Player Matchup

Merlin
Merlin
ElGranJeck
Merlin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,711 Elo+
Solo
Artemis
Artemis
GustiG98
Artemis
Level 13
God Stats
1W - 0L
1,823 SR
Queue Stats
18W - 21L
1,522 Elo+
Solo
Bellona
Bellona
TuViejaSan
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,941 Elo+
Solo
Ra
Ra
cachapita0
Ra
Level 20
God Stats
17W - 14L
1,705 SR
Queue Stats
128W - 89L
1,573 Elo+
Solo
Loki
Loki
unklerucus
Loki
Level 18
God Stats
3W - 4L
1,535 SR
Queue Stats
38W - 27L
1,540 Elo+
Solo
Team Averages
Level 19
1,612 SR
1,657 Elo+

VS

Team Averages
Level 24
1,559 SR
1,543 Elo+
Neith
Neith
KeyKavoos
Neith
Level 28
God Stats
52W - 70L
1,394 SR
Queue Stats
388W - 375L
1,499 Elo+
Solo
Olorun
Olorun
KyoretsuTatsu
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,482 Elo+
Solo
Ra
Ra
Luunard
Ra
Level 29
God Stats
26W - 23L
1,675 SR
Queue Stats
122W - 105L
1,609 Elo+
Solo
Thanatos
Thanatos
XxDienekesxX
Thanatos
Level 27
God Stats
41W - 38L
1,530 SR
Queue Stats
231W - 233L
1,520 Elo+
Party 1
Fafnir
Fafnir
zBusinessCat
Fafnir
Level 34
God Stats
1W - 1L
1,695 SR
Queue Stats
119W - 93L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ElGranJeck
Merlin
17
4 / 1 / 17
10,914
1,091
17,752
5,977
1,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
GustiG98
Artemis
17
5 / 4 / 14
10,652
1,065
16,129
9,456
3,404
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
TuViejaSan
Bellona
17
6 / 4 / 13
10,943
1,094
11,596
13,625
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
10 / 2 / 14
11,449
1,145
12,298
9,571
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 4 / 11
10,335
1,034
8,596
9,083
3,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

236

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KeyKavoos
Neith
15
1 / 2 / 8
9,025
903
6,876
9,679
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 8 / 7
9,146
915
8,125
14,856
5,925
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 5 / 7
11,775
1,178
11,883
14,068
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
XxDienekesxX
Thanatos
15
5 / 10 / 5
10,280
1,028
9,261
16,652
7,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
16
2 / 4 / 9
9,881
988
6,575
16,653
18,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
51
29
Kills
15
15
Deaths
29
69
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
ElGranJeck
Merlin
4
1
17
12.5
W
Artemis
GustiG98
Artemis
5
4
14
3
L
Neith
KeyKavoos
Neith
1
2
8
2.5
L
1
8
7
0.56
L
6
5
7
1.9
W
Bellona
TuViejaSan
Bellona
6
4
13
3.13
L
Thanatos
XxDienekesxX
Thanatos
5
10
5
0.75
W
10
2
14
8.5
W
4
4
11
2.38
L
Fafnir
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,371
Damage
42,720
47,712
Taken
71,908
20,993
Mitigated
41,581
6,283
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ElGranJeck
Merlin
17,752
549
0
1,610
5,977
1,998
0
2,996
2,981
44,740
0
W
Artemis
GustiG98
Artemis
16,129
7,540
0
579
9,456
3,404
0
4,805
4,651
0
24,757
L
Neith
KeyKavoos
Neith
6,876
2,885
0
380
9,679
4,146
0
2,549
7,064
0
18,361
L
8,125
4,363
239
703
14,856
5,925
0
8,565
6,147
16,381
0
L
11,883
664
1,654
726
14,068
5,356
0
4,253
9,755
61,215
0
W
Bellona
TuViejaSan
Bellona
11,596
5,492
0
409
13,625
7,962
0
8,361
5,264
0
23,320
L
Thanatos
XxDienekesxX
Thanatos
9,261
1,570
0
3,975
16,652
7,302
0
7,761
8,722
0
15,292
W
12,298
1,281
1,393
2,292
9,571
3,930
0
5,782
3,789
37,583
0
W
8,596
1,592
0
0
9,083
3,699
0
4,639
4,444
0
26,082
L
Fafnir
6,575
1,528
333
2,148
16,653
18,852
0
6,209
10,170
16,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,293
Gold Earned
50,107
193
Minions Killed
180
11
Camps Cleared
5
881,172
Distance Traveled
889,042
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,914
1,091
75
8
1
194,300
0
W
Artemis
10,652
1,065
17
2
1
161,492
0
L
Neith
9,025
903
21
2
3
173,764
0
L
Olorun
9,146
915
17
2
0
139,736
0
L
Ra
11,775
1,178
122
12
1
211,591
1
W
Bellona
10,943
1,094
17
2
6
169,648
0
L
Thanatos
10,280
1,028
5
1
1
175,646
0
W
Ra
11,449
1,145
49
5
0
192,568
2
W
Loki
10,335
1,034
35
4
3
163,164
0
L
Fafnir
9,881
988
15
2
0
188,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role