Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Lachtid
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,370 Elo+
Party 3
Ganesha
Ganesha
Uhqqow
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,356 Elo+
Party 1
Neith
Neith
ernst223
Neith
Level 70
God Stats
1W - 2L
1,299 SR
Queue Stats
16W - 29L
1,334 Elo+
Party 3
Ah Puch
Ah Puch
lTraFico
Ah Puch
Level 107
God Stats
2W - 1L
1,733 SR
Queue Stats
55W - 48L
1,507 Elo+
Solo
Team Averages
Level 78
1,506 SR
1,413 Elo+

VS

Team Averages
Level 124
1,430 SR
1,537 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Spongebuu
Ne Zha
Level 123
God Stats
2W - 3L
1,151 SR
Queue Stats
259W - 273L
1,432 Elo+
Solo
Horus
Horus
Sylverius
Horus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 93L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 8 / 4
9,657
805
14,990
12,460
4,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Lachtid
Hou Yi
14
2 / 8 / 5
8,786
732
9,492
11,950
4,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Uhqqow
Ganesha
14
0 / 8 / 9
8,653
721
5,564
22,005
21,754
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
ernst223
Neith
15
2 / 8 / 6
8,755
730
8,567
14,539
4,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
lTraFico
Ah Puch
15
3 / 9 / 6
9,157
763
17,469
14,013
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
14 / 4 / 25
11,762
980
23,863
19,215
24,170
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
 
Khepri
17
6 / 3 / 35
11,285
940
9,939
18,701
20,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
 
Sol
15
9 / 5 / 16
10,382
865
12,196
12,563
5,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Spongebuu
Ne Zha
18
7 / 1 / 21
10,917
910
12,038
10,878
6,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
Sylverius
Horus
18
5 / 1 / 32
11,570
964
13,066
21,587
21,612
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
170
12
Kills
41
41
Deaths
14
30
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
8
4
0.88
W
Cerberus
 
Cerberus
14
4
25
6.63
W
Khepri
 
Khepri
6
3
35
7.83
W
Sol
 
Sol
9
5
16
3.4
L
Hou Yi
Lachtid
Hou Yi
2
8
5
0.56
W
Ne Zha
Spongebuu
Ne Zha
7
1
21
17.5
W
Horus
Sylverius
Horus
5
1
32
21
L
Ganesha
Uhqqow
Ganesha
0
8
9
0.56
L
Neith
ernst223
Neith
2
8
6
0.63
L
Ah Puch
lTraFico
Ah Puch
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,082
Damage
71,102
74,967
Taken
82,944
40,936
Mitigated
78,265
18,078
Healing
34,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
14,990
996
4,266
1,988
12,460
4,855
0
6,061
6,250
38,902
0
W
Cerberus
 
Cerberus
23,863
889
1,046
3,309
19,215
24,170
512
7,149
11,031
32,785
0
W
Khepri
 
Khepri
9,939
728
0
2,227
18,701
20,874
774
9,446
7,774
19,111
0
W
Sol
 
Sol
12,196
3,067
1,742
2,221
12,563
5,288
3,689
6,665
5,898
24,060
0
L
Hou Yi
Lachtid
Hou Yi
9,492
2,773
0
419
11,950
4,852
0
8,486
3,245
0
15,266
W
Ne Zha
Spongebuu
Ne Zha
12,038
1,977
3,451
2,615
10,878
6,321
1,175
7,079
3,667
0
33,255
W
Horus
Sylverius
Horus
13,066
4,566
8,359
9,247
21,587
21,612
502
7,684
12,952
0
21,487
L
Ganesha
Uhqqow
Ganesha
5,564
227
1,693
2,776
22,005
21,754
0
12,042
9,534
9,492
0
L
Neith
ernst223
Neith
8,567
3,719
933
3,447
14,539
4,688
0
8,823
5,230
0
17,505
L
Ah Puch
lTraFico
Ah Puch
17,469
779
459
2,097
14,013
4,787
0
8,735
4,710
30,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,008
Gold Earned
55,916
110
Minions Killed
135
0
Camps Cleared
0
925,874
Distance Traveled
1,214,067
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,657
805
25
2
0
217,512
5
W
Cerberus
11,762
980
29
2
0
248,518
0
W
Khepri
11,285
940
18
2
0
233,159
1
W
Sol
10,382
865
31
3
0
209,738
3
L
Hou Yi
8,786
732
21
2
0
175,093
0
W
Ne Zha
10,917
910
43
4
0
263,151
0
W
Horus
11,570
964
14
1
0
259,501
6
L
Ganesha
8,653
721
5
0
0
169,421
3
L
Neith
8,755
730
23
2
0
192,409
0
L
Ah Puch
9,157
763
36
3
0
171,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role