Player Matchup

Artio
Artio
ArtemisMcClain
Artio
Level 157
God Stats
1W - 2L
1,551 SR
Queue Stats
116W - 116L
1,553 Elo+
Party 4
Izanami
Izanami
Exxtend
Izanami
Level 138
God Stats
5W - 4L
1,576 SR
Queue Stats
85W - 99L
1,516 Elo+
Party 4
Kukulkan
Kukulkan
LegendaryBeyond
Kukulkan
Level 89
God Stats
3W - 6L
1,661 SR
Queue Stats
377W - 364L
1,550 Elo+
Solo
Nike
Nike
jigobell
Nike
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 100L
1,576 Elo+
Party 1
Hercules
Hercules
srgtbeefcannon
Hercules
Level 105
God Stats
1W - 3L
1,585 SR
Queue Stats
355W - 380L
1,456 Elo+
Party 1
Team Averages
Level 123
1,575 SR
1,530 Elo+

VS

Team Averages
Level 123
1,550 SR
1,604 Elo+
Thanatos
Thanatos
AllahGoBoom
Thanatos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,567 Elo+
Party 3
Cliodhna
Cliodhna
DemonTimeElric
Cliodhna
Level 160
God Stats
3W - 0L
1,719 SR
Queue Stats
28W - 13L
1,717 Elo+
Party 3
Nu Wa
Nu Wa
Raminnoodle91
Nu Wa
Level 154
God Stats
12W - 8L
1,367 SR
Queue Stats
472W - 462L
1,568 Elo+
Solo
Cernunnos
Cernunnos
SincFire
Cernunnos
Level 120
God Stats
12W - 14L
1,534 SR
Queue Stats
355W - 299L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
batmanrockstead
Cthulhu
Level 119
God Stats
59W - 46L
1,629 SR
Queue Stats
563W - 508L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 6
7,282
520
5,616
15,847
11,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Exxtend
Izanami
13
2 / 6 / 5
7,777
556
6,758
10,994
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
12
1 / 6 / 3
7,024
502
5,121
8,349
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nike
12
1 / 2 / 1
6,817
487
6,704
13,240
9,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
13
6 / 4 / 4
8,136
581
8,987
9,898
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AllahGoBoom
Thanatos
14
11 / 4 / 6
8,605
615
12,776
11,272
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
14
9 / 2 / 4
8,355
597
8,223
10,443
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
1 / 3 / 11
8,331
595
8,224
7,855
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SincFire
Cernunnos
13
2 / 2 / 7
7,606
543
5,595
10,215
2,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 4
7,446
532
8,231
8,576
5,734
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
13
Kills
23
24
Deaths
13
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AllahGoBoom
Thanatos
11
4
6
3.5
L
3
6
6
1
W
Cliodhna
9
2
4
5.5
L
Izanami
Exxtend
Izanami
2
6
5
0.75
L
Kukulkan
1
6
3
0.42
W
1
3
11
2.17
W
Cernunnos
SincFire
Cernunnos
2
2
7
2.75
W
0
2
4
1
L
Nike
1
2
1
0.75
L
Hercules
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,186
Damage
43,049
58,328
Taken
48,361
29,691
Mitigated
18,622
13,430
Healing
22,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AllahGoBoom
Thanatos
12,776
3,476
0
9,584
11,272
4,354
0
3,497
7,731
0
40,231
L
5,616
892
2,116
4,327
15,847
11,114
16
2,150
13,499
14,247
0
W
Cliodhna
8,223
1,072
0
4,444
10,443
3,469
0
2,144
8,259
0
45,244
L
Izanami
Exxtend
Izanami
6,758
5,298
0
1,703
10,994
2,796
308
1,337
9,493
0
52,623
L
Kukulkan
5,121
604
0
70
8,349
1,885
0
1,928
6,321
41,166
0
W
8,224
762
0
1,891
7,855
2,228
60
2,382
5,473
55,913
0
W
Cernunnos
SincFire
Cernunnos
5,595
1,918
0
3,030
10,215
2,837
22
3,082
7,133
0
50,452
W
8,231
1,466
100
3,048
8,576
5,734
184
1,604
6,074
43,632
0
L
Nike
6,704
507
0
2,770
13,240
9,667
0
7,556
5,622
8,710
32,566
L
Hercules
8,987
2,359
0
2,444
9,898
4,229
0
2,768
6,938
0
43,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,036
Gold Earned
40,343
352
Minions Killed
437
0
Camps Cleared
0
1,425,445
Distance Traveled
1,407,997
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,605
615
54
4
0
282,870
4
L
Artio
7,282
520
7
1
0
291,485
3
W
Cliodhna
8,355
597
77
6
0
311,825
0
L
Izanami
7,777
556
103
7
0
266,029
1
L
Kukulkan
7,024
502
96
7
0
273,405
3
W
Nu Wa
8,331
595
123
9
0
255,348
1
W
Cernunnos
7,606
543
85
6
0
274,969
7
W
Cthulhu
7,446
532
98
7
0
282,985
5
L
Nike
6,817
487
75
5
0
286,408
0
L
Hercules
8,136
581
71
5
0
308,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role