Player Matchup

Tiamat
Tiamat
JGrim__
Tiamat
Level 47
God Stats
2W - 4L
1,530 SR
Queue Stats
112W - 141L
1,399 Elo+
Party 1
Chang'e
Chang'e
Longxgui
Chang'e
Level 12
God Stats
12W - 7L
1,790 SR
Queue Stats
14W - 18L
1,689 Elo+
Solo
Discordia
Discordia
ShyleeStarFire
Discordia
Level 28
God Stats
49W - 43L
1,589 SR
Queue Stats
564W - 575L
1,517 Elo+
Solo
Cthulhu
Cthulhu
TxCRaZzor
Cthulhu
Level 10
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 6L
1,393 Elo+
Solo
Ymir
Ymir
iKiritoGG
Ymir
Level 5
God Stats
7W - 5L
1,753 SR
Queue Stats
7W - 9L
1,420 Elo+
Party 1
Team Averages
Level 20
1,590 SR
1,484 Elo+

VS

Team Averages
Level 19
1,480 SR
1,423 Elo+
Olorun
Olorun
 
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Johadab08
Nu Wa
Level 24
God Stats
3W - 4L
1,444 SR
Queue Stats
65W - 87L
1,319 Elo+
Solo
Vulcan
Vulcan
Morales8
Vulcan
Level 17
God Stats
10W - 6L
1,747 SR
Queue Stats
47W - 37L
1,605 Elo+
Solo
Anubis
Anubis
ragun68
Anubis
Level 16
God Stats
4W - 3L
1,210 SR
Queue Stats
5W - 6L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JGrim__
Tiamat
13
1 / 5 / 7
7,396
1,057
5,064
8,833
6,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Longxgui
Chang'e
13
2 / 3 / 6
7,581
1,083
5,642
10,212
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
ShyleeStarFire
Discordia
13
3 / 4 / 5
7,672
1,096
9,306
6,518
2,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TxCRaZzor
Cthulhu
12
0 / 4 / 4
6,271
896
1,684
6,204
2,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
13
2 / 6 / 6
7,445
1,064
3,286
15,745
15,839
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

215

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
11 / 2 / 6
9,995
1,428
15,194
7,802
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
 
Achilles
13
4 / 0 / 8
7,950
1,136
4,584
7,747
10,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Johadab08
Nu Wa
14
0 / 0 / 13
7,763
1,109
6,627
1,780
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Morales8
Vulcan
15
6 / 0 / 11
9,350
1,336
10,926
2,194
733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ragun68
Anubis
14
1 / 6 / 9
7,273
1,039
6,793
8,394
3,679
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
8
Kills
22
22
Deaths
8
28
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
11
2
6
7
W
Achilles
 
Achilles
4
0
8
8
L
Tiamat
JGrim__
Tiamat
1
5
7
0.9
W
Nu Wa
Johadab08
Nu Wa
0
0
13
6.5
L
Chang'e
Longxgui
Chang'e
2
3
6
1.67
W
Vulcan
Morales8
Vulcan
6
0
11
11.5
L
Discordia
ShyleeStarFire
Discordia
3
4
5
1.38
L
Cthulhu
TxCRaZzor
Cthulhu
0
4
4
0.5
L
Ymir
2
6
6
0.83
W
Anubis
ragun68
Anubis
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,982
Damage
44,124
47,512
Taken
27,917
31,408
Mitigated
20,549
7,154
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
15,194
8,080
165
1,832
7,802
5,090
0
7,021
589
26,940
2,812
W
Achilles
 
Achilles
4,584
920
0
2,555
7,747
10,436
0
5,976
1,324
0
10,842
L
Tiamat
JGrim__
Tiamat
5,064
90
0
486
8,833
6,067
0
6,910
1,784
12,951
0
W
Nu Wa
Johadab08
Nu Wa
6,627
1,820
0
0
1,780
611
0
1,675
85
12,072
0
L
Chang'e
Longxgui
Chang'e
5,642
996
3,911
2,567
10,212
4,675
0
7,784
2,254
22,722
0
W
Vulcan
Morales8
Vulcan
10,926
5,454
0
321
2,194
733
0
1,849
292
29,613
0
L
Discordia
ShyleeStarFire
Discordia
9,306
1,139
0
0
6,518
2,011
0
6,012
467
32,627
0
L
Cthulhu
TxCRaZzor
Cthulhu
1,684
242
0
100
6,204
2,816
0
4,801
1,361
4,428
0
L
Ymir
3,286
600
0
90
15,745
15,839
0
12,240
3,248
10,058
0
W
Anubis
ragun68
Anubis
6,793
368
0
1,778
8,394
3,679
0
7,403
645
20,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,365
Gold Earned
42,331
130
Minions Killed
141
3
Camps Cleared
8
568,856
Distance Traveled
648,099
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,995
1,428
18
3
3
124,695
0
W
Achilles
7,950
1,136
13
2
1
130,690
3
L
Tiamat
7,396
1,057
18
3
1
131,206
0
W
Nu Wa
7,763
1,109
22
3
1
129,456
1
L
Chang'e
7,581
1,083
37
5
1
132,498
0
W
Vulcan
9,350
1,336
56
8
2
151,871
0
L
Discordia
7,672
1,096
44
6
0
118,119
0
L
Cthulhu
6,271
896
10
1
1
70,185
2
L
Ymir
7,445
1,064
21
3
0
116,848
1
W
Anubis
7,273
1,039
32
5
1
111,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role