Player Matchup

Baron Samedi
Baron Samedi
JewishHobit
Baron Samedi
Level 51
God Stats
6W - 7L
1,515 SR
Queue Stats
303W - 378L
1,445 Elo+
Solo
Hun Batz
Hun Batz
ShreddedIettuce
Hun Batz
Level 117
God Stats
10W - 4L
1,677 SR
Queue Stats
83W - 102L
1,431 Elo+
Party 1
Gilgamesh
Gilgamesh
noahp21
Gilgamesh
Level 91
God Stats
15W - 9L
1,507 SR
Queue Stats
77W - 72L
1,435 Elo+
Party 1
Team Averages
Level 86
1,566 SR
1,437 Elo+

VS

Team Averages
Level 116
1,387 SR
1,439 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Hybrid Boomer
Janus
Level 128
God Stats
2W - 3L
1,289 SR
Queue Stats
149W - 189L
1,403 Elo+
Solo
Neith
Neith
WZ G G1094
Neith
Level 66
God Stats
12W - 15L
1,373 SR
Queue Stats
74W - 96L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JewishHobit
Baron Samedi
14
1 / 0 / 5
9,175
655
12,615
7,479
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
11
1 / 6 / 2
7,965
569
8,773
13,137
5,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
noahp21
Gilgamesh
13
4 / 4 / 1
9,208
658
10,592
13,510
11,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 2 / 9
9,412
672
9,484
17,505
16,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 3 / 7
8,655
618
5,780
8,969
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
14
8 / 2 / 2
9,865
705
12,019
9,381
4,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
10
10
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
9
2.75
W
1
3
7
1.5
L
Baron Samedi
JewishHobit
Baron Samedi
1
0
5
3.5
L
Hun Batz
1
6
2
0.33
W
Neith
8
2
2
4.5
L
Gilgamesh
noahp21
Gilgamesh
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,980
Damage
27,283
34,126
Taken
35,855
19,594
Mitigated
23,748
11,250
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,484
2,095
517
4,922
17,505
16,601
0
8,604
8,901
21,088
0
W
5,780
218
0
1,883
8,969
2,670
0
2,118
6,851
27,154
0
L
Baron Samedi
JewishHobit
Baron Samedi
12,615
551
2,487
4,389
7,479
3,177
0
3,398
4,081
38,026
0
L
Hun Batz
8,773
2,646
0
2,142
13,137
5,061
0
6,318
6,819
0
26,200
W
Neith
12,019
5,344
0
2,759
9,381
4,477
21
2,155
7,226
0
36,722
L
Gilgamesh
noahp21
Gilgamesh
10,592
2,123
0
2,232
13,510
11,356
0
6,051
7,459
0
26,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,348
Gold Earned
27,932
141
Minions Killed
145
6
Camps Cleared
5
821,402
Distance Traveled
799,479
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,412
672
22
2
2
272,730
2
W
Janus
8,655
618
61
4
0
272,348
5
L
Baron Samedi
9,175
655
63
5
0
286,574
5
L
Hun Batz
7,965
569
41
3
3
254,259
3
W
Neith
9,865
705
62
4
3
254,401
5
L
Gilgamesh
9,208
658
37
3
3
280,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role