Player Matchup

Anubis
Anubis
Keqsu
Anubis
Level 22
God Stats
10W - 5L
1,546 SR
Queue Stats
30W - 36L
1,296 Elo+
Party 1
Susano
Susano
LynxRoquette76
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,096 Elo+
Solo
Kali
Kali
iCrnchy
Kali
Level 27
God Stats
3W - 3L
1,485 SR
Queue Stats
58W - 63L
1,377 Elo+
Party 1
Izanami
Izanami
iNNSTA_LOVE_YOU
Izanami
Level 28
God Stats
18W - 16L
1,598 SR
Queue Stats
97W - 103L
1,406 Elo+
Party 1
Yemoja
Yemoja
king9onur
Yemoja
Level 13
God Stats
3W - 2L
1,332 SR
Queue Stats
3W - 3L
1,193 Elo+
Party 1
Team Averages
Level 19
1,492 SR
1,274 Elo+

VS

Team Averages
Level 17
1,446 SR
1,341 Elo+
Raijin
Raijin
CB4ker151
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,430 Elo+
Solo
King Arthur
King Arthur
Korenux
King Arthur
Level 29
God Stats
4W - 5L
1,431 SR
Queue Stats
28W - 12L
1,542 Elo+
Solo
Neith
Neith
Ushpiz
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,149 Elo+
Solo
Bellona
Bellona
jbw3021
Bellona
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,178 Elo+
Solo
Loki
Loki
renbukai
Loki
Level 17
God Stats
10W - 15L
1,513 SR
Queue Stats
44W - 46L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Keqsu
Anubis
18
12 / 3 / 3
12,534
545
15,182
11,231
5,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 10 / 4
10,989
478
6,475
15,806
14,228
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
iCrnchy
Kali
19
7 / 4 / 11
13,365
581
12,996
18,766
8,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
7 / 3 / 9
12,219
531
18,542
19,621
7,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
king9onur
Yemoja
16
2 / 2 / 10
11,423
497
5,936
11,705
14,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CB4ker151
Raijin
11
0 / 1 / 3
8,198
356
5,992
10,850
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Korenux
King Arthur
15
4 / 7 / 5
10,051
437
9,434
19,481
10,746
Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Ushpiz
Neith
15
1 / 7 / 5
9,352
407
7,453
13,087
3,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
jbw3021
Bellona
15
6 / 10 / 2
10,011
435
14,973
21,350
17,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
18
9 / 5 / 5
11,544
502
10,552
14,328
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
30
Kills
20
22
Deaths
30
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
CB4ker151
Raijin
0
1
3
1.5
W
Anubis
Keqsu
Anubis
12
3
3
4.5
L
King Arthur
Korenux
King Arthur
4
7
5
0.93
W
2
10
4
0.4
L
Neith
Ushpiz
Neith
1
7
5
0.5
W
Kali
iCrnchy
Kali
7
4
11
3.13
W
7
3
9
3.83
L
Bellona
jbw3021
Bellona
6
10
2
0.7
W
Yemoja
king9onur
Yemoja
2
2
10
3.5
L
Loki
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,131
Damage
48,404
77,129
Taken
79,096
50,770
Mitigated
42,049
26,873
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
CB4ker151
Raijin
5,992
858
506
2,446
10,850
7,110
0
2,678
8,172
36,832
0
W
Anubis
Keqsu
Anubis
15,182
993
0
4,894
11,231
5,262
1,920
622
10,609
66,957
0
L
King Arthur
Korenux
King Arthur
9,434
1,648
0
2,693
19,481
10,746
111
3,851
15,630
0
51,906
W
6,475
1,742
0
592
15,806
14,228
1,293
276
15,530
0
42,051
L
Neith
Ushpiz
Neith
7,453
2,887
0
2,785
13,087
3,217
1,385
3,848
9,239
0
42,702
W
Kali
iCrnchy
Kali
12,996
6,435
0
7,736
18,766
8,645
2,072
1,165
17,601
0
77,220
W
18,542
11,890
0
5,452
19,621
7,692
5,579
4,305
15,316
0
99,295
L
Bellona
jbw3021
Bellona
14,973
1,811
0
1,848
21,350
17,121
340
7,766
13,584
10,351
32,923
W
Yemoja
king9onur
Yemoja
5,936
947
5,163
3,036
11,705
14,943
2,066
3,048
8,657
32,392
0
L
Loki
10,552
3,733
0
2,831
14,328
3,855
343
2,975
11,353
0
63,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,530
Gold Earned
49,156
496
Minions Killed
373
0
Camps Cleared
0
1,978,127
Distance Traveled
1,789,048
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,198
356
54
2
0
241,813
0
W
Anubis
12,534
545
98
4
0
393,980
3
L
King Arthur
10,051
437
73
3
0
399,580
2
W
Susano
10,989
478
76
3
0
353,073
3
L
Neith
9,352
407
90
4
0
368,465
0
W
Kali
13,365
581
127
6
0
466,480
0
W
Izanami
12,219
531
141
6
0
391,031
3
L
Bellona
10,011
435
55
2
0
356,939
3
W
Yemoja
11,423
497
54
2
0
373,563
0
L
Loki
11,544
502
101
4
0
422,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role