Player Matchup

Bellona
Bellona
ErolfLuar
Bellona
Level 15
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 3L
1,156 Elo+
Solo
Hou Yi
Hou Yi
Lorisj73
Hou Yi
Level 20
God Stats
7W - 13L
1,453 SR
Queue Stats
33W - 33L
1,434 Elo+
Party 2
Kali
Kali
Nevzuat
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,438 Elo+
Solo
Eset
Eset
P5DWIP
Eset
Level 17
God Stats
1W - 2L
1,613 SR
Queue Stats
6W - 9L
1,482 Elo+
Solo
Cerberus
Cerberus
Satan brouille
Cerberus
Level 26
God Stats
7W - 11L
1,391 SR
Queue Stats
8W - 13L
1,350 Elo+
Party 2
Team Averages
Level 17
1,452 SR
1,372 Elo+

VS

Team Averages
Level 26
1,704 SR
1,439 Elo+
Neith
Neith
Pechenegi
Neith
Level 24
God Stats
6W - 1L
1,718 SR
Queue Stats
34W - 28L
1,409 Elo+
Party 1
Chaac
Chaac
Taukar
Chaac
Level 29
God Stats
14W - 8L
1,509 SR
Queue Stats
92W - 99L
1,392 Elo+
Solo
Mercury
Mercury
Virgal93
Mercury
Level 30
God Stats
7W - 1L
1,642 SR
Queue Stats
166W - 185L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
chaosek1
Kuzenbo
Level 22
God Stats
5W - 1L
1,725 SR
Queue Stats
29W - 23L
1,407 Elo+
Party 1
Ra
Ra
youmef6at10
Ra
Level 25
God Stats
6W - 3L
1,925 SR
Queue Stats
98W - 81L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ErolfLuar
Bellona
8
1 / 3 / 0
5,041
504
4,612
6,329
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Lorisj73
Hou Yi
7
1 / 3 / 0
4,501
450
3,732
4,518
1,190
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kali
Nevzuat
Kali
8
1 / 1 / 2
4,810
481
1,366
3,864
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
P5DWIP
Eset
3
0 / 3 / 0
3,730
373
795
2,196
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
6
0 / 2 / 1
3,933
393
772
4,326
2,822
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Pechenegi
Neith
9
3 / 0 / 1
5,282
528
4,400
3,798
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
Taukar
Chaac
10
4 / 2 / 0
5,820
582
3,446
5,506
2,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mercury
Virgal93
Mercury
10
0 / 0 / 3
5,634
563
1,701
5,288
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
chaosek1
Kuzenbo
8
1 / 1 / 3
5,249
525
980
5,093
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 0 / 2
7,535
754
3,207
3,916
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
ErolfLuar
Bellona
1
3
0
0.33
L
Hou Yi
Lorisj73
Hou Yi
1
3
0
0.33
L
Kali
Nevzuat
Kali
1
1
2
2
L
Eset
P5DWIP
Eset
0
3
0
0
W
Neith
Pechenegi
Neith
3
0
1
3.5
L
Cerberus
0
2
1
0.25
W
Chaac
Taukar
Chaac
4
2
0
2
W
Mercury
Virgal93
Mercury
0
0
3
1.5
W
Kuzenbo
chaosek1
Kuzenbo
1
1
3
2.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,277
Damage
13,734
21,233
Taken
23,601
11,601
Mitigated
9,960
3,731
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ErolfLuar
Bellona
4,612
903
0
746
6,329
5,312
10
0
6,329
5,277
14,725
L
Hou Yi
Lorisj73
Hou Yi
3,732
1,971
0
825
4,518
1,190
93
1,418
3,026
0
21,305
L
Kali
Nevzuat
Kali
1,366
361
0
1,284
3,864
1,712
0
224
3,640
0
20,088
L
Eset
P5DWIP
Eset
795
343
0
450
2,196
565
0
1,215
923
6,964
0
W
Neith
Pechenegi
Neith
4,400
2,020
0
1,107
3,798
1,083
730
548
3,250
0
20,731
L
Cerberus
772
32
0
426
4,326
2,822
0
1,134
3,128
5,517
0
W
Chaac
Taukar
Chaac
3,446
1,260
0
2,426
5,506
2,131
0
761
4,745
0
19,861
W
Mercury
Virgal93
Mercury
1,701
848
0
2,940
5,288
1,445
0
182
5,106
0
25,678
W
Kuzenbo
chaosek1
Kuzenbo
980
550
0
1,917
5,093
3,967
54
130
4,963
7,199
0
W
3,207
752
161
2,103
3,916
1,334
0
807
3,027
51,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,015
Gold Earned
29,520
170
Minions Killed
278
0
Camps Cleared
0
819,241
Distance Traveled
938,267
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,041
504
43
4
0
176,785
0
L
Hou Yi
4,501
450
47
5
0
176,372
3
L
Kali
4,810
481
43
4
0
216,060
1
L
Eset
3,730
373
11
1
0
72,346
0
W
Neith
5,282
528
39
4
0
178,720
2
L
Cerberus
3,933
393
26
3
0
177,678
0
W
Chaac
5,820
582
37
4
0
174,086
0
W
Mercury
5,634
563
71
7
0
217,040
0
W
Kuzenbo
5,249
525
4
0
0
171,465
2
W
Ra
7,535
754
127
13
0
196,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role