Player Matchup

Bakasura
Bakasura
MaxGard
Bakasura
Level 88
God Stats
11W - 15L
1,405 SR
Queue Stats
380W - 393L
1,437 Elo+
Party 3
Chaac
Chaac
OussamiBenladen
Chaac
Level 17
God Stats
9W - 6L
1,598 SR
Queue Stats
31W - 37L
1,427 Elo+
Party 1
Poseidon
Poseidon
Usore
Poseidon
Level 49
God Stats
1W - 4L
1,296 SR
Queue Stats
23W - 33L
1,382 Elo+
Party 1
Ymir
Ymir
lilfuzi
Ymir
Level 13
God Stats
0W - 3L
1,324 SR
Queue Stats
24W - 41L
1,421 Elo+
Party 3
Artemis
Artemis
xNervusx
Artemis
Level 34
God Stats
30W - 28L
1,538 SR
Queue Stats
119W - 139L
1,496 Elo+
Solo
Team Averages
Level 40
1,432 SR
1,433 Elo+

VS

Team Averages
Level 47
1,475 SR
1,451 Elo+
Discordia
Discordia
Dartoex
Discordia
Level 62
God Stats
1W - 0L
1,712 SR
Queue Stats
83W - 69L
1,482 Elo+
Party 2
Odin
Odin
Gerindoom
Odin
Level 8
God Stats
1W - 1L
1,270 SR
Queue Stats
1W - 1L
1,345 Elo+
Party 2
Cthulhu
Cthulhu
JondePredator
Cthulhu
Level 26
God Stats
10W - 7L
1,441 SR
Queue Stats
134W - 107L
1,594 Elo+
Party 2
Kali
Kali
damianpaleciak
Kali
Level 33
God Stats
4W - 8L
1,424 SR
Queue Stats
18W - 31L
1,247 Elo+
Solo
Medusa
Medusa
superJ993
Medusa
Level 105
God Stats
8W - 6L
1,529 SR
Queue Stats
204W - 161L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MaxGard
Bakasura
11
2 / 5 / 2
7,065
543
3,495
9,388
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 0
7,064
543
4,854
7,351
5,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
Usore
Poseidon
11
1 / 3 / 2
7,122
548
4,227
5,303
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
lilfuzi
Ymir
9
0 / 5 / 1
5,860
451
3,374
9,298
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
xNervusx
Artemis
9
0 / 7 / 0
5,503
423
3,497
7,739
1,864
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dartoex
Discordia
11
1 / 2 / 6
6,587
507
3,845
3,958
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
11
0 / 1 / 3
6,711
516
2,883
7,156
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
11
1 / 0 / 12
7,578
583
4,160
7,620
5,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 3 / 6
7,664
590
3,650
9,484
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
superJ993
Medusa
14
18 / 0 / 0
9,199
708
13,804
5,647
2,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
22
22
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dartoex
Discordia
1
2
6
2
W
Odin
0
1
3
1.5
W
Cthulhu
1
0
12
7
L
Bakasura
MaxGard
Bakasura
2
5
2
0.6
L
3
2
0
1.5
L
Poseidon
Usore
Poseidon
1
3
2
0.67
W
2
3
6
1.67
L
Ymir
lilfuzi
Ymir
0
5
1
0.1
W
Medusa
superJ993
Medusa
18
0
0
18
L
Artemis
xNervusx
Artemis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,447
Damage
28,342
39,079
Taken
33,865
17,584
Mitigated
17,600
5,680
Healing
10,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dartoex
Discordia
3,845
350
0
530
3,958
1,117
1,178
1,519
2,230
31,022
0
W
Odin
2,883
819
0
713
7,156
4,503
674
632
5,897
0
21,575
W
Cthulhu
4,160
593
95
2,723
7,620
5,599
125
2,421
4,990
17,665
0
L
Bakasura
MaxGard
Bakasura
3,495
2,530
0
1,097
9,388
3,006
0
2,203
7,185
0
36,447
L
4,854
549
0
2,025
7,351
5,051
0
455
6,529
0
30,105
L
Poseidon
Usore
Poseidon
4,227
700
0
1,114
5,303
1,536
390
2,546
2,711
38,767
0
W
3,650
1,796
0
4,624
9,484
4,346
576
893
8,248
0
52,100
L
Ymir
lilfuzi
Ymir
3,374
1,458
0
645
9,298
6,127
0
1,278
7,929
14,609
0
W
Medusa
superJ993
Medusa
13,804
7,222
0
2,159
5,647
2,035
948
1,699
3,853
0
59,386
L
Artemis
xNervusx
Artemis
3,497
1,685
0
799
7,739
1,864
258
1,566
6,173
0
28,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
37,739
305
Minions Killed
339
0
Camps Cleared
0
1,282,947
Distance Traveled
1,309,957
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,587
507
61
5
0
261,429
6
W
Odin
6,711
516
49
4
0
232,979
0
W
Cthulhu
7,578
583
33
3
0
253,519
9
L
Bakasura
7,065
543
79
6
0
307,671
2
L
Chaac
7,064
543
67
5
0
244,583
1
L
Poseidon
7,122
548
88
7
0
252,508
3
W
Kali
7,664
590
90
7
0
293,774
4
L
Ymir
5,860
451
25
2
0
238,010
0
W
Medusa
9,199
708
106
8
0
268,256
2
L
Artemis
5,503
423
46
4
0
240,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role