Player Matchup

Osiris
Osiris
IsThisFunny
Osiris
Level 84
God Stats
9W - 23L
1,334 SR
Queue Stats
917W - 1,306L
1,251 Elo+
Solo
Skadi
Skadi
Th_White_Hokage
Skadi
Level 44
God Stats
6W - 8L
1,437 SR
Queue Stats
43W - 40L
1,570 Elo+
Solo
Achilles
Achilles
Ty1678
Achilles
Level 122
God Stats
1W - 2L
1,373 SR
Queue Stats
5W - 7L
1,323 Elo+
Solo
Team Averages
Level 83
1,381 SR
1,381 Elo+

VS

Team Averages
Level 53
1,438 SR
1,212 Elo+
Skadi
Skadi
Lima_Moreira0712
Skadi
Level 38
God Stats
3W - 7L
1,416 SR
Queue Stats
3W - 7L
1,155 Elo+
Party 1
Horus
Horus
jade_morais
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,365 Elo+
Solo
Hades
Hades
juniorcabcrv
Hades
Level 106
God Stats
2W - 0L
1,398 SR
Queue Stats
5W - 11L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
3 / 1 / 3
10,166
678
8,658
16,089
11,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 8 / 1
8,958
597
10,412
14,793
4,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Ty1678
Achilles
13
1 / 4 / 5
9,051
603
9,234
15,264
9,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 7
10,254
684
9,803
10,034
3,595
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 10
10,150
677
10,733
12,138
17,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 1 / 6
10,662
711
18,320
13,494
11,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
13
13
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
1
3
4.5
W
4
3
7
2.5
L
2
8
1
0.31
L
Achilles
Ty1678
Achilles
1
4
5
0.88
W
3
2
10
4
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,304
Damage
38,856
46,146
Taken
35,666
25,347
Mitigated
32,871
3,460
Healing
15,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
8,658
2,222
458
1,664
16,089
11,763
0
5,316
10,773
0
23,148
W
9,803
5,806
0
983
10,034
3,595
816
108
9,926
0
30,726
L
10,412
5,421
0
799
14,793
4,327
0
7,912
6,881
0
29,231
L
Achilles
Ty1678
Achilles
9,234
3,000
40
499
15,264
9,257
0
5,732
9,532
0
33,972
W
10,733
5,221
1,640
4,680
12,138
17,794
631
24
12,114
53
28,812
W
18,320
669
1,669
6,591
13,494
11,482
778
180
13,314
38,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,175
Gold Earned
31,066
120
Minions Killed
139
6
Camps Cleared
6
780,284
Distance Traveled
776,617
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,166
678
37
2
2
280,284
1
W
Skadi
10,254
684
47
3
2
232,372
0
L
Skadi
8,958
597
39
3
2
232,267
9
L
Achilles
9,051
603
44
3
2
267,733
6
W
Horus
10,150
677
34
2
3
256,483
5
W
Hades
10,662
711
58
4
1
287,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role