Player Matchup

Hun Batz
Hun Batz
Biff_McFly1
Hun Batz
Level 33
God Stats
5W - 7L
1,420 SR
Queue Stats
56W - 54L
1,554 Elo+
Solo
Merlin
Merlin
IlNamelessKinglI
Merlin
Level 128
God Stats
29W - 28L
1,551 SR
Queue Stats
569W - 591L
1,443 Elo+
Solo
Raijin
Raijin
Leif_hacks
Raijin
Level 68
God Stats
2W - 4L
1,390 SR
Queue Stats
318W - 332L
1,475 Elo+
Solo
Sylvanus
Sylvanus
efopf
Sylvanus
Level 75
God Stats
8W - 2L
1,625 SR
Queue Stats
388W - 375L
1,433 Elo+
Solo
Danzaburou
Danzaburou
sadboylioz
Danzaburou
Level 126
God Stats
56W - 47L
1,553 SR
Queue Stats
87W - 88L
1,475 Elo+
Solo
Team Averages
Level 86
1,508 SR
1,476 Elo+

VS

Team Averages
Level 81
1,448 SR
1,475 Elo+
Thor
Thor
Mr_Lowe19
Thor
Level 74
God Stats
2W - 5L
1,389 SR
Queue Stats
244W - 242L
1,487 Elo+
Solo
Medusa
Medusa
NoOkitOs
Medusa
Level 102
God Stats
100W - 94L
1,527 SR
Queue Stats
254W - 275L
1,432 Elo+
Solo
Agni
Agni
Nordic--Spirit
Agni
Level 124
God Stats
1W - 1L
1,279 SR
Queue Stats
292W - 289L
1,482 Elo+
Solo
Achilles
Achilles
Sintrovert_
Achilles
Level 65
God Stats
13W - 7L
1,581 SR
Queue Stats
113W - 107L
1,462 Elo+
Solo
Ymir
Ymir
kotonyak
Ymir
Level 39
God Stats
28W - 31L
1,462 SR
Queue Stats
142W - 144L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Biff_McFly1
Hun Batz
20
8 / 3 / 12
12,881
586
14,493
16,897
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 4
10,738
488
8,362
11,820
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Leif_hacks
Raijin
18
5 / 3 / 9
11,769
535
14,300
12,000
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
efopf
Sylvanus
16
1 / 1 / 17
11,166
508
7,865
20,346
26,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
sadboylioz
Danzaburou
18
9 / 1 / 7
12,213
555
13,590
15,494
6,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 5 / 3
9,017
410
8,842
17,984
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
NoOkitOs
Medusa
14
1 / 7 / 0
9,046
411
8,762
14,624
3,948
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 4 / 2
10,463
476
9,523
14,167
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Sintrovert_
Achilles
15
5 / 6 / 1
10,128
460
12,204
23,124
15,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
1 / 4 / 1
8,284
377
3,176
14,494
11,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
26
Kills
11
11
Deaths
26
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Biff_McFly1
Hun Batz
8
3
12
4.67
W
3
3
4
1.67
W
Raijin
Leif_hacks
Raijin
5
3
9
3.17
L
Thor
2
5
3
0.7
L
Medusa
NoOkitOs
Medusa
1
7
0
0.14
L
2
4
2
0.75
L
Achilles
Sintrovert_
Achilles
5
6
1
0.92
W
Sylvanus
efopf
Sylvanus
1
1
17
9.5
L
Ymir
1
4
1
0.38
W
Danzaburou
sadboylioz
Danzaburou
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,610
Damage
42,507
76,557
Taken
84,393
51,392
Mitigated
41,835
35,365
Healing
20,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Biff_McFly1
Hun Batz
14,493
4,893
0
4,918
16,897
9,026
283
3,809
12,898
0
98,197
W
8,362
599
177
3,095
11,820
4,303
198
2,932
8,736
60,486
0
W
Raijin
Leif_hacks
Raijin
14,300
1,519
0
5,909
12,000
4,751
951
1,751
10,113
64,699
0
L
Thor
8,842
2,069
0
6,344
17,984
5,270
0
5,684
12,044
0
53,706
L
Medusa
NoOkitOs
Medusa
8,762
3,944
0
2,384
14,624
3,948
634
5,615
8,929
0
66,594
L
9,523
480
0
3,757
14,167
4,765
0
3,263
10,890
85,438
0
L
Achilles
Sintrovert_
Achilles
12,204
3,537
0
5,053
23,124
15,912
328
10,532
11,930
0
54,023
W
Sylvanus
efopf
Sylvanus
7,865
2,324
5,567
9,344
20,346
26,801
484
3,485
16,677
25,092
0
L
Ymir
3,176
518
183
2,959
14,494
11,940
0
4,299
10,073
20,407
0
W
Danzaburou
sadboylioz
Danzaburou
13,590
5,220
0
6,355
15,494
6,511
2,412
2,978
12,452
0
96,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,767
Gold Earned
46,938
518
Minions Killed
492
0
Camps Cleared
0
2,121,697
Distance Traveled
1,929,457
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,881
586
133
6
0
463,600
1
W
Merlin
10,738
488
89
4
0
438,186
9
W
Raijin
11,769
535
144
7
0
415,734
0
L
Thor
9,017
410
91
4
0
381,775
0
L
Medusa
9,046
411
115
5
0
362,033
2
L
Agni
10,463
476
143
7
0
418,855
4
L
Achilles
10,128
460
106
5
0
397,031
0
W
Sylvanus
11,166
508
33
2
0
402,823
7
L
Ymir
8,284
377
37
2
0
369,763
1
W
Danzaburou
12,213
555
119
5
0
401,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role