Player Matchup

Kukulkan
Kukulkan
IKuro21
Kukulkan
Level 28
God Stats
7W - 7L
1,705 SR
Queue Stats
181W - 187L
1,613 Elo+
Solo
Achilles
Achilles
TheArrguss
Achilles
Level 28
God Stats
0W - 4L
1,361 SR
Queue Stats
104W - 97L
1,573 Elo+
Solo
Nike
Nike
afilang
Nike
Level 25
God Stats
0W - 1L
1,258 SR
Queue Stats
11W - 12L
1,521 Elo+
Solo
Yemoja
Yemoja
creepp1
Yemoja
Level 30
God Stats
2W - 5L
1,521 SR
Queue Stats
88W - 91L
1,588 Elo+
Solo
Sol
Sol
iwannalickyoocat
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 108L
1,633 Elo+
Solo
Team Averages
Level 28
1,469 SR
1,586 Elo+

VS

Team Averages
Level 15
1,569 SR
1,564 Elo+
Ymir
Ymir
Aryakonda
Ymir
Level 17
God Stats
3W - 3L
1,431 SR
Queue Stats
155W - 185L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
BagaYalu丶
Sylvanus
Level 14
God Stats
19W - 20L
1,582 SR
Queue Stats
20W - 21L
1,453 Elo+
Party 1
Apollo
Apollo
GoIdberg
Apollo
Level 17
God Stats
4W - 1L
1,660 SR
Queue Stats
39W - 22L
1,682 Elo+
Party 1
Susano
Susano
R3neg4de24
Susano
Level 17
God Stats
7W - 7L
1,769 SR
Queue Stats
176W - 199L
1,517 Elo+
Party 2
Sol
Sol
SageSyla
Sol
Level 9
God Stats
4W - 2L
1,403 SR
Queue Stats
71W - 40L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IKuro21
Kukulkan
13
1 / 7 / 3
8,681
457
17,461
10,883
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
TheArrguss
Achilles
13
3 / 7 / 2
8,577
451
6,415
16,842
7,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
afilang
Nike
13
0 / 5 / 0
8,206
432
11,083
22,241
16,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
creepp1
Yemoja
12
2 / 5 / 2
8,272
435
5,251
14,016
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 5 / 2
9,774
514
7,232
10,791
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 1 / 9
10,148
534
3,145
13,800
14,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
BagaYalu丶
Sylvanus
16
5 / 3 / 9
10,539
555
9,140
14,767
7,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
GoIdberg
Apollo
18
8 / 0 / 11
12,174
641
19,057
18,520
21,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
R3neg4de24
Susano
15
4 / 3 / 7
10,327
544
10,303
16,015
6,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 0 / 9
12,695
668
16,361
16,109
7,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
7
Kills
29
29
Deaths
7
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
9
8.5
W
Sylvanus
BagaYalu丶
Sylvanus
5
3
9
3.17
W
Apollo
GoIdberg
Apollo
8
0
11
13.5
L
Kukulkan
IKuro21
Kukulkan
1
7
3
0.36
W
Susano
R3neg4de24
Susano
4
3
7
2.5
W
8
0
9
12.5
L
Achilles
TheArrguss
Achilles
3
7
2
0.57
L
Nike
afilang
Nike
0
5
0
0
L
Yemoja
creepp1
Yemoja
2
5
2
0.6
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,442
Damage
58,006
74,773
Taken
79,211
45,280
Mitigated
58,078
10,669
Healing
36,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,145
935
0
2,265
13,800
14,113
763
7,090
6,586
27,861
0
W
Sylvanus
BagaYalu丶
Sylvanus
9,140
2,077
5,723
7,137
14,767
7,433
3,111
7,621
7,078
56,457
10,793
W
Apollo
GoIdberg
Apollo
19,057
9,441
0
5,721
18,520
21,786
2,750
5,819
12,553
0
86,975
L
Kukulkan
IKuro21
Kukulkan
17,461
695
0
618
10,883
3,483
0
6,465
4,418
59,815
0
W
Susano
R3neg4de24
Susano
10,303
2,267
0
4,624
16,015
6,825
332
6,947
8,798
0
66,283
W
16,361
7,209
0
11,392
16,109
7,921
5,456
5,235
10,630
99,650
9,470
L
Achilles
TheArrguss
Achilles
6,415
1,360
0
2,821
16,842
7,073
0
4,348
12,494
0
47,714
L
Nike
afilang
Nike
11,083
864
0
993
22,241
16,790
0
6,850
15,391
9,210
41,352
L
Yemoja
creepp1
Yemoja
5,251
1,211
1,616
869
14,016
14,921
0
4,980
9,036
23,147
0
L
7,232
1,435
0
3,752
10,791
3,013
5,143
3,866
6,925
76,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,510
Gold Earned
55,883
464
Minions Killed
609
0
Camps Cleared
0
1,765,546
Distance Traveled
1,955,964
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,148
534
46
2
0
388,399
0
W
Sylvanus
10,539
555
120
6
0
363,344
4
W
Apollo
12,174
641
143
8
0
434,375
0
L
Kukulkan
8,681
457
105
6
0
336,446
3
W
Susano
10,327
544
105
6
0
393,742
0
W
Sol
12,695
668
195
10
0
376,104
7
L
Achilles
8,577
451
86
5
0
367,252
7
L
Nike
8,206
432
102
5
0
383,511
0
L
Yemoja
8,272
435
34
2
0
325,917
5
L
Sol
9,774
514
137
7
0
352,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role