Player Matchup

Chiron
Chiron
MarcoRF
Chiron
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 122L
1,239 Elo+
Party 2
Ravana
Ravana
Nonamefornow
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,489 Elo+
Solo
Ganesha
Ganesha
Verditoo75
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,410 Elo+
Party 2
Jormungandr
Jormungandr
Zader64
Jormungandr
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
saparmurat
Chang'e
Level 27
God Stats
0W - 2L
1,511 SR
Queue Stats
40W - 39L
1,391 Elo+
Solo
Team Averages
Level 14
1,502 SR
1,406 Elo+

VS

Team Averages
Level 20
1,539 SR
1,415 Elo+
Ares
Ares
KyoretsuTatsu
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
LordTachanka1
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Hel
Hel
Melekarles
Hel
Level 27
God Stats
12W - 17L
1,434 SR
Queue Stats
86W - 126L
1,278 Elo+
Solo
Nemesis
Nemesis
definetlynotyou
Nemesis
Level 23
God Stats
5W - 4L
1,704 SR
Queue Stats
123W - 113L
1,502 Elo+
Solo
Cernunnos
Cernunnos
suspencer4859
Cernunnos
Level 44
God Stats
3W - 3L
1,556 SR
Queue Stats
14W - 20L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MarcoRF
Chiron
9
8 / 1 / 0
5,855
586
6,333
4,720
1,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
10
2 / 2 / 0
5,819
582
2,200
4,582
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Verditoo75
Ganesha
9
2 / 1 / 9
6,187
619
4,691
6,801
4,412
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
Zader64
Jormungandr
1
0 / 1 / 0
3,426
343
0
716
241
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
saparmurat
Chang'e
8
0 / 5 / 0
4,718
472
2,486
5,662
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,438
444
651
5,707
2,253
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
9
1 / 0 / 2
5,117
512
403
1,222
691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 1
4,455
446
2,538
5,695
1,237
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
7 / 1 / 2
7,208
721
6,221
7,000
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
suspencer4859
Cernunnos
7
1 / 3 / 1
4,952
495
3,197
5,458
1,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
12
Kills
9
10
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
W
Bellona
1
0
2
2
L
Chiron
MarcoRF
Chiron
8
1
0
8
W
0
4
1
0.13
L
Ravana
2
2
0
1
L
Ganesha
Verditoo75
Ganesha
2
1
9
6.5
L
Jormungandr
Zader64
Jormungandr
0
1
0
0
W
7
1
2
8
L
Chang'e
saparmurat
Chang'e
0
5
0
0
W
Cernunnos
suspencer4859
Cernunnos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,710
Damage
13,010
22,481
Taken
25,082
9,154
Mitigated
8,759
3,988
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
651
335
0
0
5,707
2,253
95
782
4,925
4,679
0
W
Bellona
403
97
0
113
1,222
691
558
336
886
0
13,063
L
Chiron
MarcoRF
Chiron
6,333
1,892
70
975
4,720
1,485
179
1,224
3,477
0
23,994
W
2,538
656
699
888
5,695
1,237
150
2,003
3,692
17,410
0
L
Ravana
2,200
774
0
1,238
4,582
1,802
0
358
4,224
0
33,876
L
Ganesha
Verditoo75
Ganesha
4,691
623
8
656
6,801
4,412
188
1,607
5,194
15,862
0
L
Jormungandr
Zader64
Jormungandr
0
0
0
0
716
241
56
0
716
1,138
0
W
6,221
3,548
0
1,851
7,000
3,153
146
2,483
4,517
0
45,492
L
Chang'e
saparmurat
Chang'e
2,486
359
70
971
5,662
1,214
180
0
5,662
21,411
0
W
Cernunnos
suspencer4859
Cernunnos
3,197
1,920
450
1,957
5,458
1,425
731
1,573
3,885
0
16,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,005
Gold Earned
26,170
175
Minions Killed
200
0
Camps Cleared
0
770,155
Distance Traveled
857,344
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,438
444
12
1
0
172,107
0
W
Bellona
5,117
512
40
4
0
142,026
0
L
Chiron
5,855
586
60
6
0
177,249
0
W
Hel
4,455
446
21
2
0
160,658
0
L
Ravana
5,819
582
75
8
0
185,669
2
L
Ganesha
6,187
619
2
0
0
193,600
0
L
Jormungandr
3,426
343
0
0
0
29,504
0
W
Nemesis
7,208
721
90
9
0
209,604
0
L
Chang'e
4,718
472
38
4
0
184,133
1
W
Cernunnos
4,952
495
37
4
0
172,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role