Player Matchup

Awilix
Awilix
AECS231
Awilix
Level 29
God Stats
1W - 3L
1,182 SR
Queue Stats
90W - 74L
1,492 Elo+
Solo
Thanatos
Thanatos
AKP_Gaming
Thanatos
Level 29
God Stats
6W - 5L
1,584 SR
Queue Stats
84W - 100L
1,458 Elo+
Solo
Ah Puch
Ah Puch
SKINNYLOKO303
Ah Puch
Level 21
God Stats
8W - 17L
1,240 SR
Queue Stats
43W - 55L
1,256 Elo+
Solo
Gilgamesh
Gilgamesh
ToxixPeresite
Gilgamesh
Level 26
God Stats
3W - 1L
1,643 SR
Queue Stats
15W - 6L
1,742 Elo+
Solo
Neith
Neith
blacmora
Neith
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 11L
1,507 Elo+
Solo
Team Averages
Level 23
1,430 SR
1,491 Elo+

VS

Team Averages
Level 24
1,612 SR
1,388 Elo+
Hel
Hel
Alexgood54
Hel
Level 28
God Stats
5W - 1L
1,763 SR
Queue Stats
108W - 95L
1,567 Elo+
Solo
Sol
Sol
EzekiellLoL
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 51L
1,371 Elo+
Solo
Guan Yu
Guan Yu
FreshTape
Guan Yu
Level 29
God Stats
12W - 6L
1,730 SR
Queue Stats
133W - 124L
1,583 Elo+
Solo
Olorun
Olorun
TRSTNGMZ77
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,210 Elo+
Solo
Mercury
Mercury
TheStrock
Mercury
Level 28
God Stats
5W - 2L
1,565 SR
Queue Stats
23W - 38L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AECS231
Awilix
13
1 / 1 / 1
8,002
445
4,489
12,108
10,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
AKP_Gaming
Thanatos
13
4 / 5 / 2
8,299
461
6,721
14,180
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
12
2 / 6 / 3
7,651
425
10,826
13,376
3,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ToxixPeresite
Gilgamesh
12
9 / 4 / 2
8,965
498
15,425
15,097
6,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
blacmora
Neith
12
0 / 7 / 2
6,909
384
2,653
7,955
2,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 6
10,566
587
15,308
13,088
8,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

16
12 / 1 / 4
10,760
598
9,114
10,543
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
FreshTape
Guan Yu
15
7 / 2 / 12
10,835
602
15,488
17,434
19,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
TRSTNGMZ77
Olorun
10
0 / 9 / 6
7,421
412
2,226
13,402
3,765
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
TheStrock
Mercury
12
0 / 2 / 7
7,982
443
2,443
10,859
3,498
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
16
Kills
23
23
Deaths
16
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Awilix
AECS231
Awilix
1
1
1
1.5
L
Thanatos
AKP_Gaming
Thanatos
4
5
2
1
W
4
2
6
3.5
W
12
1
4
14
W
Guan Yu
FreshTape
Guan Yu
7
2
12
6.5
L
Ah Puch
2
6
3
0.58
W
Olorun
TRSTNGMZ77
Olorun
0
9
6
0.33
W
Mercury
TheStrock
Mercury
0
2
7
1.75
L
Gilgamesh
ToxixPeresite
Gilgamesh
9
4
2
2.5
L
Neith
blacmora
Neith
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,114
Damage
44,579
62,716
Taken
65,326
27,706
Mitigated
38,806
22,560
Healing
28,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AECS231
Awilix
4,489
1,247
0
3,920
12,108
10,809
487
6,620
4,998
0
45,091
L
Thanatos
AKP_Gaming
Thanatos
6,721
3,036
0
7,965
14,180
4,434
0
5,531
8,559
0
50,315
W
15,308
479
4,092
7,417
13,088
8,515
304
2,376
10,623
66,820
0
W
9,114
3,262
0
5,842
10,543
3,628
2,539
3,021
7,437
71,572
9,451
W
Guan Yu
FreshTape
Guan Yu
15,488
2,546
1,489
5,842
17,434
19,400
192
2,891
14,070
13,428
36,556
L
Ah Puch
10,826
769
36
6,017
13,376
3,350
0
6,390
6,846
42,461
0
W
Olorun
TRSTNGMZ77
Olorun
2,226
1,564
0
3,041
13,402
3,765
0
1,812
11,371
26,349
0
W
Mercury
TheStrock
Mercury
2,443
2,090
0
500
10,859
3,498
999
943
9,792
0
40,712
L
Gilgamesh
ToxixPeresite
Gilgamesh
15,425
6,520
0
3,790
15,097
6,914
0
6,389
8,534
0
39,597
L
Neith
blacmora
Neith
2,653
852
0
832
7,955
2,199
488
4,549
3,354
0
27,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,826
Gold Earned
47,564
354
Minions Killed
441
0
Camps Cleared
0
1,610,890
Distance Traveled
1,576,622
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,002
445
80
4
0
367,783
3
L
Thanatos
8,299
461
103
6
0
343,804
2
W
Hel
10,566
587
139
8
0
347,310
6
W
Sol
10,760
598
140
8
0
321,817
5
W
Guan Yu
10,835
602
60
3
0
357,514
7
L
Ah Puch
7,651
425
62
3
0
302,698
1
W
Olorun
7,421
412
34
2
0
246,454
4
W
Mercury
7,982
443
68
4
0
303,527
0
L
Gilgamesh
8,965
498
65
4
0
340,344
0
L
Neith
6,909
384
44
2
0
256,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role