Player Matchup

Guan Yu
Guan Yu
BriseDimantskive
Guan Yu
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 29L
1,526 Elo+
Solo
Merlin
Merlin
KillerKing777
Merlin
Level 101
God Stats
4W - 7L
1,430 SR
Queue Stats
50W - 85L
1,333 Elo+
Solo
Danzaburou
Danzaburou
castwolfff
Danzaburou
Level 108
God Stats
4W - 6L
1,330 SR
Queue Stats
335W - 380L
1,460 Elo+
Solo
Team Averages
Level 123
1,420 SR
1,439 Elo+

VS

Team Averages
Level 101
1,696 SR
1,512 Elo+
Fenrir
Fenrir
 
Fenrir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Alerex
Kukulkan
Level 101
God Stats
9W - 2L
1,741 SR
Queue Stats
20W - 23L
1,455 Elo+
Party 1
Heimdallr
Heimdallr
Rodriigo097
Heimdallr
Level 125
God Stats
4W - 2L
1,846 SR
Queue Stats
56W - 50L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
10,554
440
0
0
0
19
3 / 7 / 8
15,048
627
16,490
18,735
7,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
castwolfff
Danzaburou
20
8 / 8 / 3
16,089
670
22,601
23,385
9,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
7 / 6 / 5
16,267
678
15,259
28,188
22,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Alerex
Kukulkan
20
7 / 5 / 6
16,927
705
16,832
16,352
8,226
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heimdallr
Rodriigo097
Heimdallr
9
1 / 2 / 3
11,813
492
1,825
5,163
1,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
11
Kills
15
15
Deaths
13
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
6
5
1.58
W
Kukulkan
Alerex
Kukulkan
7
5
6
2
L
0
0
0
0
L
3
7
8
1
W
Heimdallr
Rodriigo097
Heimdallr
1
2
3
1.25
L
Danzaburou
castwolfff
Danzaburou
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,091
Damage
33,916
42,120
Taken
49,703
17,414
Mitigated
32,637
8,720
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,259
2,012
0
6,051
28,188
22,721
581
9,287
18,901
0
41,122
W
Kukulkan
Alerex
Kukulkan
16,832
1,283
0
2,458
16,352
8,226
1,557
5,893
10,459
113,692
0
L
0
0
0
0
0
0
0
0
0
0
0
L
16,490
440
0
4,357
18,735
7,814
0
7,893
10,842
66,142
0
W
Heimdallr
Rodriigo097
Heimdallr
1,825
86
0
500
5,163
1,690
391
1,700
3,463
0
6,940
L
Danzaburou
castwolfff
Danzaburou
22,601
10,816
0
4,363
23,385
9,600
2,790
9,359
14,026
0
94,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,691
Gold Earned
45,007
235
Minions Killed
279
10
Camps Cleared
8
776,749
Distance Traveled
901,897
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,267
678
44
2
3
419,920
9
W
Kukulkan
16,927
705
225
9
5
399,027
7
L
Guan Yu
10,554
440
0
0
0
0
0
L
Merlin
15,048
627
99
4
2
367,925
2
W
Heimdallr
11,813
492
10
0
0
82,950
0
L
Danzaburou
16,089
670
136
6
8
408,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role