Player Matchup

Ganesha
Ganesha
DeadWarlock
Ganesha
Level 43
God Stats
0W - 1L
1,345 SR
Queue Stats
108W - 122L
1,295 Elo+
Solo
Persephone
Persephone
Osmond76
Persephone
Level 137
God Stats
0W - 5L
1,108 SR
Queue Stats
203W - 190L
1,615 Elo+
Party 3
Horus
Horus
Wrfx
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 65L
1,498 Elo+
Party 3
Thor
Thor
wisspss
Thor
Level 21
God Stats
0W - 1L
1,689 SR
Queue Stats
7W - 7L
1,522 Elo+
Party 2
Vulcan
Vulcan
zarakii
Vulcan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,548 Elo+
Party 2
Team Averages
Level 68
1,429 SR
1,496 Elo+

VS

Team Averages
Level 61
1,525 SR
1,512 Elo+
Nu Wa
Nu Wa
ChickenYo
Nu Wa
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,492 Elo+
Solo
Bakasura
Bakasura
DespairedSoul
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Taxus-bucata
Guan Yu
Level 28
God Stats
2W - 1L
1,424 SR
Queue Stats
81W - 75L
1,478 Elo+
Solo
Cerberus
Cerberus
Суупчик
Cerberus
Level 113
God Stats
3W - 2L
1,515 SR
Queue Stats
483W - 457L
1,534 Elo+
Party 1
Chernobog
Chernobog
Хлеебушек
Chernobog
Level 82
God Stats
16W - 6L
1,684 SR
Queue Stats
350W - 354L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeadWarlock
Ganesha
16
0 / 6 / 17
9,927
662
10,176
24,845
24,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Persephone
Osmond76
Persephone
19
5 / 5 / 12
11,900
793
30,174
16,825
6,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Wrfx
Horus
17
3 / 4 / 15
10,677
712
10,900
23,973
26,479
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
wisspss
Thor
17
11 / 6 / 4
10,927
728
19,849
12,806
5,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
zarakii
Vulcan
17
3 / 7 / 14
11,103
740
19,722
15,331
6,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ChickenYo
Nu Wa
20
10 / 3 / 16
12,646
843
21,052
16,814
7,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
DespairedSoul
Bakasura
16
2 / 8 / 10
10,198
680
7,710
16,206
6,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Guan Yu
Taxus-bucata
Guan Yu
19
7 / 3 / 20
12,339
823
17,802
24,197
33,124
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
18
2 / 3 / 25
11,858
791
16,942
36,504
45,121
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 6 / 11
11,188
746
22,295
18,298
9,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
110
22
Kills
28
28
Deaths
23
62
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ChickenYo
Nu Wa
10
3
16
6
L
Ganesha
DeadWarlock
Ganesha
0
6
17
1.42
W
Bakasura
DespairedSoul
Bakasura
2
8
10
0.88
L
Persephone
Osmond76
Persephone
5
5
12
2.2
W
Guan Yu
Taxus-bucata
Guan Yu
7
3
20
5.67
L
Horus
Wrfx
Horus
3
4
15
2.63
L
Thor
wisspss
Thor
11
6
4
2.17
L
Vulcan
zarakii
Vulcan
3
7
14
1.43
W
Cerberus
2
3
25
4.83
W
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,821
Damage
85,801
93,780
Taken
112,019
69,702
Mitigated
102,026
38,075
Healing
61,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ChickenYo
Nu Wa
21,052
6,374
1,216
3,081
16,814
7,814
837
9,903
6,911
38,342
0
L
Ganesha
DeadWarlock
Ganesha
10,176
447
3,190
4,839
24,845
24,637
519
9,066
14,897
22,720
0
W
Bakasura
DespairedSoul
Bakasura
7,710
5,234
1,282
1,638
16,206
6,868
2,224
10,681
5,525
0
11,487
L
Persephone
Osmond76
Persephone
30,174
2,537
2,048
3,784
16,825
6,465
418
8,919
7,901
68,311
0
W
Guan Yu
Taxus-bucata
Guan Yu
17,802
1,343
21,241
12,033
24,197
33,124
235
14,197
10,000
3,209
30,193
L
Horus
Wrfx
Horus
10,900
5,029
7,725
8,352
23,973
26,479
631
9,573
13,833
0
17,857
L
Thor
wisspss
Thor
19,849
3,665
2,630
711
12,806
5,700
1,258
5,644
7,052
0
33,002
L
Vulcan
zarakii
Vulcan
19,722
4,782
1,976
2,820
15,331
6,421
630
6,156
9,175
43,614
0
W
Cerberus
16,942
1,599
2,751
13,932
36,504
45,121
351
17,701
18,803
31,496
0
W
22,295
12,281
2,714
1,156
18,298
9,099
2,455
7,590
10,708
0
41,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,534
Gold Earned
58,229
167
Minions Killed
153
0
Camps Cleared
0
1,239,910
Distance Traveled
1,325,869
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,646
843
31
2
0
258,007
0
L
Ganesha
9,927
662
0
0
0
228,577
0
W
Bakasura
10,198
680
23
2
0
261,421
0
L
Persephone
11,900
793
68
5
0
267,850
0
W
Guan Yu
12,339
823
16
1
0
293,667
0
L
Horus
10,677
712
16
1
0
259,965
2
L
Thor
10,927
728
28
2
0
233,159
0
L
Vulcan
11,103
740
55
4
0
250,359
0
W
Cerberus
11,858
791
45
3
0
276,929
1
W
Chernobog
11,188
746
38
3
0
235,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role