Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
JDemps11
Ganesha
Level 102
God Stats
6W - 2L
1,746 SR
Queue Stats
122W - 109L
1,571 Elo+
Party 1
Neith
Neith
Wakaflockamane
Neith
Level 111
God Stats
9W - 10L
1,717 SR
Queue Stats
207W - 193L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
xTripleSeven
Ah Puch
Level 69
God Stats
5W - 4L
1,685 SR
Queue Stats
106W - 95L
1,554 Elo+
Party 1
Team Averages
Level 93
1,630 SR
1,534 Elo+

VS

Team Averages
Level 132
1,658 SR
1,511 Elo+
Cthulhu
Cthulhu
DabloGamer117
Cthulhu
Level 160
God Stats
5W - 3L
1,779 SR
Queue Stats
162W - 167L
1,553 Elo+
Solo
Mulan
Mulan
Massive
Mulan
Level 147
God Stats
9W - 9L
1,574 SR
Queue Stats
810W - 816L
1,521 Elo+
Solo
Agni
Agni
MoProblems
Agni
Level 156
God Stats
1W - 1L
1,786 SR
Queue Stats
39W - 53L
1,481 Elo+
Solo
Camazotz
Camazotz
Perr4Sucia
Camazotz
Level 128
God Stats
3W - 2L
1,651 SR
Queue Stats
391W - 395L
1,532 Elo+
Solo
Hachiman
Hachiman
Spookytooth14
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
6 / 2 / 2
5,659
707
4,712
5,904
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
9
1 / 1 / 0
5,011
626
3,122
3,789
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
JDemps11
Ganesha
8
2 / 0 / 4
4,496
562
2,072
4,325
1,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
4 / 2 / 1
4,840
605
4,047
4,868
1,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
xTripleSeven
Ah Puch
8
1 / 0 / 4
4,806
601
2,023
3,238
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
1 / 3 / 1
4,317
540
3,759
5,935
2,964
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
Massive
Mulan
9
1 / 1 / 0
4,994
624
2,433
5,463
2,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 5 / 1
4,581
573
2,281
4,418
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Perr4Sucia
Camazotz
8
1 / 3 / 1
4,610
576
2,236
6,762
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Spookytooth14
Hachiman
5
1 / 2 / 1
3,906
488
1,474
2,941
519
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
5
5
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
2
3.5
W
Sol
 
Sol
1
1
0
1
L
Cthulhu
1
3
1
0.5
W
Ganesha
JDemps11
Ganesha
2
0
4
4
L
Mulan
Massive
Mulan
1
1
0
1
L
1
5
1
0.3
L
Camazotz
Perr4Sucia
Camazotz
1
3
1
0.5
L
Hachiman
Spookytooth14
Hachiman
1
2
1
0.75
W
4
2
1
2.25
W
Ah Puch
xTripleSeven
Ah Puch
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,976
Damage
12,183
22,124
Taken
25,519
7,162
Mitigated
8,762
7,423
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,712
1,320
0
2,266
5,904
1,868
0
1,008
4,896
0
20,963
W
Sol
 
Sol
3,122
897
0
1,829
3,789
1,267
114
0
3,789
20,669
2,978
L
Cthulhu
3,759
546
0
1,168
5,935
2,964
0
1,195
4,740
16,547
0
W
Ganesha
JDemps11
Ganesha
2,072
438
105
680
4,325
1,902
0
1,116
3,209
12,796
0
L
Mulan
Massive
Mulan
2,433
474
0
2,108
5,463
2,608
0
2,731
2,732
0
22,592
L
2,281
421
0
100
4,418
1,067
217
1,375
3,043
20,188
0
L
Camazotz
Perr4Sucia
Camazotz
2,236
867
0
3,653
6,762
1,604
0
926
5,836
0
16,902
L
Hachiman
Spookytooth14
Hachiman
1,474
812
0
1,314
2,941
519
120
693
2,248
0
9,382
W
4,047
1,684
0
961
4,868
1,225
0
2,643
2,225
0
23,660
W
Ah Puch
xTripleSeven
Ah Puch
2,023
414
0
1,582
3,238
900
0
1,273
1,965
24,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,812
Gold Earned
22,408
205
Minions Killed
198
0
Camps Cleared
0
741,309
Distance Traveled
682,470
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,659
707
46
6
0
157,761
1
W
Sol
5,011
626
47
6
0
135,810
1
L
Cthulhu
4,317
540
32
4
0
151,863
2
W
Ganesha
4,496
562
7
1
0
151,754
2
L
Mulan
4,994
624
62
8
0
149,177
3
L
Agni
4,581
573
45
6
0
143,871
0
L
Camazotz
4,610
576
43
5
0
154,214
1
L
Hachiman
3,906
488
16
2
0
83,345
0
W
Neith
4,840
605
59
7
0
133,871
0
W
Ah Puch
4,806
601
46
6
0
162,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role