Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Hoykinz
Skadi
Level 24
God Stats
2W - 4L
1,727 SR
Queue Stats
56W - 50L
1,568 Elo+
Solo
Chang'e
Chang'e
Noorgelmm
Chang'e
Level 24
God Stats
0W - 3L
1,212 SR
Queue Stats
35W - 31L
1,611 Elo+
Solo
Ymir
Ymir
datazman786
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,647 Elo+
Solo
Team Averages
Level 21
1,488 SR
1,565 Elo+

VS

Team Averages
Level 17
1,534 SR
1,678 Elo+
Zhong Kui
Zhong Kui
KriegaAlt
Zhong Kui
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,835 Elo+
Solo
Ullr
Ullr
Myridie
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 131L
1,612 Elo+
Solo
Vamana
Vamana
RightHandIsFine
Vamana
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 38L
1,528 Elo+
Solo
Kali
Kali
bxNoSkillxd
Kali
Level 9
God Stats
3W - 0L
1,872 SR
Queue Stats
41W - 27L
1,667 Elo+
Solo
Horus
Horus
dearDOE
Horus
Level 29
God Stats
1W - 2L
1,298 SR
Queue Stats
5W - 9L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 1 / 3
7,238
603
5,911
9,038
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
 
Amaterasu
11
2 / 4 / 0
7,126
594
4,396
8,031
5,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Hoykinz
Skadi
10
1 / 4 / 4
5,967
497
3,791
6,931
1,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Noorgelmm
Chang'e
10
0 / 3 / 1
5,933
494
2,411
6,469
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 1
5,297
441
2,288
4,809
2,806
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KriegaAlt
Zhong Kui
12
4 / 2 / 4
6,980
582
8,145
5,995
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Myridie
Ullr
10
0 / 3 / 6
6,030
503
2,270
7,121
1,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 3
5,999
500
1,827
5,120
2,611
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

14
10 / 1 / 1
8,391
699
8,949
8,921
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
dearDOE
Horus
9
1 / 1 / 3
6,169
514
1,659
7,017
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
15
15
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
1
3
5.5
L
Amaterasu
 
Amaterasu
2
4
0
0.5
L
Skadi
Hoykinz
Skadi
1
4
4
0.75
W
Zhong Kui
KriegaAlt
Zhong Kui
4
2
4
3
W
Ullr
Myridie
Ullr
0
3
6
1
L
Chang'e
Noorgelmm
Chang'e
0
3
1
0.17
W
0
1
3
1.5
W
10
1
1
10.5
L
1
3
1
0.5
W
Horus
dearDOE
Horus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,797
Damage
22,850
35,278
Taken
34,174
15,223
Mitigated
16,323
7,636
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,911
1,836
0
2,417
9,038
3,935
0
2,098
6,940
0
46,277
L
Amaterasu
 
Amaterasu
4,396
1,778
0
1,109
8,031
5,395
0
1,128
6,903
0
32,256
L
Skadi
Hoykinz
Skadi
3,791
1,467
0
750
6,931
1,392
32
873
6,058
0
26,869
W
Zhong Kui
KriegaAlt
Zhong Kui
8,145
1,290
0
2,607
5,995
3,730
268
1,993
4,002
42,547
0
W
Ullr
Myridie
Ullr
2,270
818
0
1,795
7,121
1,698
420
119
7,002
0
33,188
L
Chang'e
Noorgelmm
Chang'e
2,411
147
416
2,248
6,469
1,695
84
3,481
2,988
31,093
0
W
1,827
739
0
1,217
5,120
2,611
900
0
5,120
0
24,486
W
8,949
3,837
0
4,820
8,921
4,511
0
915
8,006
0
53,268
L
2,288
475
0
696
4,809
2,806
0
565
4,244
12,024
0
W
Horus
dearDOE
Horus
1,659
839
784
1,726
7,017
3,773
56
1,672
5,345
0
11,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,561
Gold Earned
33,569
305
Minions Killed
319
0
Camps Cleared
0
1,158,576
Distance Traveled
1,207,812
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,238
603
81
7
0
264,333
6
L
Amaterasu
7,126
594
75
6
0
196,403
4
L
Skadi
5,967
497
57
5
0
234,689
5
W
Zhong Kui
6,980
582
77
6
0
237,813
6
W
Ullr
6,030
503
70
6
0
215,848
1
L
Chang'e
5,933
494
73
6
0
229,756
7
W
Vamana
5,999
500
52
4
0
233,931
0
W
Kali
8,391
699
101
8
0
257,567
2
L
Ymir
5,297
441
19
2
0
233,395
0
W
Horus
6,169
514
19
2
0
262,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role