEINE_AHNUNNNNG
Chernobog
4
11
2
0.45
L
Athena
Mungo4690
Athena
10
4
3
2.88
L
Fenrir
PaperBoi33
Fenrir
0
7
1
0.07
W
Amaterasu
ThisisLenny_xX
Amaterasu
1
4
0
0.25
L
1
9
2
0.22
W
Danzaburou
aymxn06
Danzaburou
10
3
7
4.5
W
Janus
cwlIcet
Janus
20
1
5
22.5
L
Cthulhu
foggels
Cthulhu
2
9
6
0.56
W
Thanatos
juliian_ces
Thanatos
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,324
Damage
69,029
89,416
Taken
70,954
47,558
Mitigated
29,927
16,037
Healing
23,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Diegoerre18
Discordia
5,195
795
0
2,128
10,672
3,372
1,309
4,792
5,827
48,077
0
L
Chernobog
KEINE_AHNUNNNNG
Chernobog
7,984
5,803
0
1,739
18,221
5,470
1,033
9,324
8,661
0
46,630
L
Athena
Mungo4690
Athena
16,300
3,155
0
4,523
20,138
18,967
365
6,049
14,029
64,135
0
L
Fenrir
PaperBoi33
Fenrir
3,537
911
0
5,059
15,587
6,114
0
4,547
10,967
0
55,220
W
Amaterasu
ThisisLenny_xX
Amaterasu
6,673
3,554
0
1,496
12,762
6,945
2,576
7,712
4,096
0
57,314
L
7,931
326
0
3,115
15,357
3,953
160
6,867
8,354
52,355
0
W
Danzaburou
aymxn06
Danzaburou
15,197
7,979
0
5,454
14,927
5,797
1,142
5,287
9,484
0
83,358
W
Janus
cwlIcet
Janus
28,605
3,252
0
4,082
17,076
6,742
1,089
7,476
9,444
117,903
0
L
Cthulhu
foggels
Cthulhu
8,572
422
0
1,601
20,113
13,054
396
6,418
13,605
43,585
0
W
Thanatos
juliian_ces
Thanatos
13,359
5,315
0
10,575
15,517
7,071
98
5,898
9,300
0
66,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,558
Gold Earned
58,351
453
Minions Killed
636
0
Camps Cleared
0
1,860,802
Distance Traveled
2,015,423
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,923
473
95
5
0
357,576
0
L
Chernobog
9,378
447
86
4
0
339,964
0
L
Athena
12,315
586
132
6
0
419,222
2
L
Fenrir
8,629
411
91
4
0
389,652
2
W
Amaterasu
10,674
508
121
6
0
400,517
0
L
Merlin
8,719
415
75
4
0
326,525
0
W
Danzaburou
12,363
589
126
6
0
391,981
3
W
Janus
14,447
688
204
10
0
430,822
6
L
Cthulhu
9,517
453
69
3
0
385,439
0
W
Thanatos
10,944
521
90
4
0
434,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role