Player Matchup

Nemesis
Nemesis
Darnson
Nemesis
Level 46
God Stats
0W - 3L
1,279 SR
Queue Stats
109W - 90L
1,575 Elo+
Party 3
Bellona
Bellona
LazDaBeast
Bellona
Level 33
God Stats
5W - 9L
1,522 SR
Queue Stats
53W - 67L
1,435 Elo+
Solo
Geb
Geb
RapidRAF
Geb
Level 48
God Stats
9W - 9L
1,500 SR
Queue Stats
229W - 213L
1,510 Elo+
Party 1
Artemis
Artemis
Topkoality
Artemis
Level 46
God Stats
5W - 5L
1,621 SR
Queue Stats
216W - 191L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
downpipe
Morgan Le Fay
Level 40
God Stats
2W - 9L
1,163 SR
Queue Stats
207W - 206L
1,475 Elo+
Party 3
Team Averages
Level 43
1,417 SR
1,504 Elo+

VS

Team Averages
Level 69
1,669 SR
1,558 Elo+
Nu Wa
Nu Wa
CrackedIce
Nu Wa
Level 40
God Stats
78W - 36L
1,793 SR
Queue Stats
147W - 104L
1,673 Elo+
Party 2
Cerberus
Cerberus
CrackinCold1s
Cerberus
Level 105
God Stats
11W - 14L
1,738 SR
Queue Stats
419W - 348L
1,614 Elo+
Party 2
Gilgamesh
Gilgamesh
Grovvl
Gilgamesh
Level 46
God Stats
18W - 15L
1,522 SR
Queue Stats
359W - 396L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThanatosIsBusted
Cu Chulainn
Level 39
God Stats
4W - 3L
1,557 SR
Queue Stats
163W - 189L
1,415 Elo+
Solo
Artemis
Artemis
thelasttatertot
Artemis
Level 115
God Stats
16W - 7L
1,734 SR
Queue Stats
571W - 477L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darnson
Nemesis
17
5 / 8 / 0
10,318
491
12,767
21,538
6,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
LazDaBeast
Bellona
11
2 / 4 / 1
8,359
398
5,362
12,761
9,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 10 / 1
7,893
376
5,692
24,747
17,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Topkoality
Artemis
15
1 / 12 / 0
9,435
449
11,239
18,414
4,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
downpipe
Morgan Le Fay
12
1 / 12 / 1
8,166
389
7,337
16,525
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
11 / 2 / 15
14,776
704
19,643
12,446
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
CrackinCold1s
Cerberus
19
9 / 0 / 12
13,292
633
10,404
16,265
8,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Grovvl
Gilgamesh
18
2 / 4 / 12
11,761
560
9,761
17,865
12,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
ThanatosIsBusted
Cu Chulainn
16
3 / 3 / 18
11,379
542
11,440
16,613
12,997
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
21 / 0 / 6
14,419
687
24,405
16,767
6,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
109
9
Kills
46
46
Deaths
9
3
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
11
2
15
9.25
W
Cerberus
CrackinCold1s
Cerberus
9
0
12
15
L
Nemesis
Darnson
Nemesis
5
8
0
0.63
W
Gilgamesh
Grovvl
Gilgamesh
2
4
12
2
L
Bellona
LazDaBeast
Bellona
2
4
1
0.63
L
0
10
1
0.05
W
Cu Chulainn
ThanatosIsBusted
Cu Chulainn
3
3
18
4
L
Artemis
Topkoality
Artemis
1
12
0
0.08
L
Morgan Le Fay
downpipe
Morgan Le Fay
1
12
1
0.13
W
21
0
6
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,397
Damage
75,653
93,985
Taken
79,956
42,483
Mitigated
44,830
15,949
Healing
33,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
19,643
4,703
0
5,958
12,446
3,942
3,668
4,886
7,560
112,880
0
W
Cerberus
CrackinCold1s
Cerberus
10,404
1,158
0
8,078
16,265
8,721
490
2,976
12,937
85,231
8,072
L
Nemesis
Darnson
Nemesis
12,767
4,499
0
6,693
21,538
6,467
0
9,157
12,381
0
74,709
W
Gilgamesh
Grovvl
Gilgamesh
9,761
2,038
0
6,038
17,865
12,648
3,014
1,441
16,094
7,130
52,218
L
Bellona
LazDaBeast
Bellona
5,362
1,888
0
2,190
12,761
9,068
472
5,810
6,951
0
32,498
L
5,692
582
0
1,755
24,747
17,848
0
6,466
18,281
27,569
0
W
Cu Chulainn
ThanatosIsBusted
Cu Chulainn
11,440
1,377
0
4,499
16,613
12,997
163
4,464
12,149
8,690
36,541
L
Artemis
Topkoality
Artemis
11,239
6,239
0
3,434
18,414
4,956
0
3,413
15,001
0
67,707
L
Morgan Le Fay
downpipe
Morgan Le Fay
7,337
574
0
1,877
16,525
4,144
0
8,743
7,782
45,096
0
W
24,405
17,179
0
9,041
16,767
6,522
9,721
5,557
11,210
0
116,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,171
Gold Earned
65,627
433
Minions Killed
659
0
Camps Cleared
0
1,618,343
Distance Traveled
2,045,796
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,776
704
183
9
0
383,008
3
W
Cerberus
13,292
633
165
8
0
453,288
4
L
Nemesis
10,318
491
134
6
0
381,084
1
W
Gilgamesh
11,761
560
97
5
0
421,078
1
L
Bellona
8,359
398
85
4
0
224,755
0
L
Geb
7,893
376
35
2
0
381,964
6
W
Cu Chulainn
11,379
542
62
3
0
376,322
3
L
Artemis
9,435
449
119
6
0
310,555
4
L
Morgan Le Fay
8,166
389
60
3
0
319,985
2
W
Artemis
14,419
687
152
7
0
412,100
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role