Player Matchup

Anhur
Anhur
MambOFabuloso
Anhur
Level 21
God Stats
2W - 2L
1,545 SR
Queue Stats
50W - 44L
1,422 Elo+
Solo
Hel
Hel
MsNightshde
Hel
Level 20
God Stats
3W - 1L
1,825 SR
Queue Stats
20W - 23L
1,283 Elo+
Solo
Bakasura
Bakasura
dragon-victory12
Bakasura
Level 17
God Stats
13W - 5L
1,888 SR
Queue Stats
71W - 48L
1,418 Elo+
Solo
Bellona
Bellona
jose_kakaroto
Bellona
Level 29
God Stats
5W - 3L
1,597 SR
Queue Stats
116W - 144L
1,349 Elo+
Solo
Merlin
Merlin
petben2910
Merlin
Level 24
God Stats
25W - 16L
1,557 SR
Queue Stats
226W - 259L
1,414 Elo+
Solo
Team Averages
Level 22
1,682 SR
1,377 Elo+

VS

Team Averages
Level 16
1,418 SR
1,388 Elo+
Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FUZZYblueSPYDER
Bellona
Level 18
God Stats
3W - 2L
1,429 SR
Queue Stats
32W - 39L
1,369 Elo+
Solo
Bakasura
Bakasura
Nozza154363
Bakasura
Level 8
God Stats
0W - 2L
1,131 SR
Queue Stats
5W - 7L
1,436 Elo+
Solo
Fenrir
Fenrir
WZX_DRAGON
Fenrir
Level 16
God Stats
9W - 8L
1,479 SR
Queue Stats
11W - 9L
1,340 Elo+
Solo
Hachiman
Hachiman
aGab_1213
Hachiman
Level 9
God Stats
3W - 6L
1,549 SR
Queue Stats
4W - 8L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,912
493
1,918
5,706
1,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 1
6,303
525
2,585
3,809
2,041
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
10 / 0 / 1
7,511
626
6,661
6,387
2,092
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
11
1 / 1 / 3
6,323
527
1,523
4,148
3,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
petben2910
Merlin
10
3 / 0 / 2
6,150
513
4,607
4,473
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 2 / 0
6,046
504
4,372
9,466
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
4,763
397
1,796
6,610
3,339
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Nozza154363
Bakasura
8
0 / 7 / 0
5,197
433
775
7,431
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
WZX_DRAGON
Fenrir
6
2 / 4 / 0
4,786
399
2,927
5,520
1,695
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
aGab_1213
Hachiman
7
0 / 4 / 0
4,881
407
1,250
6,043
1,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
17
Kills
2
2
Deaths
20
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
L
0
3
0
0
W
0
0
1
0.5
W
3
1
1
3.5
L
Bakasura
Nozza154363
Bakasura
0
7
0
0
L
Fenrir
WZX_DRAGON
Fenrir
2
4
0
0.5
L
Hachiman
aGab_1213
Hachiman
0
4
0
0
W
10
0
1
10.5
W
Bellona
1
1
3
2.5
W
Merlin
petben2910
Merlin
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,294
Damage
11,120
24,523
Taken
35,070
10,318
Mitigated
11,313
7,591
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,372
2,151
0
4,324
9,466
2,466
0
2,024
7,277
0
39,173
L
1,796
1,094
0
711
6,610
3,339
0
2,321
4,219
0
16,847
W
1,918
587
0
1,718
5,706
1,290
47
0
5,706
0
27,779
W
2,585
556
1,166
2,175
3,809
2,041
487
0
3,809
20,383
0
L
Bakasura
Nozza154363
Bakasura
775
505
0
533
7,431
2,509
735
437
6,424
0
21,192
L
Fenrir
WZX_DRAGON
Fenrir
2,927
477
0
368
5,520
1,695
94
1,177
4,343
0
9,586
L
Hachiman
aGab_1213
Hachiman
1,250
699
0
781
6,043
1,304
283
1,233
4,581
0
18,570
W
6,661
4,944
0
1,427
6,387
2,092
0
145
6,242
0
33,502
W
Bellona
1,523
139
0
782
4,148
3,651
608
0
4,148
0
23,234
W
Merlin
petben2910
Merlin
4,607
140
0
323
4,473
1,244
0
0
4,473
31,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,199
Gold Earned
25,673
273
Minions Killed
218
0
Camps Cleared
0
1,195,360
Distance Traveled
1,027,427
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,046
504
77
6
0
217,916
4
L
Bellona
4,763
397
29
2
0
211,919
3
W
Anhur
5,912
493
54
5
0
217,106
2
W
Hel
6,303
525
34
3
0
235,494
0
L
Bakasura
5,197
433
57
5
0
166,177
0
L
Fenrir
4,786
399
17
1
0
227,211
0
L
Hachiman
4,881
407
38
3
0
204,204
3
W
Bakasura
7,511
626
68
6
0
269,877
1
W
Bellona
6,323
527
68
6
0
238,211
1
W
Merlin
6,150
513
49
4
0
234,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role