Player Matchup

Janus
Janus
CafeSolaire
Janus
Level 141
God Stats
9W - 9L
1,631 SR
Queue Stats
256W - 156L
1,661 Elo+
Party 1
Artemis
Artemis
Toon Terror 22
Artemis
Level 58
God Stats
4W - 4L
1,646 SR
Queue Stats
143W - 63L
1,672 Elo+
Party 1
Sylvanus
Sylvanus
TorpedoRocksXXX
Sylvanus
Level 140
God Stats
3W - 4L
1,637 SR
Queue Stats
274W - 132L
1,725 Elo+
Party 1
Team Averages
Level 113
1,638 SR
1,686 Elo+

VS

Team Averages
Level 99
1,814 SR
1,789 Elo+
Scylla
Scylla
GraciousFawn638
Scylla
Level 106
God Stats
4W - 11L
1,600 SR
Queue Stats
249W - 263L
1,571 Elo+
Solo
Fafnir
Fafnir
NN Kong
Fafnir
Level 160
God Stats
23W - 2L
1,869 SR
Queue Stats
363W - 239L
1,806 Elo+
Party 2
Hachiman
Hachiman
Zbeub 27 cm
Hachiman
Level 31
God Stats
5W - 0L
1,972 SR
Queue Stats
102W - 7L
1,991 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 0
10,107
674
14,235
13,606
5,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 8 / 2
8,031
535
9,311
11,125
4,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
13
0 / 6 / 4
9,663
644
7,743
18,628
23,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
10,736
716
13,334
10,315
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
NN Kong
Fafnir
15
6 / 4 / 12
11,591
773
6,557
21,348
31,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Zbeub 27 cm
Hachiman
17
10 / 0 / 8
11,740
783
20,799
11,848
4,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
19
20
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
6
0
0.83
W
3
1
11
8.5
W
Fafnir
NN Kong
Fafnir
6
4
12
3
L
0
8
2
0.13
L
Sylvanus
0
6
4
0.33
W
Hachiman
Zbeub 27 cm
Hachiman
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,289
Damage
40,690
43,359
Taken
43,511
33,949
Mitigated
39,300
8,867
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,235
1,487
190
1,307
13,606
5,537
0
5,045
8,561
56,107
0
W
13,334
1,042
0
4,412
10,315
3,303
517
7,734
2,377
57,955
0
W
Fafnir
NN Kong
Fafnir
6,557
1,261
262
2,952
21,348
31,132
310
8,511
12,338
16,021
0
L
9,311
4,731
0
582
11,125
4,861
0
6,090
5,035
0
18,293
L
Sylvanus
7,743
1,190
1,541
5,247
18,628
23,551
0
8,842
9,786
15,652
0
W
Hachiman
Zbeub 27 cm
Hachiman
20,799
9,855
0
5,408
11,848
4,865
1,759
5,558
6,100
0
71,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,801
Gold Earned
34,067
147
Minions Killed
233
2
Camps Cleared
12
764,813
Distance Traveled
835,148
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,107
674
104
7
1
283,561
4
W
Scylla
10,736
716
113
8
7
284,365
4
W
Fafnir
11,591
773
14
1
0
273,430
1
L
Artemis
8,031
535
33
2
1
240,070
4
L
Sylvanus
9,663
644
10
1
0
241,182
6
W
Hachiman
11,740
783
106
7
5
277,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role