Player Matchup

Pele
Pele
KwamyJ
Pele
Level 23
God Stats
21W - 22L
1,325 SR
Queue Stats
39W - 61L
1,204 Elo+
Solo
Chiron
Chiron
PabloPollybar
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,266 Elo+
Solo
King Arthur
King Arthur
Parry_Allen
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
993 Elo+
Solo
Ra
Ra
Shirizx
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,029 Elo+
Solo
Nemesis
Nemesis
SneakyyPanda18
Nemesis
Level 16
God Stats
2W - 8L
1,241 SR
Queue Stats
13W - 26L
1,173 Elo+
Solo
Team Averages
Level 15
1,413 SR
1,133 Elo+

VS

Team Averages
Level 22
1,479 SR
1,333 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Rustlingtrack84
Merlin
Level 21
God Stats
3W - 3L
1,375 SR
Queue Stats
7W - 9L
1,378 Elo+
Party 1
Thanatos
Thanatos
Xx_Ahmedo0o
Thanatos
Level 15
God Stats
4W - 0L
1,717 SR
Queue Stats
27W - 28L
1,247 Elo+
Solo
Geb
Geb
iijjccbb
Geb
Level 16
God Stats
41W - 55L
1,456 SR
Queue Stats
102W - 147L
1,198 Elo+
Party 2
King Arthur
King Arthur
jedi_anti_otaku
King Arthur
Level 27
God Stats
5W - 9L
1,349 SR
Queue Stats
10W - 16L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
KwamyJ
Pele
8
3 / 4 / 0
5,768
481
2,813
5,899
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 7 / 1
5,380
448
5,183
7,505
1,638
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Parry_Allen
King Arthur
2
0 / 2 / 0
4,058
338
26
1,219
236
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 0
5,907
492
1,765
3,522
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 3 / 0
6,421
535
882
7,664
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
5 / 2 / 0
6,908
576
3,583
6,516
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 2
7,073
589
4,290
4,766
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Xx_Ahmedo0o
Thanatos
11
2 / 2 / 5
6,693
558
2,542
6,568
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
2 / 1 / 2
6,237
520
1,558
6,834
2,926
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
jedi_anti_otaku
King Arthur
12
5 / 0 / 3
7,635
636
5,662
7,127
4,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
5
Kills
16
17
Deaths
6
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
2
0
2.5
L
Pele
KwamyJ
Pele
3
4
0
0.75
L
1
7
1
0.21
L
King Arthur
Parry_Allen
King Arthur
0
2
0
0
W
2
1
2
3
L
1
1
0
1
L
0
3
0
0
W
Thanatos
Xx_Ahmedo0o
Thanatos
2
2
5
2.25
W
2
1
2
3
W
King Arthur
jedi_anti_otaku
King Arthur
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,669
Damage
17,635
25,809
Taken
31,811
7,119
Mitigated
13,118
4,369
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,583
565
0
1,446
6,516
1,768
266
0
6,516
0
30,161
L
Pele
KwamyJ
Pele
2,813
524
0
433
5,899
1,848
466
1,354
4,451
0
14,929
L
5,183
2,449
0
1,061
7,505
1,638
660
2,586
4,839
0
18,794
L
King Arthur
Parry_Allen
King Arthur
26
0
0
0
1,219
236
0
0
1,219
0
1,033
W
4,290
201
0
1,082
4,766
1,295
901
22
4,720
35,658
0
L
1,765
151
38
993
3,522
1,106
603
944
2,418
26,470
0
L
882
190
0
1,844
7,664
2,291
468
582
7,034
0
35,417
W
Thanatos
Xx_Ahmedo0o
Thanatos
2,542
404
0
4,742
6,568
2,561
477
415
6,113
0
37,148
W
1,558
203
0
279
6,834
2,926
0
0
6,834
15,906
0
W
King Arthur
jedi_anti_otaku
King Arthur
5,662
564
0
905
7,127
4,568
257
1,168
5,863
0
35,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,534
Gold Earned
34,546
204
Minions Killed
296
0
Camps Cleared
0
892,004
Distance Traveled
1,133,713
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,908
576
63
5
0
236,192
1
L
Pele
5,768
481
30
3
0
170,554
0
L
Chiron
5,380
448
22
2
0
209,974
1
L
King Arthur
4,058
338
1
0
0
53,095
0
W
Merlin
7,073
589
81
7
0
220,752
0
L
Ra
5,907
492
58
5
0
210,995
1
L
Nemesis
6,421
535
93
8
0
247,386
0
W
Thanatos
6,693
558
58
5
0
246,495
0
W
Geb
6,237
520
21
2
0
159,941
0
W
King Arthur
7,635
636
73
6
0
270,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role