Player Matchup

Zeus
Zeus
MR NICKLET
Zeus
Level 29
God Stats
1W - 1L
1,464 SR
Queue Stats
1W - 1L
1,229 Elo+
Party 1
Medusa
Medusa
MRDURTMAGERT
Medusa
Level 7
God Stats
3W - 1L
1,782 SR
Queue Stats
10W - 3L
1,528 Elo+
Party 1
Scylla
Scylla
Pykies
Scylla
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
255W - 260L
1,795 Elo+
Solo
Odin
Odin
The_Nagato_
Odin
Level 16
God Stats
4W - 1L
1,312 SR
Queue Stats
40W - 29L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
unaturalpsyche
Sun Wukong
Level 26
God Stats
4W - 6L
1,466 SR
Queue Stats
84W - 81L
1,435 Elo+
Solo
Team Averages
Level 19
1,505 SR
1,503 Elo+

VS

Team Averages
Level 21
1,487 SR
1,536 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Chief_Viridian
Kali
Level 26
God Stats
0W - 1L
1,677 SR
Queue Stats
1W - 2L
1,667 Elo+
Solo
Anubis
Anubis
El_Cucurrupipi
Anubis
Level 17
God Stats
1W - 3L
1,129 SR
Queue Stats
29W - 26L
1,485 Elo+
Solo
Ra
Ra
anclaje-variados
Ra
Level 5
God Stats
2W - 2L
1,578 SR
Queue Stats
2W - 2L
1,622 Elo+
Solo
Cernunnos
Cernunnos
austinator29
Cernunnos
Level 29
God Stats
49W - 43L
1,550 SR
Queue Stats
96W - 103L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 5
7,845
490
5,009
7,589
2,261
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
13
4 / 4 / 6
8,635
540
5,589
8,487
2,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Pykies
Scylla
14
5 / 1 / 7
8,825
552
8,781
5,879
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
12 / 2 / 0
10,420
651
8,403
8,202
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
unaturalpsyche
Sun Wukong
13
0 / 1 / 11
8,316
520
6,349
10,818
8,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 4 / 2
7,727
483
4,748
10,868
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 5 / 2
8,483
530
7,631
13,736
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

2
0 / 2 / 0
4,647
290
0
1,093
117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 7 / 3
6,624
414
2,139
9,754
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
austinator29
Cernunnos
13
0 / 7 / 2
7,593
475
3,955
13,027
3,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
25
Kills
10
12
Deaths
25
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
2
1.25
L
5
5
2
1.2
L
0
2
0
0
W
4
4
5
1.63
W
Medusa
4
4
6
1.75
W
Scylla
Pykies
Scylla
5
1
7
8.5
W
12
2
0
6
L
1
7
3
0.36
L
Cernunnos
austinator29
Cernunnos
0
7
2
0.14
W
Sun Wukong
unaturalpsyche
Sun Wukong
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,131
Damage
18,473
40,975
Taken
48,478
19,262
Mitigated
16,271
8,133
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,748
1,870
0
1,989
10,868
3,190
309
3,575
7,246
0
40,070
L
7,631
4,426
0
4,685
13,736
5,657
0
5,087
8,602
0
57,283
L
0
0
0
0
1,093
117
0
152
941
1,655
0
W
5,009
843
0
0
7,589
2,261
2,112
101
7,488
22,356
0
W
Medusa
5,589
2,912
0
1,533
8,487
2,835
2,778
1,035
7,452
0
45,338
W
Scylla
Pykies
Scylla
8,781
584
0
1,532
5,879
1,624
2,508
499
5,380
28,568
0
W
8,403
1,917
0
1,592
8,202
3,971
920
325
7,373
0
61,391
L
2,139
376
189
1,323
9,754
3,743
92
2,306
7,448
19,293
0
L
Cernunnos
austinator29
Cernunnos
3,955
1,199
0
2,941
13,027
3,564
195
3,582
8,702
0
41,177
W
Sun Wukong
unaturalpsyche
Sun Wukong
6,349
857
0
3,476
10,818
8,571
2,003
347
10,471
2,967
28,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,041
Gold Earned
35,074
354
Minions Killed
293
0
Camps Cleared
0
1,466,616
Distance Traveled
1,012,781
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,727
483
74
5
0
246,294
0
L
Kali
8,483
530
91
6
0
303,652
1
L
Anubis
4,647
290
7
0
0
19,193
0
W
Zeus
7,845
490
41
3
0
279,225
0
W
Medusa
8,635
540
95
6
0
267,463
1
W
Scylla
8,825
552
42
3
0
291,943
0
W
Odin
10,420
651
109
7
0
319,999
4
L
Ra
6,624
414
32
2
0
215,548
0
L
Cernunnos
7,593
475
89
6
0
228,094
1
W
Sun Wukong
8,316
520
67
4
0
307,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role