Player Matchup

Tsukuyomi
Tsukuyomi
Diamond III
FR0ST BL1TZ
Tsukuyomi
Diamond III
Level 160
God Stats
7W - 4L
1,620 SR
Queue Stats
171W - 148L
2,095 MMR
Party 1
Charybdis
Charybdis
Diamond III
Nomak_aKu
Charybdis
Diamond III
Level 153
God Stats
16W - 17L
1,666 SR
Queue Stats
128W - 114L
2,188 MMR
Solo
Ymir
Ymir
Masters
SoloOrThrow-_
Ymir
Masters
Level 127
God Stats
43W - 30L
1,697 SR
Queue Stats
808W - 804L
2,156 MMR
Solo
Chaac
Chaac
Diamond III
flashgordo2
Chaac
Diamond III
Level 160
God Stats
26W - 13L
1,582 SR
Queue Stats
178W - 169L
2,162 MMR
Party 1
Persephone
Persephone
Diamond III
l3quis
Persephone
Diamond III
Level 153
God Stats
6W - 4L
1,607 SR
Queue Stats
94W - 77L
2,234 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,634 SR
2,167 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,566 SR
2,168 MMR
Kuzenbo
Kuzenbo
Diamond IV
Darkar69699
Kuzenbo
Diamond IV
Level 160
God Stats
0W - 3L
1,475 SR
Queue Stats
88W - 70L
2,210 MMR
Solo
Danzaburou
Danzaburou
Diamond III
Lubergini
Danzaburou
Diamond III
Level 126
God Stats
4W - 6L
1,535 SR
Queue Stats
121W - 106L
2,094 MMR
Solo
Nu Wa
Nu Wa
Masters
PepitoFlorez
Nu Wa
Masters
Level 158
God Stats
167W - 121L
1,635 SR
Queue Stats
201W - 176L
2,226 MMR
Solo
Thoth
Thoth
Masters
RedNen
Thoth
Masters
Level 160
God Stats
11W - 11L
1,607 SR
Queue Stats
568W - 543L
2,232 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
Sithy Sloth
Ne Zha
Diamond IV
Level 128
God Stats
1W - 1L
1,579 SR
Queue Stats
106W - 100L
2,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FR0ST BL1TZ
Tsukuyomi
20
16 / 2 / 11
15,167
659
26,351
20,620
9,313
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Nomak_aKu
Charybdis
19
0 / 2 / 9
12,880
560
10,753
13,574
4,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 8
11,408
496
6,913
22,334
27,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 0 / 5
13,638
593
13,879
18,321
29,880
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
l3quis
Persephone
18
7 / 2 / 12
13,434
584
13,972
15,244
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArtioLokiOdinGebTiamat

VS

Bans
Morgan Le FayAthenaKaliSylvanusNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Darkar69699
Kuzenbo
15
0 / 5 / 5
10,035
436
7,077
23,294
31,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Lubergini
Danzaburou
18
3 / 4 / 3
12,289
534
9,503
17,020
6,427
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 6 / 2
11,429
497
16,474
18,268
15,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
RedNen
Thoth
17
1 / 8 / 1
10,630
462
9,633
16,807
5,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
16
1 / 7 / 2
10,158
442
8,294
18,796
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
30
Kills
7
7
Deaths
30
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Darkar69699
Kuzenbo
0
5
5
0.5
W
Tsukuyomi
FR0ST BL1TZ
Tsukuyomi
16
2
11
10.75
L
Danzaburou
Lubergini
Danzaburou
3
4
3
1.13
W
Charybdis
Nomak_aKu
Charybdis
0
2
9
2.25
L
2
6
2
0.5
L
Thoth
RedNen
Thoth
1
8
1
0.19
L
Ne Zha
1
7
2
0.29
W
2
1
8
6
W
5
0
5
7.5
W
Persephone
l3quis
Persephone
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,868
Damage
50,981
90,093
Taken
94,185
76,330
Mitigated
66,806
42,713
Healing
27,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Darkar69699
Kuzenbo
7,077
1,954
340
5,465
23,294
31,906
0
8,757
14,101
25,120
0
W
Tsukuyomi
FR0ST BL1TZ
Tsukuyomi
26,351
6,020
0
14,317
20,620
9,313
41
6,674
13,846
0
132,634
L
Danzaburou
Lubergini
Danzaburou
9,503
4,721
0
8,541
17,020
6,427
54
1,570
15,296
0
99,490
W
Charybdis
Nomak_aKu
Charybdis
10,753
5,931
0
6,611
13,574
4,921
7,570
4,091
9,425
0
122,675
L
16,474
4,620
81
4,517
18,268
15,581
1,052
4,533
13,661
87,269
0
L
Thoth
RedNen
Thoth
9,633
299
157
2,839
16,807
5,768
0
4,291
12,335
85,010
0
L
Ne Zha
8,294
1,278
0
6,041
18,796
7,124
0
2,986
15,648
0
69,973
W
6,913
1,116
0
5,036
22,334
27,044
0
8,689
13,305
39,600
0
W
13,879
1,333
0
9,877
18,321
29,880
457
8,177
10,070
9,947
102,942
W
Persephone
l3quis
Persephone
13,972
107
0
6,872
15,244
5,172
937
7,172
7,936
75,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,527
Gold Earned
54,541
755
Minions Killed
649
0
Camps Cleared
0
2,379,028
Distance Traveled
2,087,976
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,035
436
34
1
0
424,460
5
W
Tsukuyomi
15,167
659
176
8
0
574,033
1
L
Danzaburou
12,289
534
181
8
0
415,863
3
W
Charybdis
12,880
560
201
9
0
431,776
8
L
Nu Wa
11,429
497
134
6
0
368,655
0
L
Thoth
10,630
462
177
8
0
424,845
5
L
Ne Zha
10,158
442
123
5
0
454,153
5
W
Ymir
11,408
496
45
2
0
400,674
7
W
Chaac
13,638
593
198
9
0
517,429
4
W
Persephone
13,434
584
135
6
0
455,116
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role