Player Matchup

Achilles
Achilles
Diamond III
Cafox
Achilles
Diamond III
Level 120
God Stats
11W - 12L
1,634 SR
Queue Stats
117W - 103L
2,153 MMR
Solo
Mulan
Mulan
Diamond III
DJHentaiDaddy
Mulan
Diamond III
Level 158
God Stats
1W - 4L
1,396 SR
Queue Stats
235W - 218L
2,166 MMR
Party 3
Thanatos
Thanatos
Platinum II
FeelMyKarma
Thanatos
Platinum II
Level 80
God Stats
18W - 8L
1,847 SR
Queue Stats
81W - 75L
2,143 MMR
Solo
Sol
Sol
Diamond IV
Mastiga
Sol
Diamond IV
Level 144
God Stats
74W - 44L
1,736 SR
Queue Stats
232W - 206L
2,228 MMR
Party 3
Apollo
Apollo
Diamond V
sercz
Apollo
Diamond V
Level 68
God Stats
52W - 37L
1,654 SR
Queue Stats
268W - 253L
2,184 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 114
1,653 SR
2,175 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,574 SR
1,896 MMR
Hades
Hades
Diamond II
 
Hades
Diamond II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Diamond III
 
Izanami
Diamond III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Diamond III
Devilwing49
Janus
Diamond III
Level 149
God Stats
2W - 4L
1,531 SR
Queue Stats
255W - 222L
2,206 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond IV
ImNotWorthRaging
Gilgamesh
Diamond IV
Level 108
God Stats
14W - 11L
1,582 SR
Queue Stats
257W - 245L
2,160 MMR
Solo
Camazotz
Camazotz
Diamond II
Vayr0n
Camazotz
Diamond II
Level 160
God Stats
3W - 0L
1,755 SR
Queue Stats
222W - 178L
2,116 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cafox
Achilles
9
1 / 1 / 1
5,433
604
2,224
7,897
6,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 2
5,726
636
2,807
5,652
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
FeelMyKarma
Thanatos
10
3 / 3 / 0
5,604
623
4,328
7,857
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
12
4 / 1 / 3
6,714
746
9,968
7,134
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
sercz
Apollo
5
3 / 0 / 0
4,395
488
2,041
1,765
277
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GebArtioUllrLokiOdin

VS

Bans
TiamatAresAthenaKhepriTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 1 / 2
6,068
674
4,516
5,119
2,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
 
Izanami
10
0 / 1 / 1
5,773
641
2,219
5,237
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 1
5,411
601
2,839
4,341
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
8
2 / 4 / 4
5,002
556
3,008
7,695
4,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
Vayr0n
Camazotz
9
1 / 2 / 2
5,180
576
2,829
7,887
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
11
Kills
6
6
Deaths
11
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
2
2
W
Izanami
 
Izanami
0
1
1
0.5
L
Achilles
Cafox
Achilles
1
1
1
1.5
L
0
1
2
1
W
2
3
1
0.83
L
Thanatos
FeelMyKarma
Thanatos
3
3
0
1
W
Gilgamesh
2
4
4
1
L
Sol
4
1
3
5.5
W
Camazotz
Vayr0n
Camazotz
1
2
2
1
L
Apollo
sercz
Apollo
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,368
Damage
15,411
30,305
Taken
30,279
15,440
Mitigated
12,316
17,878
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,516
554
175
4,017
5,119
2,759
0
1,832
3,287
31,876
0
W
Izanami
 
Izanami
2,219
1,299
0
446
5,237
1,816
0
60
5,177
0
42,837
L
Achilles
Cafox
Achilles
2,224
706
0
4,046
7,897
6,325
0
2,916
4,981
0
25,736
L
2,807
671
0
2,660
5,652
2,639
0
0
5,652
0
33,892
W
2,839
127
0
404
4,341
1,330
0
2,454
1,887
22,898
0
L
Thanatos
FeelMyKarma
Thanatos
4,328
1,518
0
5,667
7,857
3,109
0
1,318
6,445
0
32,569
W
Gilgamesh
3,008
1,213
0
646
7,695
4,183
0
2,669
5,026
0
10,382
L
Sol
9,968
5,020
0
4,430
7,134
3,090
1,272
2,841
4,107
45,888
0
W
Camazotz
Vayr0n
Camazotz
2,829
746
0
4,340
7,887
2,228
0
3,013
4,874
0
24,365
L
Apollo
sercz
Apollo
2,041
1,485
0
1,075
1,765
277
0
0
1,765
0
9,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,872
Gold Earned
27,434
311
Minions Killed
296
0
Camps Cleared
0
835,333
Distance Traveled
1,027,103
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,068
674
76
8
0
201,713
4
W
Izanami
5,773
641
97
11
0
202,516
2
L
Achilles
5,433
604
53
6
0
174,901
0
L
Mulan
5,726
636
75
8
0
207,172
4
W
Janus
5,411
601
52
6
0
193,484
3
L
Thanatos
5,604
623
70
8
0
203,338
0
W
Gilgamesh
5,002
556
15
2
0
207,120
5
L
Sol
6,714
746
89
10
0
183,286
2
W
Camazotz
5,180
576
56
6
0
222,270
2
L
Apollo
4,395
488
24
3
0
66,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role