Player Matchup

Hel
Hel
Barabiere
Hel
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 136L
1,567 Elo+
Solo
Chronos
Chronos
DarkReisi
Chronos
Level 144
God Stats
7W - 2L
1,588 SR
Queue Stats
161W - 140L
1,501 Elo+
Solo
Danzaburou
Danzaburou
Vicaston
Danzaburou
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 77L
1,587 Elo+
Solo
Bastet
Bastet
elajzimo
Bastet
Level 127
God Stats
4W - 2L
1,602 SR
Queue Stats
163W - 146L
1,532 Elo+
Solo
He Bo
He Bo
umutçevik
He Bo
Level 144
God Stats
4W - 4L
1,534 SR
Queue Stats
903W - 904L
1,482 Elo+
Solo
Team Averages
Level 120
1,545 SR
1,534 Elo+

VS

Team Averages
Level 108
1,628 SR
1,569 Elo+
Janus
Janus
Ka3NM
Janus
Level 147
God Stats
1W - 1L
1,775 SR
Queue Stats
12W - 10L
1,510 Elo+
Party 2
Thoth
Thoth
KinqTurk
Thoth
Level 159
God Stats
1W - 1L
1,470 SR
Queue Stats
16W - 10L
1,619 Elo+
Party 2
Yemoja
Yemoja
Panchez
Yemoja
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,647 Elo+
Party 1
Poseidon
Poseidon
TakezVlc
Poseidon
Level 45
God Stats
2W - 2L
1,685 SR
Queue Stats
112W - 102L
1,564 Elo+
Party 1
Charybdis
Charybdis
invid_turner
Charybdis
Level 129
God Stats
1W - 1L
1,710 SR
Queue Stats
378W - 378L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 17
13,260
663
12,753
18,778
8,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
DarkReisi
Chronos
20
6 / 4 / 19
14,169
708
24,381
23,287
14,793
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Vicaston
Danzaburou
20
6 / 6 / 20
14,494
725
30,607
23,094
10,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
elajzimo
Bastet
20
13 / 6 / 21
15,783
789
34,638
28,686
24,998
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

He Bo
20
11 / 8 / 9
13,847
692
22,089
19,346
7,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ka3NM
Janus
20
4 / 10 / 15
13,455
673
13,254
27,614
12,356
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
KinqTurk
Thoth
20
7 / 6 / 13
13,980
699
30,143
20,688
8,476
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Panchez
Yemoja
20
2 / 5 / 12
12,877
644
7,553
28,066
34,561
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
TakezVlc
Poseidon
20
8 / 11 / 12
14,295
715
22,131
29,149
24,187
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
invid_turner
Charybdis
20
8 / 10 / 7
12,798
640
14,914
23,384
9,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
88
42
Kills
29
29
Deaths
42
86
Assists
59
Player
Kills
Deaths
Assists
KDA
W
6
5
17
2.9
W
Chronos
DarkReisi
Chronos
6
4
19
3.88
L
Janus
Ka3NM
Janus
4
10
15
1.15
L
Thoth
KinqTurk
Thoth
7
6
13
2.25
L
Yemoja
Panchez
Yemoja
2
5
12
1.6
L
Poseidon
TakezVlc
Poseidon
8
11
12
1.27
W
Danzaburou
Vicaston
Danzaburou
6
6
20
2.67
W
Bastet
elajzimo
Bastet
13
6
21
3.92
L
Charybdis
invid_turner
Charybdis
8
10
7
1.15
W
He Bo
11
8
9
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,468
Damage
87,995
113,191
Taken
128,901
65,405
Mitigated
89,472
56,121
Healing
54,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,753
432
19,158
9,782
18,778
8,482
68
13,282
5,496
19,394
0
W
Chronos
DarkReisi
Chronos
24,381
4,564
604
4,387
23,287
14,793
5,665
16,454
6,833
54,198
0
L
Janus
Ka3NM
Janus
13,254
781
4,198
6,669
27,614
12,356
894
15,836
11,778
44,320
0
L
Thoth
KinqTurk
Thoth
30,143
268
3,027
4,290
20,688
8,476
0
7,335
13,353
53,478
0
L
Yemoja
Panchez
Yemoja
7,553
1,541
16,943
8,402
28,066
34,561
539
10,724
17,342
15,295
0
L
Poseidon
TakezVlc
Poseidon
22,131
2,838
2,221
5,290
29,149
24,187
434
13,291
15,858
47,341
0
W
Danzaburou
Vicaston
Danzaburou
30,607
13,925
1,735
6,792
23,094
10,036
2,159
16,833
6,261
0
63,375
W
Bastet
elajzimo
Bastet
34,638
8,830
2,237
6,823
28,686
24,998
24
13,292
15,394
0
49,923
L
Charybdis
invid_turner
Charybdis
14,914
6,887
2,762
1,116
23,384
9,892
959
12,037
11,347
0
22,770
W
He Bo
22,089
598
2,155
2,448
19,346
7,096
471
13,220
6,126
38,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,553
Gold Earned
67,405
203
Minions Killed
236
0
Camps Cleared
0
1,865,452
Distance Traveled
1,543,436
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,260
663
10
1
0
412,905
0
W
Chronos
14,169
708
60
3
0
374,317
2
L
Janus
13,455
673
88
4
0
305,277
0
L
Thoth
13,980
699
45
2
0
348,967
0
L
Yemoja
12,877
644
28
1
0
292,520
0
L
Poseidon
14,295
715
49
2
0
310,395
1
W
Danzaburou
14,494
725
52
3
0
346,253
0
W
Bastet
15,783
789
34
2
0
415,981
1
L
Charybdis
12,798
640
26
1
0
286,277
1
W
He Bo
13,847
692
47
2
0
315,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role