Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ApKelebek
Neith
Level 46
God Stats
4W - 8L
1,466 SR
Queue Stats
8W - 19L
1,285 Elo+
Solo
Khepri
Khepri
Nymeriasnow324
Khepri
Level 102
God Stats
7W - 6L
1,712 SR
Queue Stats
43W - 56L
1,277 Elo+
Solo
Nike
Nike
Tamirk
Nike
Level 107
God Stats
4W - 4L
1,603 SR
Queue Stats
67W - 98L
1,363 Elo+
Solo
Persephone
Persephone
powerhead555
Persephone
Level 113
God Stats
17W - 19L
1,267 SR
Queue Stats
75W - 100L
1,353 Elo+
Party 1
Team Averages
Level 99
1,510 SR
1,356 Elo+

VS

Team Averages
Level 99
1,427 SR
1,435 Elo+
Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
lemmyillouz
Kali
Level 47
God Stats
1W - 1L
1,287 SR
Queue Stats
35W - 38L
1,384 Elo+
Party 2
Nu Wa
Nu Wa
nuriafonseca90
Nu Wa
Level 87
God Stats
44W - 44L
1,559 SR
Queue Stats
257W - 272L
1,406 Elo+
Solo
Nike
Nike
thegodsplayer
Nike
Level 59
God Stats
2W - 3L
1,287 SR
Queue Stats
36W - 38L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
6 / 2 / 1
7,100
546
6,654
11,019
2,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
ApKelebek
Neith
10
0 / 5 / 4
5,998
461
3,483
6,542
1,467
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
1 / 3 / 0
4,751
365
1,559
4,788
1,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
Tamirk
Nike
10
2 / 2 / 1
6,511
501
5,537
10,129
5,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
powerhead555
Persephone
12
1 / 2 / 3
6,831
525
2,801
5,038
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 0 / 4
7,707
593
5,055
6,176
2,009
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
 
Cerberus
11
2 / 3 / 5
6,843
526
3,252
9,958
6,556
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 3 / 5
7,252
558
4,406
8,662
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
8 / 2 / 2
8,399
646
8,685
5,785
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 2
6,070
467
3,890
8,028
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
15
14
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
2
1
3.25
W
Apollo
 
Apollo
3
0
4
5
W
Cerberus
 
Cerberus
2
3
5
1.5
L
Neith
ApKelebek
Neith
0
5
4
0.4
L
1
3
0
0.33
L
Nike
Tamirk
Nike
2
2
1
1.25
W
2
3
5
1.5
W
8
2
2
4.5
L
Persephone
powerhead555
Persephone
1
2
3
1.25
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,034
Damage
25,288
37,516
Taken
38,609
11,806
Mitigated
17,294
10,640
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,654
5,211
257
5,636
11,019
2,764
0
3,819
6,888
0
32,148
W
Apollo
 
Apollo
5,055
3,389
0
2,737
6,176
2,009
3,186
640
5,536
0
48,102
W
Cerberus
 
Cerberus
3,252
612
0
2,942
9,958
6,556
0
1,937
7,674
33,277
0
L
Neith
ApKelebek
Neith
3,483
1,867
0
662
6,542
1,467
215
2,166
4,354
0
27,168
L
1,559
238
139
1,050
4,788
1,476
0
786
3,956
7,553
0
L
Nike
Tamirk
Nike
5,537
849
0
2,313
10,129
5,159
0
2,597
6,915
5,774
30,043
W
4,406
2,161
0
3,826
8,662
2,403
0
1,186
7,076
0
27,599
W
8,685
2,856
0
1,821
5,785
1,615
571
1,277
4,016
39,973
0
L
Persephone
powerhead555
Persephone
2,801
53
0
583
5,038
940
0
2,742
2,061
34,369
0
W
3,890
88
0
1,191
8,028
4,711
36
770
6,428
3,355
20,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
36,271
291
Minions Killed
348
0
Camps Cleared
0
1,096,770
Distance Traveled
1,252,751
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,100
546
64
5
0
288,864
3
W
Apollo
7,707
593
89
7
0
241,835
8
W
Cerberus
6,843
526
82
6
0
258,073
4
L
Neith
5,998
461
57
4
0
199,808
3
L
Khepri
4,751
365
12
1
0
112,102
5
L
Nike
6,511
501
80
6
0
230,113
1
W
Kali
7,252
558
48
4
0
253,829
1
W
Nu Wa
8,399
646
82
6
0
237,208
5
L
Persephone
6,831
525
78
6
0
265,883
4
W
Nike
6,070
467
47
4
0
261,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role