Player Matchup

Ravana
Ravana
DEBIDDO10
Ravana
Level 28
God Stats
5W - 5L
1,597 SR
Queue Stats
99W - 98L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Easty08
Cthulhu
Level 29
God Stats
4W - 7L
1,498 SR
Queue Stats
111W - 115L
1,534 Elo+
Party 1
Neith
Neith
HarrypottHead
Neith
Level 17
God Stats
2W - 2L
1,501 SR
Queue Stats
13W - 15L
1,482 Elo+
Solo
Ra
Ra
VailedNero
Ra
Level 10
God Stats
3W - 2L
1,753 SR
Queue Stats
17W - 10L
1,576 Elo+
Solo
Guan Yu
Guan Yu
ZEN Assi89
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 184L
1,668 Elo+
Party 1
Team Averages
Level 17
1,570 SR
1,538 Elo+

VS

Team Averages
Level 26
1,579 SR
1,459 Elo+
Vamana
Vamana
DestGan
Vamana
Level 26
God Stats
3W - 2L
1,446 SR
Queue Stats
51W - 49L
1,420 Elo+
Solo
Hel
Hel
DowneyZA
Hel
Level 29
God Stats
10W - 6L
1,562 SR
Queue Stats
93W - 70L
1,489 Elo+
Party 2
Thanatos
Thanatos
Firwind
Thanatos
Level 25
God Stats
8W - 2L
1,628 SR
Queue Stats
12W - 10L
1,520 Elo+
Solo
Izanami
Izanami
Minty43
Izanami
Level 28
God Stats
29W - 17L
1,651 SR
Queue Stats
81W - 97L
1,399 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Samix300
Tsukuyomi
Level 23
God Stats
9W - 5L
1,607 SR
Queue Stats
13W - 14L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DEBIDDO10
Ravana
16
7 / 7 / 4
10,750
538
11,490
12,806
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Easty08
Cthulhu
12
0 / 4 / 3
7,077
354
3,735
13,090
10,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 8 / 3
8,173
409
10,169
14,273
3,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 9 / 3
9,520
476
10,031
14,424
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
ZEN Assi89
Guan Yu
12
1 / 8 / 3
7,983
399
4,129
13,774
9,973
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DestGan
Vamana
18
0 / 1 / 10
11,940
597
7,190
16,766
11,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 3 / 13
11,682
584
10,935
14,177
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Firwind
Thanatos
19
15 / 4 / 6
13,344
667
13,290
14,856
6,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Minty43
Izanami
18
5 / 3 / 13
11,732
587
10,682
20,065
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Samix300
Tsukuyomi
18
8 / 2 / 14
12,656
633
13,568
9,882
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
13
Kills
36
36
Deaths
13
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ravana
DEBIDDO10
Ravana
7
7
4
1.29
W
Vamana
DestGan
Vamana
0
1
10
5
W
8
3
13
4.83
L
Cthulhu
Easty08
Cthulhu
0
4
3
0.38
W
Thanatos
Firwind
Thanatos
15
4
6
4.5
L
1
8
3
0.31
W
Izanami
Minty43
Izanami
5
3
13
3.83
W
Tsukuyomi
Samix300
Tsukuyomi
8
2
14
7.5
L
4
9
3
0.61
L
Guan Yu
ZEN Assi89
Guan Yu
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,554
Damage
55,665
68,367
Taken
75,746
32,804
Mitigated
36,908
10,822
Healing
48,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
DEBIDDO10
Ravana
11,490
2,302
0
1,723
12,806
5,532
0
2,038
10,723
0
62,026
W
Vamana
DestGan
Vamana
7,190
4,791
0
7,323
16,766
11,919
706
2,457
14,201
0
78,506
W
10,935
502
5,254
6,955
14,177
6,530
1,690
3,145
10,869
45,812
0
L
Cthulhu
Easty08
Cthulhu
3,735
80
75
54
13,090
10,084
71
2,559
10,531
22,547
0
W
Thanatos
Firwind
Thanatos
13,290
3,627
0
17,263
14,856
6,938
1,718
2,614
12,150
0
88,451
L
10,169
6,068
633
4,449
14,273
3,743
0
3,198
10,974
0
49,787
W
Izanami
Minty43
Izanami
10,682
7,820
0
9,241
20,065
7,024
2,627
3,600
16,346
0
94,682
W
Tsukuyomi
Samix300
Tsukuyomi
13,568
2,862
0
2,379
9,882
4,497
3,811
1,725
8,021
0
79,732
L
10,031
731
1,082
2,387
14,424
3,472
0
703
13,625
56,341
0
L
Guan Yu
ZEN Assi89
Guan Yu
4,129
373
100
319
13,774
9,973
0
2,437
10,886
0
19,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,503
Gold Earned
61,354
386
Minions Killed
589
0
Camps Cleared
0
1,732,222
Distance Traveled
2,056,153
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,750
538
111
6
0
340,938
0
W
Vamana
11,940
597
128
6
0
441,264
0
W
Hel
11,682
584
66
3
0
379,785
4
L
Cthulhu
7,077
354
32
2
0
363,969
0
W
Thanatos
13,344
667
131
7
0
443,503
3
L
Neith
8,173
409
82
4
0
341,259
7
W
Izanami
11,732
587
154
8
0
344,622
6
W
Tsukuyomi
12,656
633
110
6
0
446,979
5
L
Ra
9,520
476
113
6
0
327,057
2
L
Guan Yu
7,983
399
48
2
0
358,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role